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#0893

Zarude

Rogue Monkey Pokémon

Zarude

About

Once the vines on Zarude’s body tear off, they become nutrients in the soil. This helps the plants of the forest grow.
Shield 1 of 2
Abilities

Leaf Guard

Protects against major status ailments during strong sunlight.

Height
1.8 m 5′11″
Weight
70.0 kg 154.3 lb
Gender

Genderless

Base stats

Range at
StatBaseDistributionRange at level 100
HP105
320–414
Attack120
220–372
Defense105
193–339
Sp. Atk70
130–262
Sp. Def95
175–317
Speed105
193–339
Total600

Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.

Type matchups

Multipliers use the current type chart. Abilities that change damage taken can be applied.

Taking hits

Weak 4×
Bug
Weak 2×
FireIceFightingPoisonFlyingFairy
Resists ½×
WaterElectricGrassGroundGhostDark
Immune
Psychic

Same-type attacks

Super effective 2×
WaterGroundPsychicRockGhost

Evolution

Zarude does not evolve.

Forms

Alternate forms have their own types, stats and abilities.

Moves

Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.

Lv.MoveTypeCategoryPowerAcc.PP
1

Bind

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Normal Physical1585%20
1

Scratch

Inflicts regular damage with no additional effect.

Normal Physical40100%35
6

Leer

Lowers the target’s Defense by one stage.

Normal Status—100%30
12

Vine Whip STAB

Inflicts regular damage with no additional effect.

Grass Physical45100%25
18

Growth

Raises the user’s Attack and Special Attack by one stage.

Normal Status——20
24

Fury Swipes

Hits 2-5 times in one turn.

Normal Physical1880%15
30

Scary Face

Lowers the target’s Speed by two stages.

Normal Status—100%10
36

Grass Knot STAB

Inflicts more damage to heavier targets, with a maximum of 120 power.

Grass Special—100%20
42

Bite STAB

Has a chance to make the target flinch.

Dark Physical60100%25
48

U-turn

User must switch out after attacking.

Bug Physical70100%20
54

Swagger

Raises the target’s Attack by two stages and confuses the target.

Normal Status—85%15
60

Energy Ball STAB

Has a chance to lower the target’s Special Defense by one stage.

Grass Special90100%10
66

Synthesis

Heals the user by half its max HP. Affected by weather.

Grass Status——5
72

Hammer Arm

Lowers user’s Speed by one stage.

Fighting Physical10090%10
78

Thrash

Hits every turn for 2-3 turns, then confuses the user.

Normal Physical120100%10
84

Power Whip STAB

Inflicts regular damage with no additional effect.

Grass Physical12085%10
90

Jungle Healing

Each Pokemon on the user's side has its status condition healed and restores 1/4 of its maximum HP, rounded up.

Grass Status——10

Training and breeding

Training

EV yield
3 Attack
Catch rate
3
Base friendship
0
Base experience
300
Growth rate
Slow

Breeding

Egg groups
No Eggs
Egg cycles
120 (about 30,840 steps)

Data from PokéAPI. Sprites and cries from the PokéAPI archives.

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