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#0302

Mega Sableye

Darkness Pokémon

Mega Sableye

About

Materials from gems it has eaten float to the surface of its body and can form an infinite number of patterns among individuals.
Ultra Moon 1 of 12
Abilities

Magic Bounce

Reflects most non-damaging moves back at their user.

Height
0.5 m 1′08″
Weight
161.0 kg 354.9 lb
Gender

♂ 50% ♀ 50%

Base stats

Range at
StatBaseDistributionRange at level 100
HP50
210–304
Attack85
157–295
Defense125
229–383
Sp. Atk85
157–295
Sp. Def115
211–361
Speed20
40–152
Total480

Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.

Type matchups

Multipliers use the current type chart. Abilities that change damage taken can be applied.

Taking hits

Weak 2×
Fairy
Resists ½×
Poison
Immune
NormalFightingPsychic

Same-type attacks

Super effective 2×
PsychicGhost
Not very effective ½×
Dark

Evolution

Sableye does not evolve.

Forms

Alternate forms have their own types, stats and abilities.

Moves

Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.

Lv.MoveTypeCategoryPowerAcc.PP
1

Leer

Lowers the target’s Defense by one stage.

Normal Status—100%30
1

Scratch

Inflicts regular damage with no additional effect.

Normal Physical40100%35
4

Foresight

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.

Normal Status——40
6

Night Shade STAB

Inflicts damage equal to the user’s level.

Ghost Special—100%15
9

Astonish STAB

Has a chance to make the target flinch.

Ghost Physical30100%15
11

Fury Swipes

Hits 2-5 times in one turn.

Normal Physical1880%15
14

Detect

Prevents any moves from hitting the user this turn.

Fighting Status——5
16

Shadow Sneak STAB

Inflicts regular damage with no additional effect.

Ghost Physical40100%30
19

Feint Attack STAB

Never misses.

Dark Physical60—20
21

Fake Out

Can only be used as the first move after the user enters battle. Causes the target to flinch.

Normal Physical40100%10
24

Punishment STAB

Power increases against targets with more raised stats, up to a maximum of 200.

Dark Physical—100%5
26

Knock Off STAB

Target drops its held item.

Dark Physical65100%20
29

Shadow Claw STAB

Has an increased chance for a critical hit.

Ghost Physical70100%15
31

Confuse Ray

Confuses the target.

Ghost Status—100%10
34

Zen Headbutt

Has a chance to make the target flinch.

Psychic Physical8090%15
36

Power Gem

Inflicts regular damage with no additional effect.

Rock Special80100%20
39

Shadow Ball STAB

Has a chance to lower the target’s Special Defense by one stage.

Ghost Special80100%15
41

Foul Play STAB

Calculates damage with the target’s attacking stat.

Dark Physical95100%15
44

Quash

Makes the target act last this turn.

Dark Status—100%15
46

Mean Look

Prevents the target from leaving battle.

Normal Status——5

Training and breeding

Training

EV yield
1 Attack, 1 Defense
Catch rate
45
Base friendship
35
Base experience
168
Growth rate
Medium Slow

Breeding

Egg groups
Humanshape
Egg cycles
25 (about 6,425 steps)

Data from PokéAPI. Sprites and cries from the PokéAPI archives.

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