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#0442

Spiritomb

Forbidden Pokémon

Spiritomb

About

It lays curses by thinking wicked thoughts. Writings tell that this Pokémon was born out of the assembly of five score and eight malevolent spirits.
Legends: Arceus 1 of 7
Abilities

Pressure

Increases the PP cost of moves targetting the Pokémon by one.

Infiltrator Hidden ability

Bypasses Light Screen, Reflect, and Safeguard.

Height
1.0 m 3′03″
Weight
108.0 kg 238.1 lb
Gender

♂ 50% ♀ 50%

Base stats

Range at
StatBaseDistributionRange at level 100
HP50
210–304
Attack92
170–311
Defense108
198–346
Sp. Atk92
170–311
Sp. Def108
198–346
Speed35
67–185
Total485

Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.

Type matchups

Multipliers use the current type chart. Abilities that change damage taken can be applied.

Taking hits

Weak 2×
Fairy
Resists ½×
Poison
Immune
NormalFightingPsychic

Same-type attacks

Super effective 2×
PsychicGhost
Not very effective ½×
Dark

Evolution

Spiritomb does not evolve.

Moves

Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.

Lv.MoveTypeCategoryPowerAcc.PP
1

Confuse Ray

Confuses the target.

Ghost Status—100%10
1

Night Shade STAB

Inflicts damage equal to the user’s level.

Ghost Special—100%15
5

Shadow Sneak STAB

Inflicts regular damage with no additional effect.

Ghost Physical40100%30
10

Spite

Lowers the PP of the target’s last used move by 4.

Ghost Status—100%10
15

Payback STAB

Power is doubled if the target has already moved this turn.

Dark Physical50100%10
20

Nasty Plot

Raises the user’s Special Attack by two stages.

Dark Status——20
25

Hex STAB

Has double power if the target has a major status ailment.

Ghost Special65100%10
30

Memento

Lowers the target’s Attack and Special Attack by two stages. User faints.

Dark Status—100%10
35

Sucker Punch STAB

Only works if the target is about to use a damaging move.

Dark Physical70100%5
40

Curse

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Ghost Status——10
45

Shadow Ball STAB

Has a chance to lower the target’s Special Defense by one stage.

Ghost Special80100%15
50

Dark Pulse STAB

Has a chance to make the target flinch.

Dark Special80100%15
55

Hypnosis

Puts the target to sleep.

Psychic Status—60%20
60

Dream Eater

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

Psychic Special100100%15

Training and breeding

Training

EV yield
1 Defense, 1 Sp. Def
Catch rate
100
Base friendship
70
Base experience
170
Growth rate
Medium

Breeding

Egg groups
Indeterminate
Egg cycles
30 (about 7,710 steps)

Data from PokéAPI. Sprites and cries from the PokéAPI archives.

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