All moves
Thunder Cage
Electric Special
Inflicts regular damage. For the next 2–5 turns, the target cannot leave the field and is damaged for 1/16 its max HP at the end of each turn. The user continues to use other moves during this time. If the user leaves the field, this effect ends. Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 times. Averages to 3 hits per use. Rapid Spin cancels this effect.
“The user traps the target inside a cage of sparking electricity that inflicts damage for four to five turns.”
- Power
- 80
- Accuracy
- 90%
- PP
- 15
- Priority
- 0
- Target
- Selected Pokémon
- Introduced
- Generation VIII