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#0494

Victini

Victory Pokémon

Victini

About

When it shares the infinite energy it creates, that being’s entire body will be overflowing with power.
Black 2, White 2, Y, Alpha Sapphire 1 of 3
Abilities

Victory Star

Increases moves' accuracy to 1.1× for friendly Pokémon.

Height
0.4 m 1′04″
Weight
4.0 kg 8.8 lb
Gender

Genderless

Base stats

Range at
StatBaseDistributionRange at level 100
HP100
310–404
Attack100
184–328
Defense100
184–328
Sp. Atk100
184–328
Sp. Def100
184–328
Speed100
184–328
Total600

Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.

Type matchups

Multipliers use the current type chart. Abilities that change damage taken can be applied.

Taking hits

Weak 2×
WaterGroundRockGhostDark
Resists ½×
FireGrassIceFightingPsychicSteelFairy

Same-type attacks

Super effective 2×
GrassIceFightingPoisonBugSteel

Evolution

Victini does not evolve.

Moves

Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.

Lv.MoveTypeCategoryPowerAcc.PP
1

Confusion STAB

Has a chance to confuse the target.

Psychic Special50100%25
1

Flame Charge STAB

Inflicts regular damage. Raises the user’s Speed by one stage.

Fire Physical50100%20
1

Focus Energy

Increases the user’s chance to score a critical hit.

Normal Status——30
1

Quick Attack

Inflicts regular damage with no additional effect.

Normal Physical40100%30
1

V-create STAB

Lowers the user’s Defense, Special Defense, and Speed by one stage each.

Fire Physical18095%5
7

Work Up

Raises the user’s Attack and Special Attack by one stage each.

Normal Status——30
14

Incinerate STAB

Destroys the target’s held berry.

Fire Special60100%15
21

Stored Power STAB

Power is higher the more the user’s stats have been raised, to a maximum of 31×.

Psychic Special20100%10
28

Headbutt

Has a chance to make the target flinch.

Normal Physical70100%15
35

Endure

Prevents the user’s HP from lowering below 1 this turn.

Normal Status——10
42

Zen Headbutt STAB

Has a chance to make the target flinch.

Psychic Physical8090%15
49

Inferno STAB

Has a chance to burn the target.

Fire Special10050%5
56

Reversal

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Fighting Physical—100%15
63

Searing Shot STAB

Has a chance to burn the target.

Fire Special100100%5
70

Double-Edge

User receives 1/3 the damage inflicted in recoil.

Normal Physical120100%15
77

Flare Blitz STAB

User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.

Fire Physical120100%15
84

Overheat STAB

Lowers the user’s Special Attack by two stages after inflicting damage.

Fire Special13090%5
91

Final Gambit

Inflicts damage equal to the user’s remaining HP. User faints.

Fighting Special—100%5

Training and breeding

Training

EV yield
3 HP
Catch rate
3
Base friendship
100
Base experience
270
Growth rate
Slow

Breeding

Egg groups
No Eggs
Egg cycles
120 (about 30,840 steps)

Data from PokéAPI. Sprites and cries from the PokéAPI archives.

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