Search Dexa
Find a Pokémon, type or page
Skip to content

#0310

Manectric

Discharge Pokémon

Manectric

About

It stimulates its own muscles with electricity, so it can move quickly. It eases its soreness with electricity, too, so it can recover quickly as well.
Ultra Moon, Sword 1 of 10
Abilities

Static

Has a 30% chance of paralyzing attacking Pokémon on contact.

Lightning Rod

Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.

Minus Hidden ability

Increases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus.

Height
1.5 m 4′11″
Weight
40.2 kg 88.6 lb
Gender

♂ 50% ♀ 50%

Base stats

Range at
StatBaseDistributionRange at level 100
HP70
250–344
Attack75
139–273
Defense60
112–240
Sp. Atk105
193–339
Sp. Def60
112–240
Speed105
193–339
Total475

Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.

Type matchups

Multipliers use the current type chart. Abilities that change damage taken can be applied.

Taking hits

Weak 2×
Ground
Resists ½×
ElectricFlyingSteel

Same-type attacks

Super effective 2×
WaterFlying
Not very effective ½×
ElectricGrassDragon
No effect
Ground

Evolution

Forms

Alternate forms have their own types, stats and abilities.

Moves

Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.

Lv.MoveTypeCategoryPowerAcc.PP
1

Fire Fang

Has a chance to burn the target and a chance to make the target flinch.

Fire Physical6595%15
1

Howl

Raises the user’s Attack by one stage.

Normal Status——40
1

Leer

Lowers the target’s Defense by one stage.

Normal Status—100%30
1

Tackle

Inflicts regular damage with no additional effect.

Normal Physical40100%35
1

Thunder Wave

Paralyzes the target.

Electric Status—90%20
12

Quick Attack

Inflicts regular damage with no additional effect.

Normal Physical40100%30
16

Shock Wave STAB

Never misses.

Electric Special60—20
20

Bite

Has a chance to make the target flinch.

Dark Physical60100%25
24

Thunder Fang STAB

Has a chance to paralyze the target and a chance to make the target flinch.

Electric Physical6595%15
30

Roar

Immediately ends wild battles. Forces trainers to switch Pokémon.

Normal Status——20
36

Discharge STAB

Has a chance to paralyze the target.

Electric Special80100%15
42

Charge

Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.

Electric Status——20
48

Wild Charge STAB

User receives 1/4 the damage it inflicts in recoil.

Electric Physical90100%15
54

Thunder STAB

Has a chance to paralyze the target.

Electric Special11070%10
60

Electric Terrain

For five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power.

Electric Status——10

Training and breeding

Training

EV yield
2 Speed
Catch rate
45
Base friendship
70
Base experience
166
Growth rate
Slow

Breeding

Egg groups
Ground
Egg cycles
20 (about 5,140 steps)

Data from PokéAPI. Sprites and cries from the PokéAPI archives.

Pokémon and its names are trademarks of Nintendo, Game Freak and Creatures. Dexa is a fan project.