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All moves

Ice Ball

Ice Physical

Inflicts regular damage. User is forced to use this move for five turns. Power doubles every time this move is used in succession to a maximum of 16x, and resets to normal after the lock-in ends. If this move misses or becomes unusable, the lock-in ends. If the user has used Defense Curl since entering the field, this move has double power.

“This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.”

Power
30
Accuracy
90%
PP
20
Priority
0
Target
Selected Pokémon
Introduced
Generation III

Learned by 15 Pokémon

Data from PokéAPI. Sprites and cries from the PokéAPI archives.

Pokémon and its names are trademarks of Nintendo, Game Freak and Creatures. Dexa is a fan project.