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#0952

Mega Scovillain

Spicy Pepper Pokémon

Mega Scovillain

About

The green head has turned vicious due to the spicy chemicals stimulating its brain. Once it goes on a rampage, there is no stopping it.
Violet 1 of 2
Abilities

Spicy Spray

When the Pokémon takes damage from a move, it burns the attacker.

Height
1.2 m 3′11″
Weight
22.0 kg 48.5 lb
Gender

♂ 50% ♀ 50%

Base stats

Range at
StatBaseDistributionRange at level 100
HP65
240–334
Attack138
252–412
Defense85
157–295
Sp. Atk138
252–412
Sp. Def85
157–295
Speed75
139–273
Total586

Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.

Type matchups

Multipliers use the current type chart. Abilities that change damage taken can be applied.

Taking hits

Weak 2×
PoisonFlyingRock
Resists ½×
ElectricSteelFairy
Resists ¼×
Grass

Same-type attacks

Super effective 2×
WaterGrassIceGroundBugRockSteel
Not very effective ½×
FireDragon

Evolution

Forms

Alternate forms have their own types, stats and abilities.

Moves

Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.

MoveTypeCategoryPowerAcc.PP

Bite

Has a chance to make the target flinch.

Dark Physical60100%25

Bullet Seed STAB

Hits 2-5 times in one turn.

Grass Physical25100%30

Burning Jealousy STAB

Burns the target if it had a state stage raise this turn.

Fire Special70100%5

Crunch

Has a chance to lower the target’s Defense by one stage.

Dark Physical80100%15

Double Hit

Hits twice in one turn.

Normal Physical3590%10

Endeavor

Lowers the target’s HP to equal the user’s.

Normal Physical—100%5

Endure

Prevents the user’s HP from lowering below 1 this turn.

Normal Status——10

Energy Ball STAB

Has a chance to lower the target’s Special Defense by one stage.

Grass Special90100%10

Facade

Power doubles if user is burned, paralyzed, or poisoned.

Normal Physical70100%20

Fire Blast STAB

Has a chance to burn the target.

Fire Special11085%5

Fire Fang STAB

Has a chance to burn the target and a chance to make the target flinch.

Fire Physical6595%15

Fire Spin STAB

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Fire Special3585%15

Flamethrower STAB

Has a chance to burn the target.

Fire Special90100%15

Flare Blitz STAB

User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.

Fire Physical120100%15

Giga Drain STAB

Drains half the damage inflicted to heal the user.

Grass Special75100%10

Giga Impact

User foregoes its next turn to recharge.

Normal Physical15090%5

Grass Knot STAB

Inflicts more damage to heavier targets, with a maximum of 120 power.

Grass Special—100%20

Grassy Glide STAB

If Grassy Terrain is active and the user is grounded, this move has has its priority increased by 1.

Grass Physical55100%20

Grassy Terrain

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

Grass Status——10

Growth

Raises the user’s Attack and Special Attack by one stage.

Normal Status——20

Helping Hand

Ally’s next move inflicts half more damage.

Normal Status——20

Hyper Beam

User foregoes its next turn to recharge.

Normal Special15090%5

Ingrain

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Grass Status——20

Lash Out

Power doubles if the user had a stat stage lowered this turn.

Dark Physical75100%5

Leaf Storm STAB

Lowers the user’s Special Attack by two stages after inflicting damage.

Grass Special13090%5

Leech Seed

Seeds the target, stealing HP from it every turn.

Grass Status—90%10

Overheat STAB

Lowers the user’s Special Attack by two stages after inflicting damage.

Fire Special13090%5

Protect

Prevents any moves from hitting the user this turn.

Normal Status——10

Rage Powder

Redirects the target’s single-target effects to the user for this turn.

Bug Status——20

Rest

User sleeps for two turns, completely healing itself.

Psychic Status——5

Sandstorm

Changes the weather to a sandstorm for five turns.

Rock Status——10

Scary Face

Lowers the target’s Speed by two stages.

Normal Status—100%10

Seed Bomb STAB

Inflicts regular damage with no additional effect.

Grass Physical80100%15

Sleep Talk

Randomly uses one of the user’s other three moves. Only works if the user is sleeping.

Normal Status——10

Solar Beam STAB

Requires a turn to charge before attacking.

Grass Special120100%10

Spicy Extract

The user emits an incredibly spicy extract, sharply boosting the target's Attack stat and harshly lowering the target's Defense stat.

Grass Status0—15

Stomping Tantrum

Has double power if the user’s last move failed.

Ground Physical75100%10

Substitute

Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Normal Status——10

Sunny Day

Changes the weather to sunny for five turns.

Fire Status——5

Super Fang

Inflicts damage equal to half the target’s HP.

Normal Physical—90%10

Swagger

Raises the target’s Attack by two stages and confuses the target.

Normal Status—85%15

Temper Flare STAB

Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.

Fire Physical75100%10

Thief

Takes the target’s item.

Dark Physical60100%25

Thunder Fang

Has a chance to paralyze the target and a chance to make the target flinch.

Electric Physical6595%15

Trailblaze STAB

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.

Grass Physical50100%20

Will-O-Wisp

Burns the target.

Fire Status—85%15

Worry Seed

Changes the target’s ability to Insomnia.

Grass Status—100%10

Zen Headbutt

Has a chance to make the target flinch.

Psychic Physical8090%15

Training and breeding

Training

EV yield
None
Catch rate
75
Base friendship
50
Base experience
Unknown
Growth rate
Medium

Breeding

Egg groups
Plant
Egg cycles
20 (about 5,140 steps)

Data from PokéAPI. Sprites and cries from the PokéAPI archives.

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