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#0938

Tadbulb

EleTadpole Pokémon

Tadbulb

About

It floats using the electricity stored in its body. When thunderclouds are around, Tadbulb will float higher off the ground.
Violet 1 of 2
Abilities

Own Tempo

Prevents confusion.

Static

Has a 30% chance of paralyzing attacking Pokémon on contact.

Damp Hidden ability

Prevents Self-Destruct, Explosion, and Aftermath from working while the Pokémon is in battle.

Height
0.3 m 1′00″
Weight
0.4 kg 0.9 lb
Gender

♂ 50% ♀ 50%

Base stats

Range at
StatBaseDistributionRange at level 100
HP61
232–326
Attack31
60–177
Defense41
78–199
Sp. Atk59
110–238
Sp. Def35
67–185
Speed45
85–207
Total272

Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.

Type matchups

Multipliers use the current type chart. Abilities that change damage taken can be applied.

Taking hits

Weak 2×
Ground
Resists ½×
ElectricFlyingSteel

Same-type attacks

Super effective 2×
WaterFlying
Not very effective ½×
ElectricGrassDragon
No effect
Ground

Evolution

Moves

Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.

Lv.MoveTypeCategoryPowerAcc.PP
1

Mud-Slap

Has a chance to lower the target’s accuracy by one stage.

Ground Special20100%10
1

Tackle

Inflicts regular damage with no additional effect.

Normal Physical40100%35
7

Thunder Shock STAB

Has a chance to paralyze the target.

Electric Special40100%30
11

Water Gun

Inflicts regular damage with no additional effect.

Water Special40100%25
17

Charge

Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.

Electric Status——20
21

Spark STAB

Has a chance to paralyze the target.

Electric Physical65100%20
24

Mud Shot

Has a chance to lower the target’s Speed by one stage.

Ground Special5595%15
25

Flail

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Normal Physical—100%15
32

Discharge STAB

Has a chance to paralyze the target.

Electric Special80100%15
36

Weather Ball

If there be weather, this move has doubled power and the weather’s type.

Normal Special50100%10
40

Electric Terrain

For five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power.

Electric Status——10
45

Sucker Punch

Only works if the target is about to use a damaging move.

Dark Physical70100%5
50

Zap Cannon STAB

Has a chance to paralyze the target.

Electric Special12050%5

Training and breeding

Training

EV yield
1 HP
Catch rate
190
Base friendship
50
Base experience
54
Growth rate
Medium

Breeding

Egg groups
Water1
Egg cycles
20 (about 5,140 steps)

Data from PokéAPI. Sprites and cries from the PokéAPI archives.

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