About
If Shroomish senses danger, it shakes its body and scatters spores from the top of its head. This Pokémon’s spores are so toxic, they make trees and weeds wilt.
- Abilities
-
Has a 30% chance of inflcting either paralysis, poison, or sleep on attacking Pokémon on contact.
-
Heals for 1/8 max HP after each turn when poisoned in place of damage.
Quick Feet Hidden ability
Increases Speed to 1.5× with a major status ailment.
- Height
- 0.4 m 1′04″
- Weight
- 4.5 kg 9.9 lb
- Gender
♂ 50% ♀ 50%
Base stats
| Stat | Base | Distribution | Range at level 100 |
|---|---|---|---|
| HP | 60 | 230–324 | |
| Attack | 40 | 76–196 | |
| Defense | 60 | 112–240 | |
| Sp. Atk | 40 | 76–196 | |
| Sp. Def | 60 | 112–240 | |
| Speed | 35 | 67–185 | |
| Total | 295 | ||
Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.
Type matchups
Multipliers use the current type chart. Abilities that change damage taken can be applied.
Taking hits
- Weak 2×
- FireIcePoisonFlyingBug
- Resists ½×
- WaterElectricGrassGround
Same-type attacks
- Super effective 2×
- WaterGroundRock
- Not very effective ½×
- FireGrassPoisonFlyingBugDragonSteel
Evolution
Moves
Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.
| Lv. | Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Absorb STAB Drains half the damage inflicted to heal the user. | Grass | Special | 20 | 100% | 25 |
| 1 | Inflicts regular damage with no additional effect. | Normal | Physical | 40 | 100% | 35 |
| 5 | Paralyzes the target. | Grass | Status | — | 75% | 30 |
| 8 | Seeds the target, stealing HP from it every turn. | Grass | Status | — | 90% | 10 |
| 12 | Mega Drain STAB Drains half the damage inflicted to heal the user. | Grass | Special | 40 | 100% | 15 |
| 15 | Has a chance to make the target flinch. | Normal | Physical | 70 | 100% | 15 |
| 19 | Poisons the target. | Poison | Status | — | 75% | 35 |
| 26 | Giga Drain STAB Drains half the damage inflicted to heal the user. | Grass | Special | 75 | 100% | 10 |
| 29 | Raises the user’s Attack and Special Attack by one stage. | Normal | Status | — | — | 20 |
| 33 | Badly poisons the target, inflicting more damage every turn. | Poison | Status | — | 90% | 10 |
| 36 | Seed Bomb STAB Inflicts regular damage with no additional effect. | Grass | Physical | 80 | 100% | 15 |
| 40 | Puts the target to sleep. | Grass | Status | — | 100% | 15 |
| Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|
| Has a chance to paralyze the target. | Normal | Physical | 85 | 100% | 15 |
Bullet Seed STAB Hits 2-5 times in one turn. | Grass | Physical | 25 | 100% | 30 |
| Lowers the target’s Attack by two stages. | Fairy | Status | — | 100% | 20 |
| Drains half the damage inflicted to heal the user. | Fighting | Physical | 75 | 100% | 10 |
| Prevents the user’s HP from lowering below 1 this turn. | Normal | Status | — | — | 10 |
Energy Ball STAB Has a chance to lower the target’s Special Defense by one stage. | Grass | Special | 90 | 100% | 10 |
| Power doubles if user is burned, paralyzed, or poisoned. | Normal | Physical | 70 | 100% | 20 |
| Lowers the target’s Special Defense by two stages. | Dark | Status | — | 100% | 20 |
| Cannot lower the target’s HP below 1. | Normal | Physical | 40 | 100% | 40 |
Giga Drain STAB Drains half the damage inflicted to heal the user. | Grass | Special | 75 | 100% | 10 |
Grass Knot STAB Inflicts more damage to heavier targets, with a maximum of 120 power. | Grass | Special | — | 100% | 20 |
| For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. | Grass | Status | — | — | 10 |
| Has a chance to poison the target. | Poison | Physical | 120 | 80% | 5 |
| Ally’s next move inflicts half more damage. | Normal | Status | — | — | 20 |
Magical Leaf STAB Never misses. | Grass | Special | 60 | — | 20 |
| The user attacks by pouncing on the target. This also lowers the target's Speed stat. | Bug | Physical | 50 | 100% | 20 |
| Prevents any moves from hitting the user this turn. | Normal | Status | — | — | 10 |
| Changes the weather to rain for five turns. | Water | Status | — | — | 5 |
| User sleeps for two turns, completely healing itself. | Psychic | Status | — | — | 5 |
Seed Bomb STAB Inflicts regular damage with no additional effect. | Grass | Physical | 80 | 100% | 15 |
| Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | Normal | Status | — | — | 10 |
| Has a chance to poison the target. | Poison | Special | 90 | 100% | 10 |
Solar Beam STAB Requires a turn to charge before attacking. | Grass | Special | 120 | 100% | 10 |
| Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | Normal | Status | — | — | 10 |
| Changes the weather to sunny for five turns. | Fire | Status | — | — | 5 |
| Never misses. | Normal | Special | 60 | — | 20 |
| User receives 1/4 the damage it inflicts in recoil. | Normal | Physical | 90 | 85% | 20 |
| If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | Normal | Special | 80 | 100% | 10 |
| Badly poisons the target, inflicting more damage every turn. | Poison | Status | — | 90% | 10 |
| Inflicts double damage if the target is Poisoned. | Poison | Special | 65 | 100% | 10 |
| Has a chance to make the target flinch. | Psychic | Physical | 80 | 90% | 15 |
| Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|
| Lowers the target’s Attack by two stages. | Fairy | Status | — | 100% | 20 |
| Lowers the target’s Special Defense by two stages. | Dark | Status | — | 100% | 20 |
| Ally’s next move inflicts half more damage. | Normal | Status | — | — | 20 |
| Changes the target’s ability to Insomnia. | Grass | Status | — | 100% | 10 |
Training and breeding
Training
- EV yield
- 1 HP
- Catch rate
- 255
- Base friendship
- 70
- Base experience
- 59
- Growth rate
- Fast Then Very Slow
- Wild held items
- Tiny Mushroom, Big Mushroom, Kebia Berry
Breeding
- Egg groups
- Fairy, Plant
- Egg cycles
- 15 (about 3,855 steps)