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#0871

Pincurchin

Sea Urchin Pokémon

Pincurchin

About

It stores electricity in each spine. Even if one gets broken off, it still continues to emit electricity for at least three hours.
Shield 1 of 2
Abilities

Lightning Rod

Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.

Electric Surge Hidden ability

When this Pokémon enters battle, it changes the terrain to Electric Terrain.

Height
0.3 m 1′00″
Weight
1.0 kg 2.2 lb
Gender

♂ 50% ♀ 50%

Base stats

Range at
StatBaseDistributionRange at level 100
HP48
206–300
Attack101
186–331
Defense95
175–317
Sp. Atk91
168–309
Sp. Def85
157–295
Speed15
31–141
Total435

Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.

Type matchups

Multipliers use the current type chart. Abilities that change damage taken can be applied.

Taking hits

Weak 2×
Ground
Resists ½×
ElectricFlyingSteel

Same-type attacks

Super effective 2×
WaterFlying
Not very effective ½×
ElectricGrassDragon
No effect
Ground

Evolution

Pincurchin does not evolve.

Moves

Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.

Lv.MoveTypeCategoryPowerAcc.PP
1

Peck

Inflicts regular damage with no additional effect.

Flying Physical35100%35
1

Thunder Shock STAB

Has a chance to paralyze the target.

Electric Special40100%30
5

Water Gun

Inflicts regular damage with no additional effect.

Water Special40100%25
10

Charge

Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.

Electric Status——20
15

Fury Attack

Hits 2-5 times in one turn.

Normal Physical1585%20
20

Spark STAB

Has a chance to paralyze the target.

Electric Physical65100%20
25

Bubble Beam

Has a chance to lower the target’s Speed by one stage.

Water Special65100%20
30

Recover

Heals the user by half its max HP.

Normal Status——5
35

Curse

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Ghost Status——10
40

Electric Terrain

For five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power.

Electric Status——10
45

Poison Jab

Has a chance to poison the target.

Poison Physical80100%20
50

Zing Zap STAB

Has a chance to make the target flinch.

Electric Physical80100%10
55

Acupressure

Raises one of a friendly Pokémon’s stats at random by two stages.

Normal Status——30
60

Discharge STAB

Has a chance to paralyze the target.

Electric Special80100%15

Training and breeding

Training

EV yield
2 Attack
Catch rate
75
Base friendship
50
Base experience
152
Growth rate
Medium

Breeding

Egg groups
Water1, Indeterminate
Egg cycles
20 (about 5,140 steps)

Data from PokéAPI. Sprites and cries from the PokéAPI archives.

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