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About

It slightly resembles a Magneton that lived for 10,000 years and was featured in an article in a paranormal magazine.
Violet 1 of 2
Abilities

Protosynthesis

Raises highest stat in harsh sunlight, or if holding Booster Energy.

Height
2.3 m 7′07″
Weight
60.0 kg 132.3 lb
Gender

Genderless

Base stats

Range at
StatBaseDistributionRange at level 100
HP85
280–374
Attack81
150–287
Defense97
179–322
Sp. Atk121
222–375
Sp. Def85
157–295
Speed101
186–331
Total570

Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.

Type matchups

Multipliers use the current type chart. Abilities that change damage taken can be applied.

Taking hits

Weak 2×
WaterGrassIceGround
Resists ½×
PoisonFlyingRockSteel
Immune
Electric

Same-type attacks

Super effective 2×
FireWaterElectricPoisonFlyingRockSteel
Not very effective ½×
Grass

Evolution

Sandy Shocks does not evolve.

Moves

Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.

Lv.MoveTypeCategoryPowerAcc.PP
1

Electric Terrain

For five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power.

Electric Status——10
1

Supersonic

Confuses the target.

Normal Status—55%20
1

Thunder Shock STAB

Has a chance to paralyze the target.

Electric Special40100%30
1

Thunder Wave

Paralyzes the target.

Electric Status—90%20
7

Spark STAB

Has a chance to paralyze the target.

Electric Physical65100%20
14

Bulldoze STAB

Has a chance to lower the target’s Speed by one stage.

Ground Physical60100%20
21

Charge Beam STAB

Has a chance to raise the user’s Special Attack by one stage.

Electric Special5090%10
28

Tri Attack

Has a chance to burn, freeze, or paralyze the target.

Normal Special80100%10
35

Screech

Lowers the target’s Defense by two stages.

Normal Status—85%40
42

Heavy Slam

Power is higher when the user weighs more than the target, up to a maximum of 120.

Steel Physical—100%10
49

Metal Sound

Lowers the target’s Special Defense by two stages.

Steel Status—85%40
56

Discharge STAB

Has a chance to paralyze the target.

Electric Special80100%15
63

Earth Power STAB

Has a chance to lower the target’s Special Defense by one stage.

Ground Special90100%10
70

Mirror Coat

Inflicts twice the damage the user received from the last special hit it took.

Psychic Special—100%20
77

Gravity

Disables moves and immunities that involve flying or levitating for five turns.

Psychic Status——5
84

Zap Cannon STAB

Has a chance to paralyze the target.

Electric Special12050%5
91

Magnetic Flux

Raises the Defense and Special Defense of all friendly Pokémon with Plus or Minus by one stage.

Electric Status——20

Training and breeding

Training

EV yield
3 Sp. Atk
Catch rate
30
Base friendship
0
Base experience
285
Growth rate
Slow

Breeding

Egg groups
No Eggs
Egg cycles
50 (about 12,850 steps)

Data from PokéAPI. Sprites and cries from the PokéAPI archives.

Pokémon and its names are trademarks of Nintendo, Game Freak and Creatures. Dexa is a fan project.