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#0338

Solrock

Meteorite Pokémon

Solrock

About

Sunlight is the source of Solrock’s power. It is said to possess the ability to read the emotions of others. This Pokémon gives off intense heat while rotating its body.
Alpha Sapphire 1 of 9
Abilities

Levitate

Evades Ground moves.

Height
1.2 m 3′11″
Weight
154.0 kg 339.5 lb
Gender

Genderless

Base stats

Range at
StatBaseDistributionRange at level 100
HP90
290–384
Attack95
175–317
Defense85
157–295
Sp. Atk55
103–229
Sp. Def65
121–251
Speed70
130–262
Total460

Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.

Type matchups

Multipliers use the current type chart. Abilities that change damage taken can be applied.

Taking hits

Weak 2×
WaterGrassGroundBugGhostDarkSteel
Resists ½×
NormalFirePoisonFlyingPsychic

Same-type attacks

Super effective 2×
FireIceFightingPoisonFlyingBug
Not very effective ½×
Steel

Evolution

Solrock does not evolve.

Moves

Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.

Lv.MoveTypeCategoryPowerAcc.PP
1

Confusion STAB

Has a chance to confuse the target.

Psychic Special50100%25
1

Flare Blitz

User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.

Fire Physical120100%15
1

Harden

Raises the user’s Defense by one stage.

Normal Status——30
1

Morning Sun

Heals the user by half its max HP. Affected by weather.

Normal Status——5
1

Rock Throw STAB

Inflicts regular damage with no additional effect.

Rock Physical5090%15
1

Tackle

Inflicts regular damage with no additional effect.

Normal Physical40100%35
5

Hypnosis

Puts the target to sleep.

Psychic Status—60%20
10

Rock Polish

Raises the user’s Speed by two stages.

Rock Status——20
15

Rock Slide STAB

Has a chance to make the target flinch.

Rock Physical7590%10
20

Zen Headbutt STAB

Has a chance to make the target flinch.

Psychic Physical8090%15
25

Cosmic Power

Raises the user’s Defense and Special Defense by one stage.

Psychic Status——20
30

Psychic STAB

Has a chance to lower the target’s Special Defense by one stage.

Psychic Special90100%10
35

Stone Edge STAB

Has an increased chance for a critical hit.

Rock Physical10080%5
40

Solar Beam

Requires a turn to charge before attacking.

Grass Special120100%10
45

Wonder Room

All Pokémon’s Defense and Special Defense are swapped for 5 turns.

Psychic Status——10
50

Explosion

User faints.

Normal Physical250100%5

Training and breeding

Training

EV yield
2 Attack
Catch rate
45
Base friendship
70
Base experience
161
Growth rate
Fast
Wild held items
Sun Stone, Stardust, Comet Shard

Breeding

Egg groups
Mineral
Egg cycles
25 (about 6,425 steps)

Data from PokéAPI. Sprites and cries from the PokéAPI archives.

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