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#0373

Mega Salamence

Dragon Pokémon

Mega Salamence

About

While basking in the joy of flight generally keeps this Pokémon in high spirits, Salamence turns into an uncontrollable menace if something angers it.
Shield 1 of 14
Abilities

Aerilate

Turns the bearer's Normal moves into Flying moves and strengthens them to 1.3× their power.

Height
1.8 m 5′11″
Weight
112.6 kg 248.2 lb
Gender

♂ 50% ♀ 50%

Base stats

Range at
StatBaseDistributionRange at level 100
HP95
300–394
Attack145
265–427
Defense130
238–394
Sp. Atk120
220–372
Sp. Def90
166–306
Speed120
220–372
Total700

Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.

Type matchups

Multipliers use the current type chart. Abilities that change damage taken can be applied.

Taking hits

Weak 4×
Ice
Weak 2×
RockDragonFairy
Resists ½×
FireWaterFightingBug
Resists ¼×
Grass
Immune
Ground

Same-type attacks

Super effective 2×
GrassFightingBugDragon
Not very effective ½×
Steel

Evolution

Forms

Alternate forms have their own types, stats and abilities.

Moves

Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.

Lv.MoveTypeCategoryPowerAcc.PP
Evo.

Fly STAB

User flies high into the air, dodging all attacks, and hits next turn.

Flying Physical9095%15
1

Bite

Has a chance to make the target flinch.

Dark Physical60100%25
1

Dragon Tail STAB

Ends wild battles. Forces trainers to switch Pokémon.

Dragon Physical6090%10
1

Ember

Has a chance to burn the target.

Fire Special40100%25
1

Fire Fang

Has a chance to burn the target and a chance to make the target flinch.

Fire Physical6595%15
1

Fly STAB

User flies high into the air, dodging all attacks, and hits next turn.

Flying Physical9095%15
1

Leer

Lowers the target’s Defense by one stage.

Normal Status—100%30
1

Protect

Prevents any moves from hitting the user this turn.

Normal Status——10
1

Rage

If the user is hit after using this move, its Attack rises by one stage.

Normal Physical20100%20
1

Thunder Fang

Has a chance to paralyze the target and a chance to make the target flinch.

Electric Physical6595%15
4

Ember

Has a chance to burn the target.

Fire Special40100%25
7

Leer

Lowers the target’s Defense by one stage.

Normal Status—100%30
10

Bite

Has a chance to make the target flinch.

Dark Physical60100%25
13

Dragon Breath STAB

Has a chance to paralyze the target.

Dragon Special60100%20
17

Headbutt

Has a chance to make the target flinch.

Normal Physical70100%15
21

Focus Energy

Increases the user’s chance to score a critical hit.

Normal Status——30
25

Crunch

Has a chance to lower the target’s Defense by one stage.

Dark Physical80100%15
29

Dragon Claw STAB

Inflicts regular damage with no additional effect.

Dragon Physical80100%15
35

Zen Headbutt

Has a chance to make the target flinch.

Psychic Physical8090%15
42

Scary Face

Lowers the target’s Speed by two stages.

Normal Status—100%10
49

Flamethrower

Has a chance to burn the target.

Fire Special90100%15
63

Double-Edge

User receives 1/3 the damage inflicted in recoil.

Normal Physical120100%15

Training and breeding

Training

EV yield
3 Attack
Catch rate
45
Base friendship
35
Base experience
315
Growth rate
Slow
Wild held items
Dragon Fang

Breeding

Egg groups
Dragon
Egg cycles
40 (about 10,280 steps)

Data from PokéAPI. Sprites and cries from the PokéAPI archives.

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