Search Dexa
Find a Pokémon, type or page
Skip to content

#0807

Zeraora

Thunderclap Pokémon

Zeraora

About

Electricity sparks from the pads on its limbs. Wherever Zeraora runs, lightning flashes and thunder echoes.
Shield 1 of 4
Abilities

Volt Absorb

Absorbs Electric moves, healing for 1/4 max HP.

Height
1.5 m 4′11″
Weight
44.5 kg 98.1 lb
Gender

Genderless

Base stats

Range at
StatBaseDistributionRange at level 100
HP88
286–380
Attack112
206–355
Defense75
139–273
Sp. Atk102
188–333
Sp. Def80
148–284
Speed143
261–423
Total600

Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.

Type matchups

Multipliers use the current type chart. Abilities that change damage taken can be applied.

Taking hits

Weak 2×
Ground
Resists ½×
ElectricFlyingSteel

Same-type attacks

Super effective 2×
WaterFlying
Not very effective ½×
ElectricGrassDragon
No effect
Ground

Evolution

Zeraora does not evolve.

Forms

Alternate forms have their own types, stats and abilities.

Moves

Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.

Lv.MoveTypeCategoryPowerAcc.PP
1

Fake Out

Can only be used as the first move after the user enters battle. Causes the target to flinch.

Normal Physical40100%10
1

Power-Up Punch

Raises the user’s Attack by one stage after inflicting damage.

Fighting Physical40100%20
1

Quick Attack

Inflicts regular damage with no additional effect.

Normal Physical40100%30
1

Scratch

Inflicts regular damage with no additional effect.

Normal Physical40100%35
1

Snarl

Has a chance to lower the target’s Special Attack by one stage.

Dark Special5595%15
1

Spark STAB

Has a chance to paralyze the target.

Electric Physical65100%20
8

Fury Swipes

Hits 2-5 times in one turn.

Normal Physical1880%15
16

Quick Guard

Prevents any priority moves from hitting friendly Pokémon this turn.

Fighting Status——15
24

Slash

Has an increased chance for a critical hit.

Normal Physical70100%20
32

Volt Switch STAB

User must switch out after attacking.

Electric Special70100%20
40

Charge

Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.

Electric Status——20
48

Thunder Punch STAB

Has a chance to paralyze the target.

Electric Physical75100%15
56

Hone Claws

Raises the user’s Attack and accuracy by one stage.

Dark Status——15
64

Discharge STAB

Has a chance to paralyze the target.

Electric Special80100%15
72

Wild Charge STAB

User receives 1/4 the damage it inflicts in recoil.

Electric Physical90100%15
80

Agility

Raises the user’s Speed by two stages.

Psychic Status——30
88

Plasma Fists STAB

After inflicting damage, causes all Normal-type moves to become Electric-type for the remainder of the turn.

Electric Physical100100%15
96

Close Combat

Lowers the user’s Defense and Special Defense by one stage after inflicting damage.

Fighting Physical120100%5

Training and breeding

Training

EV yield
3 Speed
Catch rate
3
Base friendship
0
Base experience
270
Growth rate
Slow

Breeding

Egg groups
No Eggs
Egg cycles
120 (about 30,840 steps)

Data from PokéAPI. Sprites and cries from the PokéAPI archives.

Pokémon and its names are trademarks of Nintendo, Game Freak and Creatures. Dexa is a fan project.