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#0879

Copperajah

Copperderm Pokémon

Copperajah

About

These Pokémon live in herds. Their trunks have incredible grip strength, strong enough to crush giant rocks into powder.
Shield 1 of 2
Abilities

Sheer Force

Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.

Heavy Metal Hidden ability

Doubles the Pokémon's weight.

Height
3.0 m 9′10″
Weight
650.0 kg 1433.0 lb
Gender

♂ 50% ♀ 50%

Base stats

Range at
StatBaseDistributionRange at level 100
HP122
354–448
Attack130
238–394
Defense69
128–260
Sp. Atk80
148–284
Sp. Def69
128–260
Speed30
58–174
Total500

Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.

Type matchups

Multipliers use the current type chart. Abilities that change damage taken can be applied.

Taking hits

Weak 2×
FireFightingGround
Resists ½×
NormalGrassIceFlyingPsychicBugRockDragonSteelFairy
Immune
Poison

Same-type attacks

Super effective 2×
IceRockFairy
Not very effective ½×
FireWaterElectricSteel

Evolution

Forms

Alternate forms have their own types, stats and abilities.

Moves

Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.

Lv.MoveTypeCategoryPowerAcc.PP
Evo.

Heavy Slam STAB

Power is higher when the user weighs more than the target, up to a maximum of 120.

Steel Physical—100%10
1

Growl

Lowers the target’s Attack by one stage.

Normal Status—100%40
1

Rock Smash

Has a chance to lower the target’s Defense by one stage.

Fighting Physical40100%15
1

Rollout

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Rock Physical3090%20
1

Tackle

Inflicts regular damage with no additional effect.

Normal Physical40100%35
15

Bulldoze

Has a chance to lower the target’s Speed by one stage.

Ground Physical60100%20
20

Stomp

Has a chance to make the target flinch.

Normal Physical65100%20
25

Iron Defense

Raises the user’s Defense by two stages.

Steel Status——15
30

Dig

User digs underground, dodging all attacks, and hits next turn.

Ground Physical80100%10
37

Strength

Inflicts regular damage with no additional effect.

Normal Physical80100%15
44

Iron Head STAB

Has a chance to make the target flinch.

Steel Physical80100%15
51

Play Rough

Has a chance to lower the target’s Attack by one stage.

Fairy Physical9090%10
58

High Horsepower

Inflicts regular damage with no additional effect.

Ground Physical9595%10
65

Superpower

Lowers the user’s Attack and Defense by one stage after inflicting damage.

Fighting Physical120100%5

Training and breeding

Training

EV yield
2 Attack
Catch rate
90
Base friendship
50
Base experience
175
Growth rate
Medium

Breeding

Egg groups
Ground, Mineral
Egg cycles
25 (about 6,425 steps)

Data from PokéAPI. Sprites and cries from the PokéAPI archives.

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