About
It uses its explosive speed and razor-sharp claws to bring down prey. Running along winding paths is not its strong suit.
- Abilities
-
Picks up other Pokémon's used and Flung held items. May also pick up an item after battle.
-
Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.
Quick Feet Hidden ability
Increases Speed to 1.5× with a major status ailment.
- Height
- 0.5 m 1′08″
- Weight
- 32.5 kg 71.7 lb
- Gender
♂ 50% ♀ 50%
Base stats
| Stat | Base | Distribution | Range at level 100 |
|---|---|---|---|
| HP | 78 | 266–360 | |
| Attack | 70 | 130–262 | |
| Defense | 61 | 114–243 | |
| Sp. Atk | 50 | 94–218 | |
| Sp. Def | 61 | 114–243 | |
| Speed | 100 | 184–328 | |
| Total | 420 | ||
Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.
Type matchups
Multipliers use the current type chart. Abilities that change damage taken can be applied.
Taking hits
- Weak 2×
- Fighting
- Immune
- Ghost
Same-type attacks
- Not very effective ½×
- RockSteel
- No effect
- Ghost
Evolution
- Level 20#0264 Linoone Normal

- Level 35 during the night
Forms
Alternate forms have their own types, stats and abilities.
Moves
Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.
| Lv. | Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Evo. | Slash STAB Has an increased chance for a critical hit. | Normal | Physical | 70 | 100% | 20 |
| 1 | Lowers the target’s Attack by one stage. | Fairy | Status | — | 100% | 30 |
| 1 | Lowers the target’s Attack by one stage. | Normal | Status | — | 100% | 40 |
| 1 | Hits 2-5 times in one turn. | Bug | Physical | 25 | 95% | 20 |
| 1 | Lowers the target’s accuracy by one stage. | Ground | Status | — | 100% | 15 |
| 1 | Slash STAB Has an increased chance for a critical hit. | Normal | Physical | 70 | 100% | 20 |
| 1 | User and target swap items. | Dark | Status | — | 100% | 10 |
| 1 | Tackle STAB Inflicts regular damage with no additional effect. | Normal | Physical | 40 | 100% | 35 |
| 1 | Lowers the target’s Defense by one stage. | Normal | Status | — | 100% | 30 |
| 9 | Covet STAB Takes the target’s item. | Normal | Physical | 60 | 100% | 25 |
| 12 | Headbutt STAB Has a chance to make the target flinch. | Normal | Physical | 70 | 100% | 15 |
| 15 | Raises the user’s Attack and accuracy by one stage. | Dark | Status | — | — | 15 |
| 18 | Fury Swipes STAB Hits 2-5 times in one turn. | Normal | Physical | 18 | 80% | 15 |
| 23 | User sleeps for two turns, completely healing itself. | Psychic | Status | — | — | 5 |
| 28 | Take Down STAB User receives 1/4 the damage it inflicts in recoil. | Normal | Physical | 90 | 85% | 20 |
| 33 | Throws held item at the target; power depends on the item. | Dark | Physical | — | 100% | 10 |
| 38 | Flail STAB Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | Normal | Physical | — | 100% | 15 |
| 43 | User pays half its max HP to max out its Attack. | Normal | Status | — | — | 10 |
| 48 | Double-Edge STAB User receives 1/3 the damage inflicted in recoil. | Normal | Physical | 120 | 100% | 15 |
| Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|
| Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | Normal | Status | — | 100% | 15 |
| Has a chance to freeze the target. | Ice | Special | 110 | 70% | 5 |
| Has a chance to raise the user’s Special Attack by one stage. | Electric | Special | 50 | 90% | 10 |
Cut STAB Inflicts regular damage with no additional effect. | Normal | Physical | 50 | 95% | 30 |
| User digs underground, dodging all attacks, and hits next turn. | Ground | Physical | 80 | 100% | 10 |
| Raises the user’s evasion by one stage. | Normal | Status | — | — | 15 |
| Prevents the user’s HP from lowering below 1 this turn. | Normal | Status | — | — | 10 |
Facade STAB Power doubles if user is burned, paralyzed, or poisoned. | Normal | Physical | 70 | 100% | 20 |
| Throws held item at the target; power depends on the item. | Dark | Physical | — | 100% | 10 |
Giga Impact STAB User foregoes its next turn to recharge. | Normal | Physical | 150 | 90% | 5 |
| Inflicts more damage to heavier targets, with a maximum of 120 power. | Grass | Special | — | 100% | 20 |
Hyper Beam STAB User foregoes its next turn to recharge. | Normal | Special | 150 | 90% | 5 |
| Has a chance to freeze the target. | Ice | Special | 90 | 100% | 10 |
| Has a chance to lower the target’s Defense by one stage. | Steel | Physical | 100 | 75% | 15 |
| Prevents any moves from hitting the user this turn. | Normal | Status | — | — | 10 |
| Changes the weather to rain for five turns. | Water | Status | — | — | 5 |
| User sleeps for two turns, completely healing itself. | Psychic | Status | — | — | 5 |
| Immediately ends wild battles. Forces trainers to switch Pokémon. | Normal | Status | — | — | 20 |
| Has a chance to lower the target’s Defense by one stage. | Fighting | Physical | 40 | 100% | 15 |
| Has a chance to lower the target’s Special Defense by one stage. | Ghost | Special | 80 | 100% | 15 |
| Has an increased chance for a critical hit. | Ghost | Physical | 70 | 100% | 15 |
| Never misses. | Electric | Special | 60 | — | 20 |
| Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | Normal | Status | — | — | 10 |
Strength STAB Inflicts regular damage with no additional effect. | Normal | Physical | 80 | 100% | 15 |
| Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | Normal | Status | — | — | 10 |
| Changes the weather to sunny for five turns. | Fire | Status | — | — | 5 |
| Inflicts regular damage and can hit Dive users. | Water | Special | 90 | 100% | 15 |
| Raises the target’s Attack by two stages and confuses the target. | Normal | Status | — | 85% | 15 |
| Takes the target’s item. | Dark | Physical | 60 | 100% | 25 |
| Has a chance to paralyze the target. | Electric | Special | 110 | 70% | 10 |
| Paralyzes the target. | Electric | Status | — | 90% | 20 |
| Has a chance to paralyze the target. | Electric | Special | 90 | 100% | 15 |
| Has a chance to confuse the target. | Water | Special | 60 | 100% | 20 |
| Raises the user’s Attack and Special Attack by one stage each. | Normal | Status | — | — | 30 |
Training and breeding
Training
- EV yield
- 2 Speed
- Catch rate
- 90
- Base friendship
- 70
- Base experience
- 147
- Growth rate
- Medium
- Wild held items
- Potion, Max Revive, Oran Berry, Sitrus Berry
Breeding
- Egg groups
- Ground
- Egg cycles
- 15 (about 3,855 steps)