About
They use a plant stalk as a weapon, but not all of them use it in the same way. Several distinct styles of stalk fighting have been observed.
- Abilities
-
Prevents accuracy from being lowered.
-
Prevents flinching.
Defiant Hidden ability
Raises Attack two stages upon having any stat lowered.
- Height
- 0.8 m 2′07″
- Weight
- 15.0 kg 33.1 lb
- Gender
♂ 50% ♀ 50%
Base stats
| Stat | Base | Distribution | Range at level 100 |
|---|---|---|---|
| HP | 52 | 214–308 | |
| Attack | 90 | 166–306 | |
| Defense | 55 | 103–229 | |
| Sp. Atk | 58 | 108–236 | |
| Sp. Def | 62 | 116–245 | |
| Speed | 60 | 112–240 | |
| Total | 377 | ||
Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.
Type matchups
Multipliers use the current type chart. Abilities that change damage taken can be applied.
Taking hits
- Weak 2×
- ElectricIceRock
- Resists ½×
- GrassBug
- Immune
- GroundGhost
Same-type attacks
- Super effective 2×
- GrassFightingBug
- Not very effective ½×
- RockSteel
Evolution
- Land three critical hits in one battle
Forms
Alternate forms have their own types, stats and abilities.
Moves
Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.
| Lv. | Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Peck STAB Inflicts regular damage with no additional effect. | Flying | Physical | 35 | 100% | 35 |
| 1 | Lowers the target’s accuracy by one stage. | Ground | Status | — | 100% | 15 |
| 5 | Lowers the target’s Defense by one stage. | Normal | Status | — | 100% | 30 |
| 10 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | Bug | Physical | 40 | 95% | 20 |
| 15 | Cut STAB Inflicts regular damage with no additional effect. | Normal | Physical | 50 | 95% | 30 |
| 20 | Aerial Ace STAB Never misses. | Flying | Physical | 60 | — | 20 |
| 25 | Air Cutter STAB Has an increased chance for a critical hit. | Flying | Special | 60 | 95% | 25 |
| 30 | Target drops its held item. | Dark | Physical | 65 | 100% | 20 |
| 35 | False Swipe STAB Cannot lower the target’s HP below 1. | Normal | Physical | 40 | 100% | 40 |
| 40 | Slash STAB Has an increased chance for a critical hit. | Normal | Physical | 70 | 100% | 20 |
| 45 | Raises the user’s Attack by two stages. | Normal | Status | — | — | 20 |
| 50 | Air Slash STAB Has a chance to make the target flinch. | Flying | Special | 75 | 95% | 15 |
| 55 | Has an increased chance for a critical hit. | Grass | Physical | 90 | 100% | 15 |
| 60 | Raises the user’s Speed by two stages. | Psychic | Status | — | — | 30 |
| 65 | Brave Bird STAB User receives 1/3 the damage inflicted in recoil. | Flying | Physical | 120 | 100% | 15 |
| Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|
Aerial Ace STAB Never misses. | Flying | Physical | 60 | — | 20 |
| Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | Normal | Status | — | 100% | 15 |
Cut STAB Inflicts regular damage with no additional effect. | Normal | Physical | 50 | 95% | 30 |
| Lowers the target’s evasion by one stage. Removes field effects from the enemy field. | Flying | Status | — | — | 15 |
| Raises the user’s evasion by one stage. | Normal | Status | — | — | 15 |
| Prevents the user’s HP from lowering below 1 this turn. | Normal | Status | — | — | 10 |
Facade STAB Power doubles if user is burned, paralyzed, or poisoned. | Normal | Physical | 70 | 100% | 20 |
False Swipe STAB Cannot lower the target’s HP below 1. | Normal | Physical | 40 | 100% | 40 |
Fly STAB User flies high into the air, dodging all attacks, and hits next turn. | Flying | Physical | 90 | 95% | 15 |
| Has a chance to lower the target’s Defense by one stage. | Steel | Physical | 100 | 75% | 15 |
Pluck STAB If target has a berry, inflicts double damage and uses the berry. | Flying | Physical | 60 | 100% | 20 |
| Has a chance to poison the target. | Poison | Physical | 80 | 100% | 20 |
| Prevents any moves from hitting the user this turn. | Normal | Status | — | — | 10 |
| Discards the user’s stat changes and copies the target’s. | Normal | Status | — | — | 10 |
| User sleeps for two turns, completely healing itself. | Psychic | Status | — | — | 5 |
| Heals the user by half its max HP. | Flying | Status | — | — | 5 |
| Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | Normal | Status | — | — | 10 |
| Has a chance to raise the user’s Defense by one stage. | Steel | Physical | 70 | 90% | 25 |
| Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | Normal | Status | — | — | 10 |
| Changes the weather to sunny for five turns. | Fire | Status | — | — | 5 |
| Raises the target’s Attack by two stages and confuses the target. | Normal | Status | — | 85% | 15 |
| Raises the user’s Attack by two stages. | Normal | Status | — | — | 20 |
| Takes the target’s item. | Dark | Physical | 60 | 100% | 25 |
| User must switch out after attacking. | Bug | Physical | 70 | 100% | 20 |
| Raises the user’s Attack and Special Attack by one stage each. | Normal | Status | — | — | 30 |
| Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|
Covet STAB Takes the target’s item. | Normal | Physical | 60 | 100% | 25 |
| Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | Ghost | Status | — | — | 10 |
| Lowers the target’s Attack by two stages. | Flying | Status | — | 100% | 15 |
Feint STAB Hits through Protect and Detect. | Normal | Physical | 30 | 100% | 10 |
| Inflicts damage equal to the user’s remaining HP. User faints. | Fighting | Special | — | 100% | 5 |
Flail STAB Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | Normal | Physical | — | 100% | 15 |
Gust STAB Inflicts regular damage and can hit Pokémon in the air. | Flying | Special | 40 | 100% | 35 |
| Has an increased chance for a critical hit. | Grass | Physical | 90 | 100% | 15 |
| Has a chance to lower the target’s accuracy by one stage. | Ground | Special | 20 | 100% | 10 |
| Has an increased chance for a critical hit. | Dark | Physical | 70 | 100% | 15 |
Quick Attack STAB Inflicts regular damage with no additional effect. | Normal | Physical | 40 | 100% | 30 |
| Inflicts double damage if the user takes damage before attacking this turn. | Fighting | Physical | 60 | 100% | 10 |
| Changes the target’s ability to Simple. | Normal | Status | — | 100% | 15 |
Sky Attack STAB User charges for one turn before attacking. Has a chance to make the target flinch. | Flying | Physical | 140 | 90% | 5 |
Training and breeding
Training
- EV yield
- 1 Attack
- Catch rate
- 45
- Base friendship
- 70
- Base experience
- 132
- Growth rate
- Medium
- Wild held items
- Stick
Breeding
- Egg groups
- Flying, Ground
- Egg cycles
- 20 (about 5,140 steps)