About
The powdery scales on its wings are hard to remove from skin. They also contain poison that leaks out on contact.
- Abilities
-
Protects against incoming moves' extra effects.
-
Doubles damage inflicted with not-very-effective moves.
Wonder Skin Hidden ability
Lowers incoming non-damaging moves' base accuracy to exactly 50%.
- Height
- 1.5 m 4′11″
- Weight
- 12.5 kg 27.6 lb
- Gender
♂ 50% ♀ 50%
Base stats
| Stat | Base | Distribution | Range at level 100 |
|---|---|---|---|
| HP | 70 | 250–344 | |
| Attack | 65 | 121–251 | |
| Defense | 60 | 112–240 | |
| Sp. Atk | 90 | 166–306 | |
| Sp. Def | 75 | 139–273 | |
| Speed | 90 | 166–306 | |
| Total | 450 | ||
Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.
Type matchups
Multipliers use the current type chart. Abilities that change damage taken can be applied.
Taking hits
- Weak 2×
- FireFlyingPsychicRock
- Resists ½×
- PoisonBugFairy
- Resists ¼×
- GrassFighting
Same-type attacks
- Super effective 2×
- GrassPsychicDarkFairy
- Not very effective ½×
- PoisonGhostSteel
Evolution
Moves
Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.
| Lv. | Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Evo. | Has a chance to make the target flinch. | Flying | Special | 75 | 95% | 15 |
| 1 | Disables the target’s last used move for 1-8 turns. | Normal | Status | — | 100% | 20 |
| 1 | Raises the user’s Special Attack, Special Defense, and Speed by one stage each. | Bug | Status | — | — | 20 |
| 1 | Confuses the target. | Normal | Status | — | 55% | 20 |
| 1 | Inflicts regular damage with no additional effect. | Normal | Physical | 40 | 100% | 35 |
| 11 | Has a chance to confuse the target. | Psychic | Special | 50 | 100% | 25 |
| 13 | Poisons the target. | Poison | Status | — | 75% | 35 |
| 17 | Has a chance to confuse the target. | Psychic | Special | 65 | 100% | 20 |
| 23 | Paralyzes the target. | Grass | Status | — | 75% | 30 |
| 25 | Bug Buzz STAB Has a chance to lower the target’s Special Defense by one stage. | Bug | Special | 90 | 100% | 10 |
| 29 | Puts the target to sleep. | Grass | Status | — | 75% | 15 |
| 37 | Leech Life STAB Drains half the damage inflicted to heal the user. | Bug | Physical | 80 | 100% | 10 |
| 41 | Has a chance to make the target flinch. | Psychic | Physical | 80 | 90% | 15 |
| 47 | Poison Fang STAB Has a chance to badly poison the target. | Poison | Physical | 50 | 100% | 15 |
| 55 | Has a chance to lower the target’s Special Defense by one stage. | Psychic | Special | 90 | 100% | 10 |
| Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|
Acid Spray STAB Lowers the target’s Special Defense by two stages. | Poison | Special | 40 | 100% | 20 |
| Has double power if the user has no held item. | Flying | Physical | 55 | 100% | 15 |
| Raises the user’s Speed by two stages. | Psychic | Status | — | — | 30 |
| Has an increased chance for a critical hit. | Flying | Special | 60 | 95% | 25 |
| Has a chance to make the target flinch. | Flying | Special | 75 | 95% | 15 |
| Allows the trainer to switch out the user and pass effects along to its replacement. | Normal | Status | — | — | 40 |
Bug Bite STAB If target has a berry, inflicts double damage and uses the berry. | Bug | Physical | 60 | 100% | 20 |
Bug Buzz STAB Has a chance to lower the target’s Special Defense by one stage. | Bug | Special | 90 | 100% | 10 |
| Confuses the target. | Ghost | Status | — | 100% | 10 |
| User receives 1/3 the damage inflicted in recoil. | Normal | Physical | 120 | 100% | 15 |
| Lowers the target’s HP to equal the user’s. | Normal | Physical | — | 100% | 5 |
| Prevents the user’s HP from lowering below 1 this turn. | Normal | Status | — | — | 10 |
| Has a chance to lower the target’s Special Defense by one stage. | Grass | Special | 90 | 100% | 10 |
| Power doubles if user is burned, paralyzed, or poisoned. | Normal | Physical | 70 | 100% | 20 |
| Drains half the damage inflicted to heal the user. | Grass | Special | 75 | 100% | 10 |
| User foregoes its next turn to recharge. | Normal | Physical | 150 | 90% | 5 |
| User foregoes its next turn to recharge. | Normal | Special | 150 | 90% | 5 |
Leech Life STAB Drains half the damage inflicted to heal the user. | Bug | Physical | 80 | 100% | 10 |
Lunge STAB Lowers the target’s Attack by one stage after inflicting damage. | Bug | Physical | 80 | 100% | 15 |
| Inflicts damage equal to the user’s level. | Ghost | Special | — | 100% | 15 |
Pounce STAB The user attacks by pouncing on the target. This also lowers the target's Speed stat. | Bug | Physical | 50 | 100% | 20 |
| Prevents any moves from hitting the user this turn. | Normal | Status | — | — | 10 |
| Has a chance to confuse the target. | Psychic | Special | 65 | 100% | 20 |
| Has a chance to lower the target’s Special Defense by one stage. | Psychic | Special | 90 | 100% | 10 |
| The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. | Psychic | Special | 75 | 100% | 10 |
| User sleeps for two turns, completely healing itself. | Psychic | Status | — | — | 5 |
| User and target swap abilities. | Psychic | Status | — | — | 10 |
Skitter Smack STAB Lowers the target’s Special Attack by one stage. | Bug | Physical | 70 | 90% | 10 |
| Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | Normal | Status | — | — | 10 |
Sludge Bomb STAB Has a chance to poison the target. | Poison | Special | 90 | 100% | 10 |
Sludge Wave STAB Has a chance to poison the target. | Poison | Special | 95 | 100% | 10 |
| Requires a turn to charge before attacking. | Grass | Special | 120 | 100% | 10 |
Struggle Bug STAB Has a chance to lower the target’s Special Attack by one stage. | Bug | Special | 50 | 100% | 20 |
| Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | Normal | Status | — | — | 10 |
| Changes the weather to sunny for five turns. | Fire | Status | — | — | 5 |
| Never misses. | Normal | Special | 60 | — | 20 |
| User receives 1/4 the damage it inflicts in recoil. | Normal | Physical | 90 | 85% | 20 |
| If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | Normal | Special | 80 | 100% | 10 |
| Takes the target’s item. | Dark | Physical | 60 | 100% | 25 |
| Badly poisons the target, inflicting more damage every turn. | Poison | Status | — | 90% | 10 |
| Scatters poisoned spikes, poisoning opposing Pokémon that switch in. | Poison | Status | — | — | 20 |
U-turn STAB User must switch out after attacking. | Bug | Physical | 70 | 100% | 20 |
Venoshock STAB Inflicts double damage if the target is Poisoned. | Poison | Special | 65 | 100% | 10 |
| Has a chance to make the target flinch. | Psychic | Physical | 80 | 90% | 15 |
Training and breeding
Training
- EV yield
- 1 Sp. Atk, 1 Speed
- Catch rate
- 75
- Base friendship
- 70
- Base experience
- 158
- Growth rate
- Medium
- Wild held items
- Silver Powder, Shed Shell
Breeding
- Egg groups
- Bug
- Egg cycles
- 20 (about 5,140 steps)