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#0055

Golduck

Duck Pokémon

Golduck

About

Its body is strong, and it has webbing on its hands and feet. Golduck can swim easily through rough seas, clawing its way through the high waves.
Legends: Arceus 1 of 25
Abilities

Damp

Prevents Self-Destruct, Explosion, and Aftermath from working while the Pokémon is in battle.

Cloud Nine

Negates all effects of weather, but does not prevent the weather itself.

Swift Swim Hidden ability

Doubles Speed during rain.

Height
1.7 m 5′07″
Weight
76.6 kg 168.9 lb
Gender

♂ 50% ♀ 50%

Base stats

Range at
StatBaseDistributionRange at level 100
HP80
270–364
Attack82
152–289
Defense78
144–280
Sp. Atk95
175–317
Sp. Def80
148–284
Speed85
157–295
Total500

Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.

Type matchups

Multipliers use the current type chart. Abilities that change damage taken can be applied.

Taking hits

Weak 2×
ElectricGrass
Resists ½×
FireWaterIceSteel

Same-type attacks

Super effective 2×
FireGroundRock
Not very effective ½×
WaterGrassDragon

Evolution

Moves

Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.

Lv.MoveTypeCategoryPowerAcc.PP
1

Aqua Jet STAB

Inflicts regular damage with no additional effect.

Water Physical40100%20
1

Confusion

Has a chance to confuse the target.

Psychic Special50100%25
1

Scratch

Inflicts regular damage with no additional effect.

Normal Physical40100%35
1

Tail Whip

Lowers the target’s Defense by one stage.

Normal Status—100%30
1

Water Gun STAB

Inflicts regular damage with no additional effect.

Water Special40100%25
9

Fury Swipes

Hits 2-5 times in one turn.

Normal Physical1880%15
12

Water Pulse STAB

Has a chance to confuse the target.

Water Special60100%20
15

Disable

Disables the target’s last used move for 1-8 turns.

Normal Status—100%20
18

Zen Headbutt

Has a chance to make the target flinch.

Psychic Physical8090%15
21

Screech

Lowers the target’s Defense by two stages.

Normal Status—85%40
24

Aqua Tail STAB

Inflicts regular damage with no additional effect.

Water Physical9090%10
27

Soak

Changes the target’s type to Water.

Water Status—100%20
30

Psych Up

Discards the user’s stat changes and copies the target’s.

Normal Status——10
36

Amnesia

Raises the user’s Special Defense by two stages.

Psychic Status——20
40

Hydro Pump STAB

Inflicts regular damage with no additional effect.

Water Special11080%5
45

Wonder Room

All Pokémon’s Defense and Special Defense are swapped for 5 turns.

Psychic Status——10

Training and breeding

Training

EV yield
2 Sp. Atk
Catch rate
75
Base friendship
70
Base experience
175
Growth rate
Medium

Breeding

Egg groups
Water1, Ground
Egg cycles
20 (about 5,140 steps)

Data from PokéAPI. Sprites and cries from the PokéAPI archives.

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