Search Dexa
Find a Pokémon, type or page
Skip to content

#0358

Mega Chimecho

Wind Chime Pokémon

Mega Chimecho

About

Can emit waves of air powerful enough to knock out prey taller than itself. I hypothesize that it amplifies the faint sound of wind within its body.
Legends: Arceus 1 of 11
Abilities

Levitate

Evades Ground moves.

Height
1.2 m 3′11″
Weight
8.0 kg 17.6 lb
Gender

♂ 50% ♀ 50%

Base stats

Range at
StatBaseDistributionRange at level 100
HP75
260–354
Attack50
94–218
Defense110
202–350
Sp. Atk135
247–405
Sp. Def120
220–372
Speed65
121–251
Total555

Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.

Type matchups

Multipliers use the current type chart. Abilities that change damage taken can be applied.

Taking hits

Weak 2×
FireGroundGhostDark
Resists ½×
NormalGrassIceFlyingRockDragonSteelFairy
Resists ¼×
Psychic
Immune
Poison

Same-type attacks

Super effective 2×
IceFightingPoisonRockFairy
Not very effective ½×
Steel

Evolution

Chingling
#0433 Chingling Psychic

Forms

Alternate forms have their own types, stats and abilities.

Moves

Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.

MoveTypeCategoryPowerAcc.PP

Ally Switch

User switches places with the friendly Pokémon opposite it.

Psychic Status——15

Baton Pass

Allows the trainer to switch out the user and pass effects along to its replacement.

Normal Status——40

Boomburst

Inflicts regular damage.

Normal Special140100%10

Calm Mind

Raises the user’s Special Attack and Special Defense by one stage.

Psychic Status——20

Charge Beam

Has a chance to raise the user’s Special Attack by one stage.

Electric Special5090%10

Charm

Lowers the target’s Attack by two stages.

Fairy Status—100%20

Cosmic Power

Raises the user’s Defense and Special Defense by one stage.

Psychic Status——20

Curse

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Ghost Status——10

Dazzling Gleam

Inflicts regular damage with no additional effect.

Fairy Special80100%10

Disable

Disables the target’s last used move for 1-8 turns.

Normal Status—100%20

Double-Edge

User receives 1/3 the damage inflicted in recoil.

Normal Physical120100%15

Draining Kiss

Drains 75% of the damage inflicted to heal the user.

Fairy Special50100%10

Encore

Forces the target to repeat its last used move every turn for 2 to 6 turns.

Normal Status—100%5

Endure

Prevents the user’s HP from lowering below 1 this turn.

Normal Status——10

Energy Ball

Has a chance to lower the target’s Special Defense by one stage.

Grass Special90100%10

Expanding Force STAB

If Psychic Terrain is active and the user is grounded, this move hits all opposing Pokemon and has its power incrased by 50%.

Psychic Special80100%10

Extrasensory STAB

Has a chance to make the target flinch.

Psychic Special80100%20

Facade

Power doubles if user is burned, paralyzed, or poisoned.

Normal Physical70100%20

Fake Tears

Lowers the target’s Special Defense by two stages.

Dark Status—100%20

Flash Cannon STAB

Has a chance to lower the target’s Special Defense by one stage.

Steel Special80100%10

Future Sight STAB

Hits the target two turns later.

Psychic Special120100%10

Grass Knot

Inflicts more damage to heavier targets, with a maximum of 120 power.

Grass Special—100%20

Gravity

Disables moves and immunities that involve flying or levitating for five turns.

Psychic Status——5

Heal Bell

Cures the entire party of major status effects.

Normal Status——5

Heal Pulse

Heals the target for half its max HP.

Psychic Status——10

Healing Wish

User faints. Its replacement has its HP fully restored and any major status effect removed.

Psychic Status——10

Helping Hand

Ally’s next move inflicts half more damage.

Normal Status——20

Hyper Voice

Inflicts regular damage with no additional effect.

Normal Special90100%10

Hypnosis

Puts the target to sleep.

Psychic Status—60%20

Icy Wind

Has a chance to lower the target’s Speed by one stage.

Ice Special5595%15

Imprison

Prevents the target from using any moves that the user also knows.

Psychic Status——10

Knock Off

Target drops its held item.

Dark Physical65100%20

Light Screen

Reduces damage from special attacks by 50% for five turns.

Psychic Status——30

Metal Sound

Lowers the target’s Special Defense by two stages.

Steel Status—85%40

Protect

Prevents any moves from hitting the user this turn.

Normal Status——10

Psych Up

Discards the user’s stat changes and copies the target’s.

Normal Status——10

Psychic STAB

Has a chance to lower the target’s Special Defense by one stage.

Psychic Special90100%10

Psychic Noise STAB

The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.

Psychic Special75100%10

Psyshock STAB

Inflicts damage based on the target’s Defense, not Special Defense.

Psychic Special80100%10

Rain Dance

Changes the weather to rain for five turns.

Water Status——5

Recover

Heals the user by half its max HP.

Normal Status——5

Recycle

User recovers the item it last used up.

Normal Status——10

Reflect

Reduces damage from physical attacks by half.

Psychic Status——20

Rest

User sleeps for two turns, completely healing itself.

Psychic Status——5

Round

Has double power if it’s used more than once per turn.

Normal Special60100%15

Safeguard

Protects the user’s field from major status ailments and confusion for five turns.

Normal Status——25

Screech

Lowers the target’s Defense by two stages.

Normal Status—85%40

Self-Destruct

User faints.

Normal Physical200100%5

Shadow Ball

Has a chance to lower the target’s Special Defense by one stage.

Ghost Special80100%15

Skill Swap

User and target swap abilities.

Psychic Status——10

Sleep Talk

Randomly uses one of the user’s other three moves. Only works if the user is sleeping.

Normal Status——10

Snarl

Has a chance to lower the target’s Special Attack by one stage.

Dark Special5595%15

Snore

Has a chance to make the target flinch. Only works if the user is sleeping.

Normal Special50100%15

Stored Power STAB

Power is higher the more the user’s stats have been raised, to a maximum of 31×.

Psychic Special20100%10

Substitute

Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Normal Status——10

Sunny Day

Changes the weather to sunny for five turns.

Fire Status——5

Taunt

For the next few turns, the target can only use damaging moves.

Dark Status—100%20

Thunder Wave

Paralyzes the target.

Electric Status—90%20

Trick

User and target swap items.

Psychic Status—100%10

Trick Room

For five turns, slower Pokémon will act before faster Pokémon.

Psychic Status——5

Uproar

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Normal Special90100%10

Wish

User will recover half its max HP at the end of the next turn.

Normal Status——10

Wrap

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Normal Physical1590%20

Yawn

Target sleeps at the end of the next turn.

Normal Status——10

Zen Headbutt STAB

Has a chance to make the target flinch.

Psychic Physical8090%15

Training and breeding

Training

EV yield
None
Catch rate
45
Base friendship
70
Base experience
Unknown
Growth rate
Fast

Breeding

Egg groups
Indeterminate
Egg cycles
25 (about 6,425 steps)

Data from PokéAPI. Sprites and cries from the PokéAPI archives.

Pokémon and its names are trademarks of Nintendo, Game Freak and Creatures. Dexa is a fan project.