About
It uses its normally folded third set of legs when in Showdown Mode. This places a huge burden on its body, so it can’t stay in this mode for long.
- Abilities
-
Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less.
Tinted Lens Hidden ability
Doubles damage inflicted with not-very-effective moves.
- Height
- 1.0 m 3′03″
- Weight
- 17.5 kg 38.6 lb
- Gender
♂ 50% ♀ 50%
Base stats
| Stat | Base | Distribution | Range at level 100 |
|---|---|---|---|
| HP | 71 | 252–346 | |
| Attack | 102 | 188–333 | |
| Defense | 78 | 144–280 | |
| Sp. Atk | 52 | 98–223 | |
| Sp. Def | 55 | 103–229 | |
| Speed | 92 | 170–311 | |
| Total | 450 | ||
Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.
Type matchups
Multipliers use the current type chart. Abilities that change damage taken can be applied.
Taking hits
- Weak 2×
- FireFlyingBugRockFairy
- Resists ½×
- GrassGroundGhostDark
- Immune
- Psychic
Same-type attacks
- Super effective 2×
- GrassPsychicGhostDark
- Not very effective ½×
- FightingFairy
Evolution
- Level 24
Moves
Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.
| Lv. | Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Evo. | Lunge STAB Lowers the target’s Attack by one stage after inflicting damage. | Bug | Physical | 80 | 100% | 15 |
| 1 | Prevents any moves from hitting the user this turn. | Fighting | Status | — | — | 5 |
| 1 | Lowers the target’s Defense by one stage. | Normal | Status | — | 100% | 30 |
| 1 | Inflicts more damage to heavier targets, with a maximum of 120 power. | Fighting | Physical | — | 100% | 20 |
| 1 | Inflicts regular damage with no additional effect. | Normal | Physical | 40 | 100% | 35 |
| 4 | Struggle Bug STAB Has a chance to lower the target’s Special Attack by one stage. | Bug | Special | 50 | 100% | 20 |
| 6 | Has a chance to make the target flinch. | Ghost | Physical | 30 | 100% | 15 |
| 9 | Assurance STAB Power is doubled if the target has already received damage this turn. | Dark | Physical | 60 | 100% | 10 |
| 11 | Hits twice in one turn. | Fighting | Physical | 30 | 100% | 30 |
| 14 | Lowers the target’s Defense by two stages. | Normal | Status | — | 85% | 40 |
| 18 | Prevents the user’s HP from lowering below 1 this turn. | Normal | Status | — | — | 10 |
| 22 | Bug Bite STAB If target has a berry, inflicts double damage and uses the berry. | Bug | Physical | 60 | 100% | 20 |
| 28 | Hits through Protect and Detect. | Normal | Physical | 30 | 100% | 10 |
| 32 | Raises the user’s Speed by two stages. | Psychic | Status | — | — | 30 |
| 36 | Throat Chop STAB Prevents the target from using sound-based moves for two turns. | Dark | Physical | 80 | 100% | 15 |
| 40 | Sucker Punch STAB Only works if the target is about to use a damaging move. | Dark | Physical | 70 | 100% | 5 |
| 44 | First Impression STAB Can only be used as the first move after the user enters battle. | Bug | Physical | 90 | 100% | 10 |
| 48 | User bounces high into the air, dodging all attacks, and hits next turn. | Flying | Physical | 85 | 85% | 5 |
| 53 | The user attacks by kicking up into the air and slamming its heel down upon the target. This may also confuse the target. If it misses, the user takes damage instead. | Fighting | Physical | 120 | 90% | 10 |
| Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|
| Never misses. | Flying | Physical | 60 | — | 20 |
| Raises the user’s Speed by two stages. | Psychic | Status | — | — | 30 |
| Destroys Reflect and Light Screen. | Fighting | Physical | 75 | 100% | 15 |
Bug Bite STAB If target has a berry, inflicts double damage and uses the berry. | Bug | Physical | 60 | 100% | 20 |
Bug Buzz STAB Has a chance to lower the target’s Special Defense by one stage. | Bug | Special | 90 | 100% | 10 |
Dark Pulse STAB Has a chance to make the target flinch. | Dark | Special | 80 | 100% | 15 |
| User receives 1/3 the damage inflicted in recoil. | Normal | Physical | 120 | 100% | 15 |
| Prevents the user’s HP from lowering below 1 this turn. | Normal | Status | — | — | 10 |
| Power doubles if user is burned, paralyzed, or poisoned. | Normal | Physical | 70 | 100% | 20 |
Fling STAB Throws held item at the target; power depends on the item. | Dark | Physical | — | 100% | 10 |
| User foregoes its next turn to recharge. | Normal | Physical | 150 | 90% | 5 |
Knock Off STAB Target drops its held item. | Dark | Physical | 65 | 100% | 20 |
Lash Out STAB Power doubles if the user had a stat stage lowered this turn. | Dark | Physical | 75 | 100% | 5 |
Leech Life STAB Drains half the damage inflicted to heal the user. | Bug | Physical | 80 | 100% | 10 |
| Inflicts more damage to heavier targets, with a maximum of 120 power. | Fighting | Physical | — | 100% | 20 |
| Lowers the target’s Speed by one stage. | Fighting | Physical | 65 | 100% | 20 |
Lunge STAB Lowers the target’s Attack by one stage after inflicting damage. | Bug | Physical | 80 | 100% | 15 |
Pounce STAB The user attacks by pouncing on the target. This also lowers the target's Speed stat. | Bug | Physical | 50 | 100% | 20 |
| Prevents any moves from hitting the user this turn. | Normal | Status | — | — | 10 |
| Changes the weather to rain for five turns. | Water | Status | — | — | 5 |
| User sleeps for two turns, completely healing itself. | Psychic | Status | — | — | 5 |
| Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | Fighting | Physical | — | 100% | 15 |
| Lowers the target’s Speed by two stages. | Normal | Status | — | 100% | 10 |
Skitter Smack STAB Lowers the target’s Special Attack by one stage. | Bug | Physical | 70 | 90% | 10 |
| Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | Normal | Status | — | — | 10 |
| Lowers the PP of the target’s last used move by 4. | Ghost | Status | — | 100% | 10 |
Struggle Bug STAB Has a chance to lower the target’s Special Attack by one stage. | Bug | Special | 50 | 100% | 20 |
| Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | Normal | Status | — | — | 10 |
| Changes the weather to sunny for five turns. | Fire | Status | — | — | 5 |
| Raises the user’s Attack by two stages. | Normal | Status | — | — | 20 |
| User receives 1/4 the damage it inflicts in recoil. | Normal | Physical | 90 | 85% | 20 |
| For the next few turns, the target can only use damaging moves. | Dark | Status | — | 100% | 20 |
| If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | Normal | Special | 80 | 100% | 10 |
Thief STAB Takes the target’s item. | Dark | Physical | 60 | 100% | 25 |
Throat Chop STAB Prevents the target from using sound-based moves for two turns. | Dark | Physical | 80 | 100% | 15 |
| The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. | Grass | Physical | 50 | 100% | 20 |
U-turn STAB User must switch out after attacking. | Bug | Physical | 70 | 100% | 20 |
X-Scissor STAB Inflicts regular damage with no additional effect. | Bug | Physical | 80 | 100% | 15 |
Training and breeding
Training
- EV yield
- 2 Attack
- Catch rate
- 30
- Base friendship
- 0
- Base experience
- 158
- Growth rate
- Medium
Breeding
- Egg groups
- Bug
- Egg cycles
- 20 (about 5,140 steps)