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#0517

Munna

Dream Eater Pokémon

Munna

About

It eats dreams and releases mist. The mist is pink when it’s eating a good dream, and black when it’s eating a nightmare.
Shield 1 of 5
Abilities

Forewarn

Reveals the opponents' strongest move upon entering battle.

Synchronize

Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.

Telepathy Hidden ability

Protects against friendly Pokémon's damaging moves.

Height
0.6 m 2′00″
Weight
23.3 kg 51.4 lb
Gender

♂ 50% ♀ 50%

Base stats

Range at
StatBaseDistributionRange at level 100
HP76
262–356
Attack25
49–163
Defense45
85–207
Sp. Atk67
125–256
Sp. Def55
103–229
Speed24
47–161
Total292

Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.

Type matchups

Multipliers use the current type chart. Abilities that change damage taken can be applied.

Taking hits

Weak 2×
BugGhostDark
Resists ½×
FightingPsychic

Same-type attacks

Super effective 2×
FightingPoison
Not very effective ½×
PsychicSteel
No effect
Dark

Evolution

Moves

Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.

Lv.MoveTypeCategoryPowerAcc.PP
1

Defense Curl

Raises user’s Defense by one stage.

Normal Status——40
1

Stored Power STAB

Power is higher the more the user’s stats have been raised, to a maximum of 31×.

Psychic Special20100%10
4

Hypnosis

Puts the target to sleep.

Psychic Status—60%20
8

Psybeam STAB

Has a chance to confuse the target.

Psychic Special65100%20
12

Imprison

Prevents the target from using any moves that the user also knows.

Psychic Status——10
16

Moonlight

Heals the user by half its max HP. Affected by weather.

Fairy Status——5
20

Magic Coat

Reflects back the first effect move used on the user this turn.

Psychic Status——15
24

Zen Headbutt STAB

Has a chance to make the target flinch.

Psychic Physical8090%15
28

Calm Mind

Raises the user’s Special Attack and Special Defense by one stage.

Psychic Status——20
32

Yawn

Target sleeps at the end of the next turn.

Normal Status——10
36

Psychic STAB

Has a chance to lower the target’s Special Defense by one stage.

Psychic Special90100%10
40

Moonblast

Has a chance to lower the target’s Special Attack by one stage.

Fairy Special95100%15
44

Dream Eater STAB

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

Psychic Special100100%15
48

Future Sight STAB

Hits the target two turns later.

Psychic Special120100%10
52

Wonder Room

All Pokémon’s Defense and Special Defense are swapped for 5 turns.

Psychic Status——10

Training and breeding

Training

EV yield
1 HP
Catch rate
190
Base friendship
70
Base experience
58
Growth rate
Fast

Breeding

Egg groups
Ground
Egg cycles
10 (about 2,570 steps)

Data from PokéAPI. Sprites and cries from the PokéAPI archives.

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