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#0160

Mega Feraligatr

Big Jaw Pokémon

Mega Feraligatr

About

Feraligatr intimidates its foes by opening its huge mouth. In battle, it will kick the ground hard with its thick and powerful hind legs to charge at the foe at an incredible speed.
Omega Ruby, Alpha Sapphire 1 of 9
Abilities

Dragonize

The Pokémon's Normal-type moves become Dragon-type moves and their power is boosted by 20%.

Height
2.3 m 7′07″
Weight
108.8 kg 239.9 lb
Gender

♂ 87.5% ♀ 12.5%

Base stats

Range at
StatBaseDistributionRange at level 100
HP85
280–374
Attack160
292–460
Defense125
229–383
Sp. Atk89
164–304
Sp. Def93
171–313
Speed78
144–280
Total630

Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.

Type matchups

Multipliers use the current type chart. Abilities that change damage taken can be applied.

Taking hits

Weak 2×
DragonFairy
Resists ½×
Steel
Resists ¼×
FireWater

Same-type attacks

Super effective 2×
FireGroundRockDragon

Evolution

Forms

Alternate forms have their own types, stats and abilities.

Moves

Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.

MoveTypeCategoryPowerAcc.PP

Aerial Ace

Never misses.

Flying Physical60—20

Agility

Raises the user’s Speed by two stages.

Psychic Status——30

Ancient Power

Has a chance to raise all of the user’s stats by one stage.

Rock Special60100%5

Aqua Jet STAB

Inflicts regular damage with no additional effect.

Water Physical40100%20

Aqua Tail STAB

Inflicts regular damage with no additional effect.

Water Physical9090%10

Avalanche

Inflicts double damage if the user takes damage before attacking this turn.

Ice Physical60100%10

Bite

Has a chance to make the target flinch.

Dark Physical60100%25

Blizzard

Has a chance to freeze the target.

Ice Special11070%5

Block

Prevents the target from leaving battle.

Normal Status——5

Body Slam

Has a chance to paralyze the target.

Normal Physical85100%15

Breaking Swipe STAB

Lowers the target’s Attack by one stage after inflicting damage.

Dragon Physical60100%15

Brick Break

Destroys Reflect and Light Screen.

Fighting Physical75100%15

Brutal Swing

Inflicts regular damage with no additional effect.

Dark Physical60100%20

Bulldoze

Has a chance to lower the target’s Speed by one stage.

Ground Physical60100%20

Chilling Water STAB

The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.

Water Special50100%20

Counter

Inflicts twice the damage the user received from the last physical hit it took.

Fighting Physical—100%20

Crunch

Has a chance to lower the target’s Defense by one stage.

Dark Physical80100%15

Curse

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Ghost Status——10

Dig

User digs underground, dodging all attacks, and hits next turn.

Ground Physical80100%10

Dive STAB

User dives underwater, dodging all attacks, and hits next turn.

Water Physical80100%10

Double-Edge

User receives 1/3 the damage inflicted in recoil.

Normal Physical120100%15

Dragon Claw STAB

Inflicts regular damage with no additional effect.

Dragon Physical80100%15

Dragon Dance

Raises the user’s Attack and Speed by one stage.

Dragon Status——20

Dragon Pulse STAB

Inflicts regular damage with no additional effect.

Dragon Special85100%10

Dragon Tail STAB

Ends wild battles. Forces trainers to switch Pokémon.

Dragon Physical6090%10

Earthquake

Inflicts regular damage and can hit Dig users.

Ground Physical100100%10

Endeavor

Lowers the target’s HP to equal the user’s.

Normal Physical—100%5

Endure

Prevents the user’s HP from lowering below 1 this turn.

Normal Status——10

Facade

Power doubles if user is burned, paralyzed, or poisoned.

Normal Physical70100%20

Fake Tears

Lowers the target’s Special Defense by two stages.

Dark Status—100%20

Flail

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Normal Physical—100%15

Flatter

Raises the target’s Special Attack by one stage and confuses the target.

Dark Status—100%15

Fling

Throws held item at the target; power depends on the item.

Dark Physical—100%10

Flip Turn STAB

User must switch out after attacking.

Water Physical60100%20

Focus Blast

Has a chance to lower the target’s Special Defense by one stage.

Fighting Special12070%5

Focus Punch

If the user takes damage before attacking, the attack is canceled.

Fighting Physical150100%20

Giga Impact

User foregoes its next turn to recharge.

Normal Physical15090%5

Helping Hand

Ally’s next move inflicts half more damage.

Normal Status——20

Hydro Cannon STAB

User foregoes its next turn to recharge.

Water Special15090%5

Hydro Pump STAB

Inflicts regular damage with no additional effect.

Water Special11080%5

Hyper Beam

User foregoes its next turn to recharge.

Normal Special15090%5

Ice Beam

Has a chance to freeze the target.

Ice Special90100%10

Ice Fang

Has a chance to freeze the target and a chance to make the target flinch.

Ice Physical6595%15

Ice Punch

Has a chance to freeze the target.

Ice Physical75100%15

Icy Wind

Has a chance to lower the target’s Speed by one stage.

Ice Special5595%15

Iron Tail

Has a chance to lower the target’s Defense by one stage.

Steel Physical10075%15

Lash Out

Power doubles if the user had a stat stage lowered this turn.

Dark Physical75100%5

Liquidation STAB

Has a chance to lower the target’s Defense by one stage.

Water Physical85100%10

Low Kick

Inflicts more damage to heavier targets, with a maximum of 120 power.

Fighting Physical—100%20

Mega Kick

Inflicts regular damage with no additional effect.

Normal Physical12075%5

Mud Shot

Has a chance to lower the target’s Speed by one stage.

Ground Special5595%15

Mud-Slap

Has a chance to lower the target’s accuracy by one stage.

Ground Special20100%10

Muddy Water STAB

Has a chance to lower the target’s accuracy by one stage.

Water Special9085%10

Outrage STAB

Hits every turn for 2-3 turns, then confuses the user.

Dragon Physical120100%10

Protect

Prevents any moves from hitting the user this turn.

Normal Status——10

Psychic Fangs

Destroys Reflect and Light Screen.

Psychic Physical85100%10

Rain Dance

Changes the weather to rain for five turns.

Water Status——5

Rest

User sleeps for two turns, completely healing itself.

Psychic Status——5

Roar

Immediately ends wild battles. Forces trainers to switch Pokémon.

Normal Status——20

Rock Slide

Has a chance to make the target flinch.

Rock Physical7590%10

Rock Tomb

Has a chance to lower the target’s Speed by one stage.

Rock Physical6095%15

Round

Has double power if it’s used more than once per turn.

Normal Special60100%15

Scale Shot STAB

Boosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row.

Dragon Physical2590%20

Scary Face

Lowers the target’s Speed by two stages.

Normal Status—100%10

Screech

Lowers the target’s Defense by two stages.

Normal Status—85%40

Shadow Claw

Has an increased chance for a critical hit.

Ghost Physical70100%15

Sleep Talk

Randomly uses one of the user’s other three moves. Only works if the user is sleeping.

Normal Status——10

Snarl

Has a chance to lower the target’s Special Attack by one stage.

Dark Special5595%15

Snore

Has a chance to make the target flinch. Only works if the user is sleeping.

Normal Special50100%15

Spite

Lowers the PP of the target’s last used move by 4.

Ghost Status—100%10

Stomping Tantrum

Has double power if the user’s last move failed.

Ground Physical75100%10

Substitute

Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Normal Status——10

Superpower

Lowers the user’s Attack and Defense by one stage after inflicting damage.

Fighting Physical120100%5

Surf STAB

Inflicts regular damage and can hit Dive users.

Water Special90100%15

Swords Dance

Raises the user’s Attack by two stages.

Normal Status——20

Thief

Takes the target’s item.

Dark Physical60100%25

Thrash

Hits every turn for 2-3 turns, then confuses the user.

Normal Physical120100%10

Trailblaze

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.

Grass Physical50100%20

Uproar

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Normal Special90100%10

Water Pulse STAB

Has a chance to confuse the target.

Water Special60100%20

Waterfall STAB

Has a chance to make the target flinch.

Water Physical80100%15

Whirlpool STAB

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

Water Special3585%15

Training and breeding

Training

EV yield
None
Catch rate
45
Base friendship
70
Base experience
Unknown
Growth rate
Medium Slow

Breeding

Egg groups
Monster, Water1
Egg cycles
20 (about 5,140 steps)

Data from PokéAPI. Sprites and cries from the PokéAPI archives.

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