Moves
919 moves
26 results
| Move | Type | Category | Power | Acc. | PP | Gen. |
|---|---|---|---|---|---|---|
| Accelerock Priority +1 Inflicts regular damage with no additional effect. | Rock | Physical | 40 | 100% | 20 | 7 |
| Ancient Power Has a chance to raise all of the user’s stats by one stage. | Rock | Special | 60 | 100% | 5 | 2 |
| Continental Crush Inflicts regular damage with no additional effect. | Rock | Physical | — | — | 1 | 7 |
| Continental Crush Inflicts regular damage with no additional effect. | Rock | Special | — | — | 1 | 7 |
| Diamond Storm Has a chance to raise the user’s Defense by two stages for each target hit. | Rock | Physical | 100 | 95% | 5 | 6 |
| Head Smash User receives 1/2 the damage inflicted in recoil. | Rock | Physical | 150 | 80% | 5 | 4 |
| Max Rockfall Changes the weather to a sandstorm for five turns. | Rock | Physical | 10 | — | 10 | 8 |
| Meteor Beam Requires a turn to charge before attacking. Raises the users Special Attack by 1 stage after the first turn. | Rock | Special | 120 | 90% | 10 | 8 |
| Mighty Cleave The user wields the light that has accumulated atop its head to cleave the target. This move hits even if the target protects itself. | Rock | Physical | 95 | 100% | 5 | 9 |
| Power Gem Inflicts regular damage with no additional effect. | Rock | Special | 80 | 100% | 20 | 4 |
| Rock Blast Hits 2-5 times in one turn. | Rock | Physical | 25 | 90% | 10 | 3 |
| Rock Polish Raises the user’s Speed by two stages. | Rock | Status | — | — | 20 | 4 |
| Rock Slide Has a chance to make the target flinch. | Rock | Physical | 75 | 90% | 10 | 1 |
| Rock Throw Inflicts regular damage with no additional effect. | Rock | Physical | 50 | 90% | 15 | 1 |
| Rock Tomb Has a chance to lower the target’s Speed by one stage. | Rock | Physical | 60 | 95% | 15 | 3 |
| Rock Wrecker User foregoes its next turn to recharge. | Rock | Physical | 150 | 90% | 5 | 4 |
| Rollout Power doubles every turn this move is used in succession after the first, resetting after five turns. | Rock | Physical | 30 | 90% | 20 | 2 |
| Salt Cure The user salt cures the target, inflicting damage every turn. Steel and Water types are more strongly affected by this move. | Rock | Physical | 40 | 100% | 15 | 9 |
| Sandstorm Changes the weather to a sandstorm for five turns. | Rock | Status | — | — | 10 | 2 |
| Smack Down Removes any immunity to Ground damage. | Rock | Physical | 50 | 100% | 15 | 5 |
| Splintered Stormshards Inflicts damage and removes any terrain present on the battlefield. | Rock | Physical | 190 | — | 1 | 7 |
| Stealth Rock Causes damage when opposing Pokémon switch in. | Rock | Status | — | — | 20 | 4 |
| Stone Axe The user swings its stone axes at the target. Stone splinters left behind by this attack float around the target. | Rock | Physical | 65 | 90% | 15 | 8 |
| Stone Edge Has an increased chance for a critical hit. | Rock | Physical | 100 | 80% | 5 | 4 |
| Tar Shot Lowers the target's Speed by 1 stage. Until the target switches out, the effectiveness of Fire-type moves is doubled against it. | Rock | Status | — | 100% | 15 | 8 |
| Wide Guard Priority +3 Prevents any multi-target moves from hitting friendly Pokémon this turn. | Rock | Status | — | — | 10 | 5 |