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Moves

919 moves

49 results

MoveTypeCategoryPowerAcc.PPGen.
10,000,000 Volt Thunderbolt

Inflicts regular damage with no additional effect.

Electric Special195—17
Aura Wheel

Raises the user's Speed by 1 stage. In Full Belly Mode, this move is Electric type. In Hangry Mode, this move is Dark type.

Electric Physical110100%108
Bolt Beak

Power doubles if the user moves before the target.

Electric Physical85100%108
Bolt Strike

Has a chance to paralyze the target.

Electric Physical13085%55
Buzzy Buzz

Inflicts regular damage with no additional effect.

Electric Special60100%207
Catastropika

Inflicts regular damage with no additional effect.

Electric Physical210—17
Charge

Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.

Electric Status——203
Charge Beam

Has a chance to raise the user’s Special Attack by one stage.

Electric Special5090%104
Discharge

Has a chance to paralyze the target.

Electric Special80100%154
Double Shock

The user discharges all the electricity from its body to perform a high-damage attack. After using this move, the user will no longer be Electric type.

Electric Physical120100%59
Eerie Impulse

Lowers the target’s Special Attack by two stages.

Electric Status—100%156
Electric Terrain

For five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power.

Electric Status——106
Electrify

Changes the target’s move’s type to Electric if it hasn’t moved yet this turn.

Electric Status——206
Electro Ball

Power is higher when the user has greater Speed than the target, up to a maximum of 150.

Electric Special—100%105
Electro Drift

The user races forward at ultrafast speeds, piercing its target with futuristic electricity. This move's power is boosted more than usual if it's a supereffective hit.

Electric Special100100%59
Electro Shot

The user gathers electricity on the first turn, boosting its Sp. Atk stat, then fires a high-voltage shot on the next turn. The shot will be fired immediately in rain.

Electric Special130100%109
Electroweb

Lowers the target’s Speed by one stage.

Electric Special5595%155
Fusion Bolt

With Fusion Flare, inflicts double damage.

Electric Physical100100%55
Gigavolt Havoc

Inflicts regular damage with no additional effect.

Electric Physical——17
Gigavolt Havoc

Inflicts regular damage with no additional effect.

Electric Special——17
Ion Deluge Priority +1

Changes all Normal moves to Electric moves for the rest of the turn.

Electric Status——256
Magnet Rise

User is immune to Ground moves and effects for five turns.

Electric Status——104
Magnetic Flux

Raises the Defense and Special Defense of all friendly Pokémon with Plus or Minus by one stage.

Electric Status——206
Max Lightning

For five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power.

Electric Physical10—108
Nuzzle

Has a chance to paralyze the target.

Electric Physical20100%206
Overdrive

Inflicts regular damage with no additional effect.

Electric Special80100%108
Parabolic Charge

Heals the user for half the total damage dealt to all targets.

Electric Special65100%206
Pika Papow

Inflicts regular damage with no additional effect.

Electric Special——207
Plasma Fists

After inflicting damage, causes all Normal-type moves to become Electric-type for the remainder of the turn.

Electric Physical100100%157
Rising Voltage

If Electric Terrain is active and the user is grounded, this move has has its power doubled.

Electric Special70100%208
Shock Wave

Never misses.

Electric Special60—203
Spark

Has a chance to paralyze the target.

Electric Physical65100%202
Stoked Sparksurfer

Has a chance to paralyze the target.

Electric Special175—17
Supercell Slam

The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.

Electric Physical10095%159
Thunder

Has a chance to paralyze the target.

Electric Special11070%101
Thunder Cage

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Electric Special8090%158
Thunder Fang

Has a chance to paralyze the target and a chance to make the target flinch.

Electric Physical6595%154
Thunder Punch

Has a chance to paralyze the target.

Electric Physical75100%151
Thunder Shock

Has a chance to paralyze the target.

Electric Special40100%301
Thunder Wave

Paralyzes the target.

Electric Status—90%201
Thunderbolt

Has a chance to paralyze the target.

Electric Special90100%151
Thunderclap Priority +1

This move enables the user to attack first with a jolt of electricity. This move fails if the target is not readying an attack.

Electric Special70100%59
Volt Switch

User must switch out after attacking.

Electric Special70100%205
Volt Tackle

User takes 1/3 the damage inflicted in recoil. Has a chance to paralyze the target.

Electric Physical120100%153
Wild Charge

User receives 1/4 the damage it inflicts in recoil.

Electric Physical90100%155
Wildbolt Storm

The user summons a thunderous tempest and savagely attacks with lightning and wind. This may also leave opposing Pokémon with paralysis.

Electric Special10080%108
Zap Cannon

Has a chance to paralyze the target.

Electric Special12050%52
Zing Zap

Has a chance to make the target flinch.

Electric Physical80100%107
Zippy Zap Priority +2

Inflicts regular damage with no additional effect.

Electric Physical80100%107

Data from PokéAPI. Sprites and cries from the PokéAPI archives.

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