Moves
919 moves
49 results
| Move | Type | Category | Power | Acc. | PP | Gen. |
|---|---|---|---|---|---|---|
| Aqua Cutter The user expels pressurized water to cut at the target like a blade. This move has a heightened chance of landing a critical hit. | Water | Physical | 70 | 100% | 20 | 9 |
| Aqua Jet Priority +1 Inflicts regular damage with no additional effect. | Water | Physical | 40 | 100% | 20 | 4 |
| Aqua Ring Restores 1/16 of the user’s max HP each turn. | Water | Status | — | — | 20 | 4 |
| Aqua Step The user toys with the target and attacks it using light and fluid dance steps. This also boosts the user's Speed stat. | Water | Physical | 80 | 100% | 10 | 9 |
| Aqua Tail Inflicts regular damage with no additional effect. | Water | Physical | 90 | 90% | 10 | 4 |
| Bouncy Bubble Inflicts regular damage with no additional effect. | Water | Special | 60 | 100% | 20 | 7 |
| Brine Has double power against Pokémon that have less than half their max HP remaining. | Water | Special | 65 | 100% | 10 | 4 |
| Bubble Has a chance to lower the target’s Speed by one stage. | Water | Special | 40 | 100% | 30 | 1 |
| Bubble Beam Has a chance to lower the target’s Speed by one stage. | Water | Special | 65 | 100% | 20 | 1 |
| Chilling Water The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | Water | Special | 50 | 100% | 20 | 9 |
| Clamp Prevents the target from fleeing and inflicts damage for 2-5 turns. | Water | Physical | 35 | 85% | 15 | 1 |
| Crabhammer Has an increased chance for a critical hit. | Water | Physical | 100 | 90% | 10 | 1 |
| Dive User dives underwater, dodging all attacks, and hits next turn. | Water | Physical | 80 | 100% | 10 | 3 |
| Fishious Rend Power doubles if the user moves before the target. | Water | Physical | 85 | 100% | 10 | 8 |
| Flip Turn User must switch out after attacking. | Water | Physical | 60 | 100% | 20 | 8 |
| Hydro Cannon User foregoes its next turn to recharge. | Water | Special | 150 | 90% | 5 | 3 |
| Hydro Pump Inflicts regular damage with no additional effect. | Water | Special | 110 | 80% | 5 | 1 |
| Hydro Steam The user blasts the target with boiling-hot water. This move's power is not lowered in harsh sunlight but rather boosted by 50 percent. | Water | Special | 80 | 100% | 15 | 9 |
| Hydro Vortex Inflicts regular damage with no additional effect. | Water | Physical | — | — | 1 | 7 |
| Hydro Vortex Inflicts regular damage with no additional effect. | Water | Special | — | — | 1 | 7 |
| Jet Punch Priority +1 The user summons a torrent around its fist and punches at blinding speed. This move always goes first. | Water | Physical | 60 | 100% | 15 | 9 |
| Life Dew Each Pokemon on the user's side restores 1/4 of its maximum HP, rounded half up. | Water | Status | — | — | 10 | 8 |
| Liquidation Has a chance to lower the target’s Defense by one stage. | Water | Physical | 85 | 100% | 10 | 7 |
| Max Geyser Changes the weather to rain for five turns. | Water | Physical | 10 | — | 10 | 8 |
| Muddy Water Has a chance to lower the target’s accuracy by one stage. | Water | Special | 90 | 85% | 10 | 3 |
| Oceanic Operetta Inflicts regular damage with no additional effect. | Water | Special | 195 | — | 1 | 7 |
| Octazooka Has a chance to lower the target’s accuracy by one stage. | Water | Special | 65 | 85% | 10 | 2 |
| Origin Pulse Inflicts regular damage with no additional effect. | Water | Special | 110 | 85% | 10 | 6 |
| Rain Dance Changes the weather to rain for five turns. | Water | Status | — | — | 5 | 2 |
| Razor Shell Has a chance to lower the target’s Defense by one stage. | Water | Physical | 75 | 95% | 10 | 5 |
| Scald Has a chance to burn the target. | Water | Special | 80 | 100% | 15 | 5 |
| Snipe Shot The user ignores the effects of opposing Pokémon's moves and Abilities that draw in moves, allowing this move to hit the chosen target. | Water | Special | 80 | 100% | 15 | 8 |
| Soak Changes the target’s type to Water. | Water | Status | — | 100% | 20 | 5 |
| Sparkling Aria Cures the target of burns. | Water | Special | 90 | 100% | 10 | 7 |
| Splishy Splash Inflicts regular damage with no additional effect. | Water | Special | 90 | 100% | 15 | 7 |
| Steam Eruption Has a chance to burn the target. | Water | Special | 110 | 95% | 5 | 6 |
| Surf Inflicts regular damage and can hit Dive users. | Water | Special | 90 | 100% | 15 | 1 |
| Surging Strikes Hits three times. Always scores a critical hit. | Water | Physical | 25 | 100% | 5 | 8 |
| Triple Dive The user performs a perfectly timed triple dive, hitting the target with splashes of water three times in a row. | Water | Physical | 30 | 95% | 10 | 9 |
| Water Gun Inflicts regular damage with no additional effect. | Water | Special | 40 | 100% | 25 | 1 |
| Water Pledge With Grass Pledge, halves opposing Pokémon’s Speed for four turns. | Water | Special | 80 | 100% | 10 | 5 |
| Water Pulse Has a chance to confuse the target. | Water | Special | 60 | 100% | 20 | 3 |
| Water Shuriken Priority +1 Hits 2–5 times. | Water | Special | 15 | 100% | 20 | 6 |
| Water Sport Halves all Fire-type damage. | Water | Status | — | — | 15 | 3 |
| Water Spout Inflicts more damage when the user has more HP remaining, with a maximum of 150 power. | Water | Special | 150 | 100% | 5 | 3 |
| Waterfall Has a chance to make the target flinch. | Water | Physical | 80 | 100% | 15 | 1 |
| Wave Crash The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot. | Water | Physical | 120 | 100% | 10 | 8 |
| Whirlpool Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | Water | Special | 35 | 85% | 15 | 2 |
| Withdraw Raises the user’s Defense by one stage. | Water | Status | — | — | 40 | 1 |