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#0024

Arbok

Cobra Pokémon

Arbok

About

After stunning its opponents with the pattern on its stomach, it quickly wraps them up in its body and waits for them to stop moving.
Ultra Moon 1 of 13
Abilities

Intimidate

Lowers opponents' Attack one stage upon entering battle.

Shed Skin

Has a 33% chance of curing any major status ailment after each turn.

Unnerve Hidden ability

Prevents opposing Pokémon from eating held Berries.

Height
3.5 m 11′06″
Weight
65.0 kg 143.3 lb
Gender

♂ 50% ♀ 50%

Base stats

Range at
StatBaseDistributionRange at level 100
HP60
230–324
Attack95
175–317
Defense69
128–260
Sp. Atk65
121–251
Sp. Def79
146–282
Speed80
148–284
Total448

Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.

Type matchups

Multipliers use the current type chart. Abilities that change damage taken can be applied.

Taking hits

Weak 2×
GroundPsychic
Resists ½×
GrassFightingPoisonBugFairy

Same-type attacks

Super effective 2×
GrassFairy
Not very effective ½×
PoisonGroundRockGhost
No effect
Steel

Evolution

Moves

Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.

Lv.MoveTypeCategoryPowerAcc.PP
Evo.

Crunch

Has a chance to lower the target’s Defense by one stage.

Dark Physical80100%15
1

Bite

Has a chance to make the target flinch.

Dark Physical60100%25
1

Fire Fang

Has a chance to burn the target and a chance to make the target flinch.

Fire Physical6595%15
1

Ice Fang

Has a chance to freeze the target and a chance to make the target flinch.

Ice Physical6595%15
1

Leer

Lowers the target’s Defense by one stage.

Normal Status—100%30
1

Poison Sting STAB

Has a chance to poison the target.

Poison Physical15100%35
1

Thunder Fang

Has a chance to paralyze the target and a chance to make the target flinch.

Electric Physical6595%15
1

Wrap

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Normal Physical1590%20
12

Glare

Paralyzes the target.

Normal Status—100%30
17

Screech

Lowers the target’s Defense by two stages.

Normal Status—85%40
20

Acid STAB

Has a chance to lower the target’s Special Defense by one stage.

Poison Special40100%30
27

Spit Up

Power is 100 times the amount of energy Stockpiled.

Normal Special—100%10
27

Stockpile

Stores energy up to three times for use with Spit Up and Swallow.

Normal Status——20
27

Swallow

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

Normal Status——10
32

Acid Spray STAB

Lowers the target’s Special Defense by two stages.

Poison Special40100%20
39

Sludge Bomb STAB

Has a chance to poison the target.

Poison Special90100%10
44

Gastro Acid

Nullifies target’s ability until it leaves battle.

Poison Status—100%10
48

Belch STAB

Can only be used after the user has eaten a berry.

Poison Special12090%10
51

Haze

Resets all Pokémon’s stats, accuracy, and evasion.

Ice Status——30
56

Coil

Raises the user’s Attack, Defense, and accuracy by one stage each.

Poison Status——20
63

Gunk Shot STAB

Has a chance to poison the target.

Poison Physical12080%5

Training and breeding

Training

EV yield
2 Attack
Catch rate
90
Base friendship
70
Base experience
157
Growth rate
Medium
Wild held items
Poison Barb

Breeding

Egg groups
Ground, Dragon
Egg cycles
20 (about 5,140 steps)

Data from PokéAPI. Sprites and cries from the PokéAPI archives.

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