About
Krabby live on beaches, burrowed inside holes dug into the sand. On sandy beaches with little in the way of food, these Pokémon can be seen squabbling with each other over territory.
- Abilities
-
Prevents Attack from being lowered by other Pokémon.
-
Protects against critical hits.
Sheer Force Hidden ability
Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.
- Height
- 0.4 m 1′04″
- Weight
- 6.5 kg 14.3 lb
- Gender
♂ 50% ♀ 50%
Base stats
| Stat | Base | Distribution | Range at level 100 |
|---|---|---|---|
| HP | 30 | 170–264 | |
| Attack | 105 | 193–339 | |
| Defense | 90 | 166–306 | |
| Sp. Atk | 25 | 49–163 | |
| Sp. Def | 25 | 49–163 | |
| Speed | 50 | 94–218 | |
| Total | 325 | ||
Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.
Type matchups
Multipliers use the current type chart. Abilities that change damage taken can be applied.
Taking hits
- Weak 2×
- ElectricGrass
- Resists ½×
- FireWaterIceSteel
Same-type attacks
- Super effective 2×
- FireGroundRock
- Not very effective ½×
- WaterGrassDragon
Evolution
- Level 28
Moves
Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.
| Lv. | Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Lowers the target’s Defense by one stage. | Normal | Status | — | 100% | 30 |
| 1 | Water Gun STAB Inflicts regular damage with no additional effect. | Water | Special | 40 | 100% | 25 |
| 4 | Raises the user’s Defense by one stage. | Normal | Status | — | — | 30 |
| 8 | Has a chance to raise the user’s Attack by one stage. | Steel | Physical | 50 | 95% | 35 |
| 12 | Has a chance to lower the target’s Speed by one stage. | Ground | Special | 55 | 95% | 15 |
| 16 | Prevents any moves from hitting the user this turn. | Normal | Status | — | — | 10 |
| 20 | Bubble Beam STAB Has a chance to lower the target’s Speed by one stage. | Water | Special | 65 | 100% | 20 |
| 24 | Has a chance to make the target flinch. | Normal | Physical | 65 | 100% | 20 |
| 29 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | Normal | Physical | — | 100% | 15 |
| 32 | Razor Shell STAB Has a chance to lower the target’s Defense by one stage. | Water | Physical | 75 | 95% | 10 |
| 36 | Inflicts regular damage with no additional effect. | Normal | Physical | 80 | 75% | 20 |
| 40 | Raises the user’s Attack by two stages. | Normal | Status | — | — | 20 |
| 44 | Crabhammer STAB Has an increased chance for a critical hit. | Water | Physical | 100 | 90% | 10 |
| 48 | Causes a one-hit KO. | Normal | Physical | — | 30% | 5 |
| Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|
| Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | Normal | Status | — | 100% | 15 |
| Has a chance to freeze the target. | Ice | Special | 110 | 70% | 5 |
| Destroys Reflect and Light Screen. | Fighting | Physical | 75 | 100% | 15 |
Brine STAB Has double power against Pokémon that have less than half their max HP remaining. | Water | Special | 65 | 100% | 10 |
| Inflicts regular damage with no additional effect. | Normal | Physical | 50 | 95% | 30 |
| User digs underground, dodging all attacks, and hits next turn. | Ground | Physical | 80 | 100% | 10 |
| Raises the user’s evasion by one stage. | Normal | Status | — | — | 15 |
| Prevents the user’s HP from lowering below 1 this turn. | Normal | Status | — | — | 10 |
| Power doubles if user is burned, paralyzed, or poisoned. | Normal | Physical | 70 | 100% | 20 |
| Cannot lower the target’s HP below 1. | Normal | Physical | 40 | 100% | 40 |
| Throws held item at the target; power depends on the item. | Dark | Physical | — | 100% | 10 |
| Changes the weather to a hailstorm for five turns. | Ice | Status | — | — | 10 |
| Has a chance to freeze the target. | Ice | Special | 90 | 100% | 10 |
| Prevents any moves from hitting the user this turn. | Normal | Status | — | — | 10 |
| Changes the weather to rain for five turns. | Water | Status | — | — | 5 |
| User sleeps for two turns, completely healing itself. | Psychic | Status | — | — | 5 |
| Has a chance to make the target flinch. | Rock | Physical | 75 | 90% | 10 |
| Has a chance to lower the target’s Defense by one stage. | Fighting | Physical | 40 | 100% | 15 |
| Has a chance to lower the target’s Speed by one stage. | Rock | Physical | 60 | 95% | 15 |
Scald STAB Has a chance to burn the target. | Water | Special | 80 | 100% | 15 |
| Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | Normal | Status | — | — | 10 |
| Inflicts regular damage with no additional effect. | Normal | Physical | 80 | 100% | 15 |
| Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | Normal | Status | — | — | 10 |
Surf STAB Inflicts regular damage and can hit Dive users. | Water | Special | 90 | 100% | 15 |
| Raises the target’s Attack by two stages and confuses the target. | Normal | Status | — | 85% | 15 |
| Raises the user’s Attack by two stages. | Normal | Status | — | — | 20 |
| Takes the target’s item. | Dark | Physical | 60 | 100% | 25 |
Water Pulse STAB Has a chance to confuse the target. | Water | Special | 60 | 100% | 20 |
| Inflicts regular damage with no additional effect. | Bug | Physical | 80 | 100% | 15 |
| Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|
| Raises the user’s Speed by two stages. | Psychic | Status | — | — | 30 |
| User switches places with the friendly Pokémon opposite it. | Psychic | Status | — | — | 15 |
| Raises the user’s Special Defense by two stages. | Psychic | Status | — | — | 20 |
| Has a chance to raise all of the user’s stats by one stage. | Rock | Special | 60 | 100% | 5 |
| Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | Normal | Physical | — | 100% | 15 |
| Lowers user’s Speed by one stage. | Fighting | Physical | 100 | 90% | 10 |
| Resets all Pokémon’s stats, accuracy, and evasion. | Ice | Status | — | — | 30 |
| Target drops its held item. | Dark | Physical | 65 | 100% | 20 |
| Has an increased chance for a critical hit. | Dark | Physical | 70 | 100% | 15 |
| Inflicts regular damage with no additional effect. | Normal | Physical | 80 | 75% | 20 |
| Has an increased chance for a critical hit. | Normal | Physical | 70 | 100% | 20 |
| Lowers the target’s Attack and Defense by one stage. | Normal | Status | — | 100% | 20 |
Training and breeding
Training
- EV yield
- 1 Attack
- Catch rate
- 225
- Base friendship
- 70
- Base experience
- 65
- Growth rate
- Medium
Breeding
- Egg groups
- Water3
- Egg cycles
- 20 (about 5,140 steps)