About
Its form changes depending on the weather. The rougher conditions get, the rougher Castform’s disposition!
- Abilities
-
Changes Castform's type and form to match the weather.
- Height
- 0.3 m 1′00″
- Weight
- 0.8 kg 1.8 lb
- Gender
♂ 50% ♀ 50%
Base stats
| Stat | Base | Distribution | Range at level 100 |
|---|---|---|---|
| HP | 70 | 250–344 | |
| Attack | 70 | 130–262 | |
| Defense | 70 | 130–262 | |
| Sp. Atk | 70 | 130–262 | |
| Sp. Def | 70 | 130–262 | |
| Speed | 70 | 130–262 | |
| Total | 420 | ||
Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.
Type matchups
Multipliers use the current type chart. Abilities that change damage taken can be applied.
Taking hits
- Weak 2×
- Fighting
- Immune
- Ghost
Same-type attacks
- Not very effective ½×
- RockSteel
- No effect
- Ghost
Evolution
Castform does not evolve.
Forms
Alternate forms have their own types, stats and abilities.
Moves
Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.
| Lv. | Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Tackle STAB Inflicts regular damage with no additional effect. | Normal | Physical | 40 | 100% | 35 |
| 10 | Has a chance to burn the target. | Fire | Special | 40 | 100% | 25 |
| 10 | Has a chance to freeze the target. | Ice | Special | 40 | 100% | 25 |
| 10 | Inflicts regular damage with no additional effect. | Water | Special | 40 | 100% | 25 |
| 15 | Headbutt STAB Has a chance to make the target flinch. | Normal | Physical | 70 | 100% | 15 |
| 20 | Changes the weather to a hailstorm for five turns. | Ice | Status | — | — | 10 |
| 20 | Changes the weather to rain for five turns. | Water | Status | — | — | 5 |
| 20 | Changes the weather to sunny for five turns. | Fire | Status | — | — | 5 |
| 25 | Weather Ball STAB If there be weather, this move has doubled power and the weather’s type. | Normal | Special | 50 | 100% | 10 |
| 35 | Has a chance to freeze the target. | Ice | Special | 110 | 70% | 5 |
| 35 | Has a chance to burn the target. | Fire | Special | 110 | 85% | 5 |
| 35 | Inflicts regular damage with no additional effect. | Water | Special | 110 | 80% | 5 |
| 45 | Has a chance to confuse the target. | Flying | Special | 110 | 70% | 10 |
| Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|
| Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | Normal | Status | — | 100% | 15 |
| Inflicts double damage if the user takes damage before attacking this turn. | Ice | Physical | 60 | 100% | 10 |
| Has a chance to freeze the target. | Ice | Special | 110 | 70% | 5 |
| Raises the user’s evasion by one stage. | Normal | Status | — | — | 15 |
| Prevents the user’s HP from lowering below 1 this turn. | Normal | Status | — | — | 10 |
| Has a chance to lower the target’s Special Defense by one stage. | Grass | Special | 90 | 100% | 10 |
Facade STAB Power doubles if user is burned, paralyzed, or poisoned. | Normal | Physical | 70 | 100% | 20 |
| Has a chance to burn the target. | Fire | Special | 110 | 85% | 5 |
| Has a chance to burn the target. | Fire | Special | 90 | 100% | 15 |
| Lowers the target’s accuracy by one stage. | Normal | Status | — | 100% | 20 |
| Changes the weather to a hailstorm for five turns. | Ice | Status | — | — | 10 |
| Has a chance to freeze the target. | Ice | Special | 90 | 100% | 10 |
| Prevents any moves from hitting the user this turn. | Normal | Status | — | — | 10 |
| Discards the user’s stat changes and copies the target’s. | Normal | Status | — | — | 10 |
| Changes the weather to rain for five turns. | Water | Status | — | — | 5 |
| User sleeps for two turns, completely healing itself. | Psychic | Status | — | — | 5 |
| Changes the weather to a sandstorm for five turns. | Rock | Status | — | — | 10 |
| Has a chance to burn the target. | Water | Special | 80 | 100% | 15 |
| Has a chance to lower the target’s Special Defense by one stage. | Ghost | Special | 80 | 100% | 15 |
| Never misses. | Electric | Special | 60 | — | 20 |
| Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | Normal | Status | — | — | 10 |
| Requires a turn to charge before attacking. | Grass | Special | 120 | 100% | 10 |
| Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | Normal | Status | — | — | 10 |
| Changes the weather to sunny for five turns. | Fire | Status | — | — | 5 |
| Raises the target’s Attack by two stages and confuses the target. | Normal | Status | — | 85% | 15 |
| Takes the target’s item. | Dark | Physical | 60 | 100% | 25 |
| Has a chance to paralyze the target. | Electric | Special | 110 | 70% | 10 |
| Paralyzes the target. | Electric | Status | — | 90% | 20 |
| Has a chance to paralyze the target. | Electric | Special | 90 | 100% | 15 |
| Has a chance to confuse the target. | Water | Special | 60 | 100% | 20 |
| Raises the user’s Attack and Special Attack by one stage each. | Normal | Status | — | — | 30 |
| Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|
| Raises the user’s Special Defense by two stages. | Psychic | Status | — | — | 20 |
| Removes all of the target’s stat modifiers. | Poison | Special | 50 | — | 15 |
| Raises the user’s Defense and Special Defense by one stage. | Psychic | Status | — | — | 20 |
| Disables the target’s last used move for 1-8 turns. | Normal | Status | — | 100% | 20 |
| Hits the target two turns later. | Psychic | Special | 120 | 100% | 10 |
| User swaps Defense and Special Defense changes with the target. | Psychic | Status | — | — | 10 |
| Has double power if the target has a major status ailment. | Ghost | Special | 65 | 100% | 10 |
| User becomes the target’s type. | Normal | Status | — | — | 15 |
Training and breeding
Training
- EV yield
- 1 HP
- Catch rate
- 45
- Base friendship
- 70
- Base experience
- 147
- Growth rate
- Medium
- Wild held items
- Mystic Water
Breeding
- Egg groups
- Fairy, Indeterminate
- Egg cycles
- 25 (about 6,425 steps)