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#1010

Iron Leaves

Paradox Pokémon

Iron Leaves

About

According to the few eyewitness accounts that exist, it used its shining blades to julienne large trees and boulders.
Violet 1 of 2
Abilities

Quark Drive

Raises highest stat on Electric Terrain, or if holding Booster Energy.

Height
1.5 m 4′11″
Weight
125.0 kg 275.6 lb
Gender

Genderless

Base stats

Range at
StatBaseDistributionRange at level 100
HP90
290–384
Attack130
238–394
Defense88
162–302
Sp. Atk70
130–262
Sp. Def108
198–346
Speed104
191–337
Total590

Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.

Type matchups

Multipliers use the current type chart. Abilities that change damage taken can be applied.

Taking hits

Weak 4×
Bug
Weak 2×
FireIcePoisonFlyingGhostDark
Resists ½×
WaterElectricGrassFightingGroundPsychic

Same-type attacks

Super effective 2×
WaterFightingPoisonGroundRock
Not very effective ½×
Steel

Evolution

Iron Leaves does not evolve.

Moves

Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.

Lv.MoveTypeCategoryPowerAcc.PP
Evo.

Helping Hand

Ally’s next move inflicts half more damage.

Normal Status——20
Evo.

Leer

Lowers the target’s Defense by one stage.

Normal Status—100%30
Evo.

Quick Attack

Inflicts regular damage with no additional effect.

Normal Physical40100%30
Evo.

Work Up

Raises the user’s Attack and Special Attack by one stage each.

Normal Status——30
7

Magical Leaf STAB

Never misses.

Grass Special60—20
14

Retaliate

Has double power if a friendly Pokémon fainted last turn.

Normal Physical70100%5
21

Quick Guard

Prevents any priority moves from hitting friendly Pokémon this turn.

Fighting Status——15
28

Night Slash

Has an increased chance for a critical hit.

Dark Physical70100%15
35

Swords Dance

Raises the user’s Attack by two stages.

Normal Status——20
42

Sacred Sword

Ignores the target’s stat modifiers.

Fighting Physical90100%15
49

Leaf Blade STAB

Has an increased chance for a critical hit.

Grass Physical90100%15
56

Psyblade STAB

The user rends the target with an ethereal blade. This move's power is boosted by 50 percent if the user is on Electric Terrain.

Psychic Physical80100%15
63

Close Combat

Lowers the user’s Defense and Special Defense by one stage after inflicting damage.

Fighting Physical120100%5
70

Imprison

Prevents the target from using any moves that the user also knows.

Psychic Status——10
77

Megahorn

Inflicts regular damage with no additional effect.

Bug Physical12085%10
84

Ally Switch

User switches places with the friendly Pokémon opposite it.

Psychic Status——15
91

Solar Blade STAB

Requires a turn to charge before attacking.

Grass Physical125100%10

Training and breeding

Training

EV yield
3 Attack
Catch rate
5
Base friendship
0
Base experience
295
Growth rate
Slow

Breeding

Egg groups
No Eggs
Egg cycles
50 (about 12,850 steps)

Data from PokéAPI. Sprites and cries from the PokéAPI archives.

Pokémon and its names are trademarks of Nintendo, Game Freak and Creatures. Dexa is a fan project.