About
From its mouth Gloom drips honey that smells absolutely horrible. Apparently, it loves the horrid stench. It sniffs the noxious fumes and then drools even more of its honey.
- Abilities
-
Doubles Speed during strong sunlight.
Stench Hidden ability
Has a 10% chance of making target Pokémon flinch with each hit.
- Height
- 0.8 m 2′07″
- Weight
- 8.6 kg 19.0 lb
- Gender
♂ 50% ♀ 50%
Base stats
| Stat | Base | Distribution | Range at level 100 |
|---|---|---|---|
| HP | 60 | 230–324 | |
| Attack | 65 | 121–251 | |
| Defense | 70 | 130–262 | |
| Sp. Atk | 85 | 157–295 | |
| Sp. Def | 75 | 139–273 | |
| Speed | 40 | 76–196 | |
| Total | 395 | ||
Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.
Type matchups
Multipliers use the current type chart. Abilities that change damage taken can be applied.
Taking hits
- Weak 2×
- FireIceFlyingPsychic
- Resists ½×
- WaterElectricFightingFairy
- Resists ¼×
- Grass
Same-type attacks
- Super effective 2×
- WaterGrassGroundRockFairy
- Not very effective ½×
- PoisonSteel
Evolution
- Level 21#0044 Gloom GrassPoison

- Use Leaf Stone
- Use Sun Stone
Moves
Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.
| Lv. | Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Absorb STAB Drains half the damage inflicted to heal the user. | Grass | Special | 20 | 100% | 25 |
| 1 | Acid STAB Has a chance to lower the target’s Special Defense by one stage. | Poison | Special | 40 | 100% | 30 |
| 1 | Raises the user’s Attack and Special Attack by one stage. | Normal | Status | — | — | 20 |
| 1 | Lowers the target’s evasion by one stage. | Normal | Status | — | 100% | 20 |
| 12 | Mega Drain STAB Drains half the damage inflicted to heal the user. | Grass | Special | 40 | 100% | 15 |
| 14 | Poisons the target. | Poison | Status | — | 75% | 35 |
| 16 | Paralyzes the target. | Grass | Status | — | 75% | 30 |
| 18 | Puts the target to sleep. | Grass | Status | — | 75% | 15 |
| 20 | Giga Drain STAB Drains half the damage inflicted to heal the user. | Grass | Special | 75 | 100% | 10 |
| 26 | Badly poisons the target, inflicting more damage every turn. | Poison | Status | — | 90% | 10 |
| 32 | Has a chance to lower the target’s Special Attack by one stage. | Fairy | Special | 95 | 100% | 15 |
| 38 | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. | Grass | Status | — | — | 10 |
| 44 | Heals the user by half its max HP. Affected by weather. | Fairy | Status | — | — | 5 |
| 50 | Petal Dance STAB Hits every turn for 2-3 turns, then confuses the user. | Grass | Special | 120 | 100% | 10 |
| Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|
Acid Spray STAB Lowers the target’s Special Defense by two stages. | Poison | Special | 40 | 100% | 20 |
Bullet Seed STAB Hits 2-5 times in one turn. | Grass | Physical | 25 | 100% | 30 |
| Lowers the target’s Attack by two stages. | Fairy | Status | — | 100% | 20 |
| Prevents the user’s HP from lowering below 1 this turn. | Normal | Status | — | — | 10 |
Energy Ball STAB Has a chance to lower the target’s Special Defense by one stage. | Grass | Special | 90 | 100% | 10 |
| Power doubles if user is burned, paralyzed, or poisoned. | Normal | Physical | 70 | 100% | 20 |
Giga Drain STAB Drains half the damage inflicted to heal the user. | Grass | Special | 75 | 100% | 10 |
Grass Knot STAB Inflicts more damage to heavier targets, with a maximum of 120 power. | Grass | Special | — | 100% | 20 |
Grassy Glide STAB If Grassy Terrain is active and the user is grounded, this move has has its priority increased by 1. | Grass | Physical | 55 | 100% | 20 |
| For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. | Grass | Status | — | — | 10 |
| Ally’s next move inflicts half more damage. | Normal | Status | — | — | 20 |
Leaf Storm STAB Lowers the user’s Special Attack by two stages after inflicting damage. | Grass | Special | 130 | 90% | 5 |
Magical Leaf STAB Never misses. | Grass | Special | 60 | — | 20 |
Petal Blizzard STAB Inflicts regular damage. | Grass | Physical | 90 | 100% | 15 |
| Damages opponents, but heals allies for 50% of their max HP. | Bug | Special | 90 | 100% | 15 |
| Prevents any moves from hitting the user this turn. | Normal | Status | — | — | 10 |
| User sleeps for two turns, completely healing itself. | Psychic | Status | — | — | 5 |
Seed Bomb STAB Inflicts regular damage with no additional effect. | Grass | Physical | 80 | 100% | 15 |
| Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | Normal | Status | — | — | 10 |
Sludge Bomb STAB Has a chance to poison the target. | Poison | Special | 90 | 100% | 10 |
Solar Beam STAB Requires a turn to charge before attacking. | Grass | Special | 120 | 100% | 10 |
| Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | Normal | Status | — | — | 10 |
| Changes the weather to sunny for five turns. | Fire | Status | — | — | 5 |
| Raises the user’s Attack by two stages. | Normal | Status | — | — | 20 |
| If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | Normal | Special | 80 | 100% | 10 |
| Badly poisons the target, inflicting more damage every turn. | Poison | Status | — | 90% | 10 |
Trailblaze STAB The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. | Grass | Physical | 50 | 100% | 20 |
Venoshock STAB Inflicts double damage if the target is Poisoned. | Poison | Special | 65 | 100% | 10 |
| Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|
| Makes the target act next this turn. | Normal | Status | — | — | 15 |
| Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | Normal | Physical | — | 100% | 15 |
| Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | Grass | Status | — | — | 20 |
| Seeds the target, stealing HP from it every turn. | Grass | Status | — | 90% | 10 |
Razor Leaf STAB Has an increased chance for a critical hit. | Grass | Physical | 55 | 95% | 25 |
| Heals the user by the target’s current Attack stat and lowers the target’s Attack by one stage. | Grass | Status | — | 100% | 10 |
| Heals the user by half its max HP. Affected by weather. | Grass | Status | — | — | 5 |
| Confuses the target. | Normal | Status | — | 100% | 20 |
| Lowers the target’s Attack and Defense by one stage. | Normal | Status | — | 100% | 20 |
Training and breeding
Training
- EV yield
- 2 Sp. Atk
- Catch rate
- 120
- Base friendship
- 70
- Base experience
- 138
- Growth rate
- Medium Slow
- Wild held items
- Absorb Bulb
Breeding
- Egg groups
- Plant
- Egg cycles
- 20 (about 5,140 steps)