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#0712

Bergmite

Ice Chunk Pokémon

Bergmite

About

Lives on mountains blanketed in perennial snow. It freezes water vapor in the air to make the ice helmet that it dons for defense.
Legends: Arceus 1 of 5
Abilities

Own Tempo

Prevents confusion.

Ice Body

Heals for 1/16 max HP after each turn during hail. Protects against hail damage.

Sturdy Hidden ability

Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

Height
1.0 m 3′03″
Weight
99.5 kg 219.4 lb
Gender

♂ 50% ♀ 50%

Base stats

Range at
StatBaseDistributionRange at level 100
HP55
220–314
Attack69
128–260
Defense85
157–295
Sp. Atk32
62–179
Sp. Def35
67–185
Speed28
54–170
Total304

Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.

Type matchups

Multipliers use the current type chart. Abilities that change damage taken can be applied.

Taking hits

Weak 2×
FireFightingRockSteel
Resists ½×
Ice

Same-type attacks

Super effective 2×
GrassGroundFlyingDragon
Not very effective ½×
FireWaterIceSteel

Evolution

Bergmite
#0712 Bergmite Ice

Moves

Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.

Lv.MoveTypeCategoryPowerAcc.PP
1

Harden

Raises the user’s Defense by one stage.

Normal Status——30
1

Rapid Spin

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Normal Physical50100%40
3

Tackle

Inflicts regular damage with no additional effect.

Normal Physical40100%35
6

Powder Snow STAB

Has a chance to freeze the target.

Ice Special40100%25
9

Curse

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Ghost Status——10
12

Icy Wind STAB

Has a chance to lower the target’s Speed by one stage.

Ice Special5595%15
15

Protect

Prevents any moves from hitting the user this turn.

Normal Status——10
18

Avalanche STAB

Inflicts double damage if the user takes damage before attacking this turn.

Ice Physical60100%10
21

Bite

Has a chance to make the target flinch.

Dark Physical60100%25
24

Ice Fang STAB

Has a chance to freeze the target and a chance to make the target flinch.

Ice Physical6595%15
27

Iron Defense

Raises the user’s Defense by two stages.

Steel Status——15
30

Recover

Heals the user by half its max HP.

Normal Status——5
33

Crunch

Has a chance to lower the target’s Defense by one stage.

Dark Physical80100%15
36

Take Down

User receives 1/4 the damage it inflicts in recoil.

Normal Physical9085%20
39

Blizzard STAB

Has a chance to freeze the target.

Ice Special11070%5
42

Double-Edge

User receives 1/3 the damage inflicted in recoil.

Normal Physical120100%15

Training and breeding

Training

EV yield
1 Defense
Catch rate
190
Base friendship
70
Base experience
61
Growth rate
Medium

Breeding

Egg groups
Monster, Mineral
Egg cycles
20 (about 5,140 steps)

Data from PokéAPI. Sprites and cries from the PokéAPI archives.

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