About
It begins to hoot at the same time every day. Some Trainers use them in place of clocks.
- Abilities
-
Prevents sleep.
-
Prevents accuracy from being lowered.
Tinted Lens Hidden ability
Doubles damage inflicted with not-very-effective moves.
- Height
- 0.7 m 2′04″
- Weight
- 21.2 kg 46.7 lb
- Gender
♂ 50% ♀ 50%
Base stats
| Stat | Base | Distribution | Range at level 100 |
|---|---|---|---|
| HP | 60 | 230–324 | |
| Attack | 30 | 58–174 | |
| Defense | 30 | 58–174 | |
| Sp. Atk | 36 | 69–188 | |
| Sp. Def | 56 | 105–232 | |
| Speed | 50 | 94–218 | |
| Total | 262 | ||
Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.
Type matchups
Multipliers use the current type chart. Abilities that change damage taken can be applied.
Taking hits
- Weak 2×
- ElectricIceRock
- Resists ½×
- GrassBug
- Immune
- GroundGhost
Same-type attacks
- Super effective 2×
- GrassFightingBug
- Not very effective ½×
- RockSteel
Evolution
Moves
Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.
| Lv. | Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Lowers the target’s Attack by one stage. | Normal | Status | — | 100% | 40 |
| 1 | Peck STAB Inflicts regular damage with no additional effect. | Flying | Physical | 35 | 100% | 35 |
| 3 | Tackle STAB Inflicts regular damage with no additional effect. | Normal | Physical | 40 | 100% | 35 |
| 6 | Echoed Voice STAB Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | Normal | Special | 40 | 100% | 15 |
| 9 | Has a chance to confuse the target. | Psychic | Special | 50 | 100% | 25 |
| 12 | Reduces damage from physical attacks by half. | Psychic | Status | — | — | 20 |
| 15 | Lowers the target’s evasion by one stage. Removes field effects from the enemy field. | Flying | Status | — | — | 15 |
| 18 | Air Slash STAB Has a chance to make the target flinch. | Flying | Special | 75 | 95% | 15 |
| 21 | Has a chance to make the target flinch. | Psychic | Special | 80 | 100% | 20 |
| 24 | Take Down STAB User receives 1/4 the damage it inflicts in recoil. | Normal | Physical | 90 | 85% | 20 |
| 27 | Uproar STAB Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | Normal | Special | 90 | 100% | 10 |
| 30 | Heals the user by half its max HP. | Flying | Status | — | — | 5 |
| 33 | Has a chance to lower the target’s Special Attack by one stage. | Fairy | Special | 95 | 100% | 15 |
| 36 | Puts the target to sleep. | Psychic | Status | — | 60% | 20 |
| 39 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | Psychic | Special | 100 | 100% | 15 |
| Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|
Acrobatics STAB Has double power if the user has no held item. | Flying | Physical | 55 | 100% | 15 |
Aerial Ace STAB Never misses. | Flying | Physical | 60 | — | 20 |
| Raises the user’s Speed by two stages. | Psychic | Status | — | — | 30 |
Air Cutter STAB Has an increased chance for a critical hit. | Flying | Special | 60 | 95% | 25 |
Air Slash STAB Has a chance to make the target flinch. | Flying | Special | 75 | 95% | 15 |
| Raises the user’s Special Defense by two stages. | Psychic | Status | — | — | 20 |
Brave Bird STAB User receives 1/3 the damage inflicted in recoil. | Flying | Physical | 120 | 100% | 15 |
| Raises the user’s Special Attack and Special Defense by one stage. | Psychic | Status | — | — | 20 |
| Confuses the target. | Ghost | Status | — | 100% | 10 |
Dual Wingbeat STAB Hits twice in one turn. | Flying | Physical | 40 | 90% | 10 |
| Prevents the user’s HP from lowering below 1 this turn. | Normal | Status | — | — | 10 |
Facade STAB Power doubles if user is burned, paralyzed, or poisoned. | Normal | Physical | 70 | 100% | 20 |
| Lowers the target’s Attack by two stages. | Flying | Status | — | 100% | 15 |
Fly STAB User flies high into the air, dodging all attacks, and hits next turn. | Flying | Physical | 90 | 95% | 15 |
| Resets all Pokémon’s stats, accuracy, and evasion. | Ice | Status | — | — | 30 |
| Has a chance to burn the target. | Fire | Special | 95 | 90% | 10 |
Hurricane STAB Has a chance to confuse the target. | Flying | Special | 110 | 70% | 10 |
Hyper Voice STAB Inflicts regular damage with no additional effect. | Normal | Special | 90 | 100% | 10 |
| Prevents the target from using any moves that the user also knows. | Psychic | Status | — | — | 10 |
| Raises the user’s Special Attack by two stages. | Dark | Status | — | — | 20 |
| Inflicts damage equal to the user’s level. | Ghost | Special | — | 100% | 15 |
| Prevents any moves from hitting the user this turn. | Normal | Status | — | — | 10 |
| Has a chance to confuse the target. | Psychic | Special | 65 | 100% | 20 |
| Discards the user’s stat changes and copies the target’s. | Normal | Status | — | — | 10 |
| Has a chance to lower the target’s Special Defense by one stage. | Psychic | Special | 90 | 100% | 10 |
| Changes the weather to rain for five turns. | Water | Status | — | — | 5 |
| Reduces damage from physical attacks by half. | Psychic | Status | — | — | 20 |
| User sleeps for two turns, completely healing itself. | Psychic | Status | — | — | 5 |
| Has a chance to lower the target’s Special Defense by one stage. | Ghost | Special | 80 | 100% | 15 |
| User and target swap abilities. | Psychic | Status | — | — | 10 |
| Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | Normal | Status | — | — | 10 |
| Lowers the PP of the target’s last used move by 4. | Ghost | Status | — | 100% | 10 |
| Power is higher the more the user’s stats have been raised, to a maximum of 31×. | Psychic | Special | 20 | 100% | 10 |
| Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | Normal | Status | — | — | 10 |
| Changes the weather to sunny for five turns. | Fire | Status | — | — | 5 |
Swift STAB Never misses. | Normal | Special | 60 | — | 20 |
| For three turns, friendly Pokémon have doubled Speed. | Flying | Status | — | — | 15 |
Take Down STAB User receives 1/4 the damage it inflicts in recoil. | Normal | Physical | 90 | 85% | 20 |
Tera Blast STAB If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | Normal | Special | 80 | 100% | 10 |
| Takes the target’s item. | Dark | Physical | 60 | 100% | 25 |
Uproar STAB Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | Normal | Special | 90 | 100% | 10 |
| Has a chance to make the target flinch. | Psychic | Physical | 80 | 90% | 15 |
| Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|
| Lowers the target’s Attack by two stages. | Flying | Status | — | 100% | 15 |
| Inflicts damage equal to the user’s level. | Ghost | Special | — | 100% | 15 |
| Confuses the target. | Normal | Status | — | 55% | 20 |
| Immediately ends wild battles. Forces trainers to switch Pokémon. | Normal | Status | — | — | 20 |
Wing Attack STAB Inflicts regular damage with no additional effect. | Flying | Physical | 60 | 100% | 35 |
Training and breeding
Training
- EV yield
- 1 HP
- Catch rate
- 255
- Base friendship
- 70
- Base experience
- 52
- Growth rate
- Medium
Breeding
- Egg groups
- Flying
- Egg cycles
- 15 (about 3,855 steps)