About
It uses its hard incisor teeth to crush and eat berries. The tip of a female Nidoran’s horn is a bit more rounded than the tip of a male’s horn.
- Abilities
-
Has a 30% chance of poisoning attacking Pokémon on contact.
-
Increases damage inflicted to 1.25× against Pokémon of the same gender, but decreases damage to 0.75× against the opposite gender.
Hustle Hidden ability
Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.
- Height
- 0.4 m 1′04″
- Weight
- 7.0 kg 15.4 lb
- Gender
♂ 0% ♀ 100%
Base stats
| Stat | Base | Distribution | Range at level 100 |
|---|---|---|---|
| HP | 55 | 220–314 | |
| Attack | 47 | 89–212 | |
| Defense | 52 | 98–223 | |
| Sp. Atk | 40 | 76–196 | |
| Sp. Def | 40 | 76–196 | |
| Speed | 41 | 78–199 | |
| Total | 275 | ||
Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.
Type matchups
Multipliers use the current type chart. Abilities that change damage taken can be applied.
Taking hits
- Weak 2×
- GroundPsychic
- Resists ½×
- GrassFightingPoisonBugFairy
Same-type attacks
- Super effective 2×
- GrassFairy
- Not very effective ½×
- PoisonGroundRockGhost
- No effect
- Steel
Evolution
- Level 16#0030 Nidorina Poison

- Use Moon Stone
Moves
Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.
| Lv. | Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Lowers the target’s Attack by one stage. | Normal | Status | — | 100% | 40 |
| 1 | Poison Sting STAB Has a chance to poison the target. | Poison | Physical | 15 | 100% | 35 |
| 5 | Inflicts regular damage with no additional effect. | Normal | Physical | 40 | 100% | 35 |
| 10 | Lowers the target’s Defense by one stage. | Normal | Status | — | 100% | 30 |
| 15 | Hits 2-5 times in one turn. | Normal | Physical | 18 | 80% | 15 |
| 20 | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. | Poison | Status | — | — | 20 |
| 25 | Hits twice in one turn. | Fighting | Physical | 30 | 100% | 30 |
| 30 | Has a chance to make the target flinch. | Dark | Physical | 60 | 100% | 25 |
| 35 | Ally’s next move inflicts half more damage. | Normal | Status | — | — | 20 |
| 40 | Badly poisons the target, inflicting more damage every turn. | Poison | Status | — | 90% | 10 |
| 45 | Raises the target’s Special Attack by one stage and confuses the target. | Dark | Status | — | 100% | 15 |
| 50 | Has a chance to lower the target’s Defense by one stage. | Dark | Physical | 80 | 100% | 15 |
| 55 | Has a chance to lower the target’s Special Defense by one stage. | Ground | Special | 90 | 100% | 10 |
| Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|
| Never misses. | Flying | Physical | 60 | — | 20 |
| Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | Normal | Status | — | 100% | 15 |
| Has a chance to freeze the target. | Ice | Special | 110 | 70% | 5 |
| Inflicts regular damage with no additional effect. | Normal | Physical | 50 | 95% | 30 |
| User digs underground, dodging all attacks, and hits next turn. | Ground | Physical | 80 | 100% | 10 |
| Raises the user’s evasion by one stage. | Normal | Status | — | — | 15 |
| Prevents the user’s HP from lowering below 1 this turn. | Normal | Status | — | — | 10 |
| Power doubles if user is burned, paralyzed, or poisoned. | Normal | Physical | 70 | 100% | 20 |
| Has a chance to freeze the target. | Ice | Special | 90 | 100% | 10 |
| Has a chance to lower the target’s Defense by one stage. | Steel | Physical | 100 | 75% | 15 |
Poison Jab STAB Has a chance to poison the target. | Poison | Physical | 80 | 100% | 20 |
| Prevents any moves from hitting the user this turn. | Normal | Status | — | — | 10 |
| Changes the weather to rain for five turns. | Water | Status | — | — | 5 |
| User sleeps for two turns, completely healing itself. | Psychic | Status | — | — | 5 |
| Has a chance to lower the target’s Defense by one stage. | Fighting | Physical | 40 | 100% | 15 |
| Has an increased chance for a critical hit. | Ghost | Physical | 70 | 100% | 15 |
| Never misses. | Electric | Special | 60 | — | 20 |
| Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | Normal | Status | — | — | 10 |
Sludge Bomb STAB Has a chance to poison the target. | Poison | Special | 90 | 100% | 10 |
| Inflicts regular damage with no additional effect. | Normal | Physical | 80 | 100% | 15 |
| Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | Normal | Status | — | — | 10 |
| Changes the weather to sunny for five turns. | Fire | Status | — | — | 5 |
| Raises the target’s Attack by two stages and confuses the target. | Normal | Status | — | 85% | 15 |
| Takes the target’s item. | Dark | Physical | 60 | 100% | 25 |
| Has a chance to paralyze the target. | Electric | Special | 110 | 70% | 10 |
| Has a chance to paralyze the target. | Electric | Special | 90 | 100% | 15 |
| Badly poisons the target, inflicting more damage every turn. | Poison | Status | — | 90% | 10 |
| Has a chance to confuse the target. | Water | Special | 60 | 100% | 20 |
| Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|
| Hits once for every conscious Pokémon the trainer has. | Dark | Physical | — | 100% | 10 |
| Lowers the target’s Attack by two stages. | Fairy | Status | — | 100% | 20 |
| Inflicts twice the damage the user received from the last physical hit it took. | Fighting | Physical | — | 100% | 20 |
| Disables the target’s last used move for 1-8 turns. | Normal | Status | — | 100% | 20 |
| Increases the user’s chance to score a critical hit. | Normal | Status | — | — | 30 |
Poison Fang STAB Has a chance to badly poison the target. | Poison | Physical | 50 | 100% | 15 |
Poison Tail STAB Has an increased chance for a critical hit and a chance to poison the target. | Poison | Physical | 50 | 100% | 25 |
| Raises the user’s Defense by one stage. User charges for one turn before attacking. | Normal | Physical | 130 | 100% | 10 |
| Confuses the target. | Normal | Status | — | 55% | 20 |
| User receives 1/4 the damage it inflicts in recoil. | Normal | Physical | 90 | 85% | 20 |
| Lowers the target’s Attack, Special Attack, and Speed by one stage if it is poisoned. | Poison | Status | — | 100% | 20 |
Training and breeding
Training
- EV yield
- 1 HP
- Catch rate
- 235
- Base friendship
- 70
- Base experience
- 55
- Growth rate
- Medium Slow
Breeding
- Egg groups
- Monster, Ground
- Egg cycles
- 20 (about 5,140 steps)