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#0359

Mega Absol

Disaster Pokémon

Mega Absol

About

Because of this Pokémon’s ability to detect danger, people mistook Absol as a bringer of doom.
Shield 1 of 17
Abilities

Magic Bounce

Reflects most non-damaging moves back at their user.

Height
1.2 m 3′11″
Weight
49.0 kg 108.0 lb
Gender

♂ 50% ♀ 50%

Base stats

Range at
StatBaseDistributionRange at level 100
HP65
240–334
Attack150
274–438
Defense60
112–240
Sp. Atk115
211–361
Sp. Def60
112–240
Speed115
211–361
Total565

Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.

Type matchups

Multipliers use the current type chart. Abilities that change damage taken can be applied.

Taking hits

Weak 2×
FightingBugFairy
Resists ½×
GhostDark
Immune
Psychic

Same-type attacks

Super effective 2×
PsychicGhost
Not very effective ½×
FightingDarkFairy

Evolution

Absol does not evolve.

Forms

Alternate forms have their own types, stats and abilities.

Moves

Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.

Lv.MoveTypeCategoryPowerAcc.PP
1

Feint

Hits through Protect and Detect.

Normal Physical30100%10
1

Future Sight

Hits the target two turns later.

Psychic Special120100%10
1

Leer

Lowers the target’s Defense by one stage.

Normal Status—100%30
1

Perish Song

User and target both faint after three turns.

Normal Status——5
1

Quick Attack

Inflicts regular damage with no additional effect.

Normal Physical40100%30
1

Scratch

Inflicts regular damage with no additional effect.

Normal Physical40100%35
4

Leer

Lowers the target’s Defense by one stage.

Normal Status—100%30
7

Quick Attack

Inflicts regular damage with no additional effect.

Normal Physical40100%30
10

Pursuit STAB

Has double power against, and can hit, Pokémon attempting to switch out.

Dark Physical40100%20
13

Taunt

For the next few turns, the target can only use damaging moves.

Dark Status—100%20
16

Bite STAB

Has a chance to make the target flinch.

Dark Physical60100%25
19

Double Team

Raises the user’s evasion by one stage.

Normal Status——15
22

Slash

Has an increased chance for a critical hit.

Normal Physical70100%20
25

Swords Dance

Raises the user’s Attack by two stages.

Normal Status——20
29

Night Slash STAB

Has an increased chance for a critical hit.

Dark Physical70100%15
33

Detect

Prevents any moves from hitting the user this turn.

Fighting Status——5
37

Psycho Cut

Has an increased chance for a critical hit.

Psychic Physical70100%20
41

Me First

Uses the target’s move against it before it attacks, with power increased by half.

Normal Status——20
45

Sucker Punch STAB

Only works if the target is about to use a damaging move.

Dark Physical70100%5
49

Razor Wind

Requires a turn to charge before attacking.

Normal Special80100%10
53

Future Sight

Hits the target two turns later.

Psychic Special120100%10
57

Perish Song

User and target both faint after three turns.

Normal Status——5

Training and breeding

Training

EV yield
2 Attack
Catch rate
30
Base friendship
35
Base experience
198
Growth rate
Medium Slow
Wild held items
Life Orb

Breeding

Egg groups
Ground
Egg cycles
25 (about 6,425 steps)

Data from PokéAPI. Sprites and cries from the PokéAPI archives.

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