About
It appeared in this world from an Ultra Wormhole. Nihilego appears to be a parasite that lives by feeding on people and Pokémon.
- Abilities
-
Raises this Pokémon's highest stat by one stage when it faints another Pokémon.
- Height
- 1.2 m 3′11″
- Weight
- 55.5 kg 122.4 lb
- Gender
Genderless
Base stats
| Stat | Base | Distribution | Range at level 100 |
|---|---|---|---|
| HP | 109 | 328–422 | |
| Attack | 53 | 99–225 | |
| Defense | 47 | 89–212 | |
| Sp. Atk | 127 | 233–388 | |
| Sp. Def | 131 | 240–397 | |
| Speed | 103 | 189–335 | |
| Total | 570 | ||
Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.
Type matchups
Multipliers use the current type chart. Abilities that change damage taken can be applied.
Taking hits
- Weak 4×
- Ground
- Weak 2×
- WaterPsychicSteel
- Resists ½×
- NormalFireFlyingBugFairy
- Resists ¼×
- Poison
Same-type attacks
- Super effective 2×
- FireGrassIceFlyingBugFairy
- Not very effective ½×
- GroundSteel
Evolution
Nihilego does not evolve.
Moves
Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.
| Lv. | Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Inflicts regular damage with no additional effect. | Normal | Physical | 40 | 100% | 35 |
| 1 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | Normal | Physical | 15 | 90% | 20 |
| 5 | Acid STAB Has a chance to lower the target’s Special Defense by one stage. | Poison | Special | 40 | 100% | 30 |
| 10 | Lowers the target’s Attack and Defense by one stage. | Normal | Status | — | 100% | 20 |
| 15 | Acid Spray STAB Lowers the target’s Special Defense by two stages. | Poison | Special | 40 | 100% | 20 |
| 20 | Clear Smog STAB Removes all of the target’s stat modifiers. | Poison | Special | 50 | — | 15 |
| 25 | Averages Defense and Special Defense with the target. | Psychic | Status | — | — | 10 |
| 25 | Averages Attack and Special Attack with the target. | Psychic | Status | — | — | 10 |
| 30 | Venoshock STAB Inflicts double damage if the target is Poisoned. | Poison | Special | 65 | 100% | 10 |
| 35 | Has a chance to make the target flinch. | Normal | Physical | 70 | 100% | 15 |
| 40 | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. | Poison | Status | — | — | 20 |
| 45 | Lowers the target’s Attack, Special Attack, and Speed by one stage if it is poisoned. | Poison | Status | — | 100% | 20 |
| 50 | Power Gem STAB Inflicts regular damage with no additional effect. | Rock | Special | 80 | 100% | 20 |
| 55 | Causes damage when opposing Pokémon switch in. | Rock | Status | — | — | 20 |
| 60 | Inflicts twice the damage the user received from the last special hit it took. | Psychic | Special | — | 100% | 20 |
| 65 | All Pokémon’s Defense and Special Defense are swapped for 5 turns. | Psychic | Status | — | — | 10 |
| 70 | Head Smash STAB User receives 1/2 the damage inflicted in recoil. | Rock | Physical | 150 | 80% | 5 |
| Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|
| User switches places with the friendly Pokémon opposite it. | Psychic | Status | — | — | 15 |
| Has a chance to paralyze the target. | Normal | Physical | 85 | 100% | 15 |
| Inflicts regular damage with no additional effect. | Dark | Physical | 60 | 100% | 20 |
Cross Poison STAB Has an increased chance for a critical hit and a chance to poison the target. | Poison | Physical | 70 | 100% | 20 |
| Inflicts regular damage with no additional effect. | Fairy | Special | 80 | 100% | 10 |
| Prevents the user’s HP from lowering below 1 this turn. | Normal | Status | — | — | 10 |
| Power doubles if user is burned, paralyzed, or poisoned. | Normal | Physical | 70 | 100% | 20 |
| Calculates damage with the target’s attacking stat. | Dark | Physical | 95 | 100% | 15 |
| Inflicts more damage to heavier targets, with a maximum of 120 power. | Grass | Special | — | 100% | 20 |
Gunk Shot STAB Has a chance to poison the target. | Poison | Physical | 120 | 80% | 5 |
| Has double power if the target has a major status ailment. | Ghost | Special | 65 | 100% | 10 |
| Has a chance to make the target flinch. | Steel | Physical | 80 | 100% | 15 |
| Reduces damage from special attacks by 50% for five turns. | Psychic | Status | — | — | 30 |
Poison Jab STAB Has a chance to poison the target. | Poison | Physical | 80 | 100% | 20 |
Power Gem STAB Inflicts regular damage with no additional effect. | Rock | Special | 80 | 100% | 20 |
| Prevents any moves from hitting the user this turn. | Normal | Status | — | — | 10 |
| Has a chance to lower the target’s Special Defense by one stage. | Psychic | Special | 90 | 100% | 10 |
| Inflicts damage based on the target’s Defense, not Special Defense. | Psychic | Special | 80 | 100% | 10 |
| User sleeps for two turns, completely healing itself. | Psychic | Status | — | — | 5 |
Rock Slide STAB Has a chance to make the target flinch. | Rock | Physical | 75 | 90% | 10 |
Rock Tomb STAB Has a chance to lower the target’s Speed by one stage. | Rock | Physical | 60 | 95% | 15 |
| Has double power if it’s used more than once per turn. | Normal | Special | 60 | 100% | 15 |
| Protects the user’s field from major status ailments and confusion for five turns. | Normal | Status | — | — | 25 |
| Changes the weather to a sandstorm for five turns. | Rock | Status | — | — | 10 |
| Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | Normal | Status | — | — | 10 |
Sludge Bomb STAB Has a chance to poison the target. | Poison | Special | 90 | 100% | 10 |
Sludge Wave STAB Has a chance to poison the target. | Poison | Special | 95 | 100% | 10 |
| Has a chance to make the target flinch. Only works if the user is sleeping. | Normal | Special | 50 | 100% | 15 |
| Causes damage when opposing Pokémon switch in. | Rock | Status | — | — | 20 |
| Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | Normal | Status | — | — | 10 |
| Has a chance to paralyze the target. | Electric | Special | 110 | 70% | 10 |
| Paralyzes the target. | Electric | Status | — | 90% | 20 |
| Has a chance to paralyze the target. | Electric | Special | 90 | 100% | 15 |
| Scatters poisoned spikes, poisoning opposing Pokémon that switch in. | Poison | Status | — | — | 20 |
| For five turns, slower Pokémon will act before faster Pokémon. | Psychic | Status | — | — | 5 |
| Lowers the target’s Attack, Special Attack, and Speed by one stage if it is poisoned. | Poison | Status | — | 100% | 20 |
Venoshock STAB Inflicts double damage if the target is Poisoned. | Poison | Special | 65 | 100% | 10 |
| All Pokémon’s Defense and Special Defense are swapped for 5 turns. | Psychic | Status | — | — | 10 |
| Has a chance to make the target flinch. | Psychic | Physical | 80 | 90% | 15 |
| Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|
| Target drops its held item. | Poison | Status | — | 100% | 40 |
Meteor Beam STAB Requires a turn to charge before attacking. Raises the users Special Attack by 1 stage after the first turn. | Rock | Special | 120 | 90% | 10 |
Training and breeding
Training
- EV yield
- 3 Sp. Def
- Catch rate
- 45
- Base friendship
- 0
- Base experience
- 257
- Growth rate
- Slow
Breeding
- Egg groups
- No Eggs
- Egg cycles
- 120 (about 30,840 steps)