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Moves

919 moves

31 results

MoveTypeCategoryPowerAcc.PPGen.
Bone Club

Has a chance to make the target flinch.

Ground Physical6585%201
Bone Rush

Hits 2-5 times in one turn.

Ground Physical2590%102
Bonemerang

Hits twice in one turn.

Ground Physical5090%101
Bulldoze

Has a chance to lower the target’s Speed by one stage.

Ground Physical60100%205
Dig

User digs underground, dodging all attacks, and hits next turn.

Ground Physical80100%101
Drill Run

Has an increased chance for a critical hit.

Ground Physical8095%105
Earth Power

Has a chance to lower the target’s Special Defense by one stage.

Ground Special90100%104
Earthquake

Inflicts regular damage and can hit Dig users.

Ground Physical100100%101
Fissure

Causes a one-hit KO.

Ground Physical—30%51
Headlong Rush

The user smashes into the target in a full-body tackle. This also lowers the user’s Defense and Sp. Def stats.

Ground Physical120100%58
High Horsepower

Inflicts regular damage with no additional effect.

Ground Physical9595%107
Land’s Wrath

Inflicts regular damage with no additional effect.

Ground Physical90100%106
Magnitude

Power varies randomly from 10 to 150.

Ground Physical—100%302
Max Quake

If this move hits, raise the Special Defense of the user and its allies' by 1 stage.

Ground Physical10—108
Mud Bomb

Has a chance to lower the target’s accuracy by one stage.

Ground Special6585%104
Mud Shot

Has a chance to lower the target’s Speed by one stage.

Ground Special5595%153
Mud Sport

Halves all Electric-type damage.

Ground Status——153
Mud-Slap

Has a chance to lower the target’s accuracy by one stage.

Ground Special20100%102
Precipice Blades

Inflicts regular damage with no additional effect.

Ground Physical12085%106
Rototiller

Raises the Attack and Special Attack of all Grass Pokémon in battle.

Ground Status——106
Sand Attack

Lowers the target’s accuracy by one stage.

Ground Status—100%151
Sand Tomb

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Ground Physical3585%153
Sandsear Storm

The user attacks by wrapping opposing Pokémon in fierce winds and searingly hot sand. This may also leave them with a burn.

Ground Special10080%108
Scorching Sands

Has a chance to burn the target.

Ground Special70100%108
Shore Up

Heals the user for ½ its max HP, or ⅔ during a sandstorm.

Ground Status——57
Spikes

Scatters Spikes, hurting opposing Pokémon that switch in.

Ground Status——202
Stomping Tantrum

Has double power if the user’s last move failed.

Ground Physical75100%107
Tectonic Rage

Inflicts regular damage with no additional effect.

Ground Physical——17
Tectonic Rage

Inflicts regular damage with no additional effect.

Ground Special——17
Thousand Arrows

Grounds the target, and hits even Flying-type or levitating Pokémon.

Ground Physical90100%106
Thousand Waves

Prevents the target from leaving battle.

Ground Physical90100%106

Data from PokéAPI. Sprites and cries from the PokéAPI archives.

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