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#0780

Mega Drampa

Placid Pokémon

Mega Drampa

About

Drampa is a kind and friendly Pokémon—up until it’s angered. When that happens, it stirs up a gale and flattens everything around.
Shield 1 of 6
Abilities

Berserk

Raises this Pokémon's Special Attack by one stage every time its HP drops below half.

Height
3.0 m 9′10″
Weight
240.5 kg 530.2 lb
Gender

♂ 50% ♀ 50%

Base stats

Range at
StatBaseDistributionRange at level 100
HP78
266–360
Attack85
157–295
Defense110
202–350
Sp. Atk160
292–460
Sp. Def116
213–364
Speed36
69–188
Total585

Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.

Type matchups

Multipliers use the current type chart. Abilities that change damage taken can be applied.

Taking hits

Weak 2×
IceFightingDragonFairy
Resists ½×
FireWaterElectricGrass
Immune
Ghost

Same-type attacks

Super effective 2×
Dragon
Not very effective ½×
Steel

Evolution

Drampa does not evolve.

Forms

Alternate forms have their own types, stats and abilities.

Moves

Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.

MoveTypeCategoryPowerAcc.PP

Amnesia

Raises the user’s Special Defense by two stages.

Psychic Status——20

Attract

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

Normal Status—100%15

Blizzard

Has a chance to freeze the target.

Ice Special11070%5

Body Slam STAB

Has a chance to paralyze the target.

Normal Physical85100%15

Breaking Swipe STAB

Lowers the target’s Attack by one stage after inflicting damage.

Dragon Physical60100%15

Bulldoze

Has a chance to lower the target’s Speed by one stage.

Ground Physical60100%20

Calm Mind

Raises the user’s Special Attack and Special Defense by one stage.

Psychic Status——20

Draco Meteor STAB

Lowers the user’s Special Attack by two stages after inflicting damage.

Dragon Special13090%5

Dragon Cheer

The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.

Dragon Status00%15

Dragon Claw STAB

Inflicts regular damage with no additional effect.

Dragon Physical80100%15

Dragon Dance

Raises the user’s Attack and Speed by one stage.

Dragon Status——20

Dragon Pulse STAB

Inflicts regular damage with no additional effect.

Dragon Special85100%10

Dragon Rush STAB

Has a chance to make the target flinch.

Dragon Physical10075%10

Earth Power

Has a chance to lower the target’s Special Defense by one stage.

Ground Special90100%10

Earthquake

Inflicts regular damage and can hit Dig users.

Ground Physical100100%10

Endure

Prevents the user’s HP from lowering below 1 this turn.

Normal Status——10

Energy Ball

Has a chance to lower the target’s Special Defense by one stage.

Grass Special90100%10

Extrasensory

Has a chance to make the target flinch.

Psychic Special80100%20

Facade STAB

Power doubles if user is burned, paralyzed, or poisoned.

Normal Physical70100%20

Fire Blast

Has a chance to burn the target.

Fire Special11085%5

Flamethrower

Has a chance to burn the target.

Fire Special90100%15

Fling

Throws held item at the target; power depends on the item.

Dark Physical—100%10

Fly

User flies high into the air, dodging all attacks, and hits next turn.

Flying Physical9095%15

Focus Blast

Has a chance to lower the target’s Special Defense by one stage.

Fighting Special12070%5

Giga Impact STAB

User foregoes its next turn to recharge.

Normal Physical15090%5

Glare

Paralyzes the target.

Normal Status—100%30

Grass Knot

Inflicts more damage to heavier targets, with a maximum of 120 power.

Grass Special—100%20

Heat Wave

Has a chance to burn the target.

Fire Special9590%10

Helping Hand

Ally’s next move inflicts half more damage.

Normal Status——20

Hurricane

Has a chance to confuse the target.

Flying Special11070%10

Hydro Pump

Inflicts regular damage with no additional effect.

Water Special11080%5

Hyper Beam STAB

User foregoes its next turn to recharge.

Normal Special15090%5

Hyper Voice STAB

Inflicts regular damage with no additional effect.

Normal Special90100%10

Ice Beam

Has a chance to freeze the target.

Ice Special90100%10

Icy Wind

Has a chance to lower the target’s Speed by one stage.

Ice Special5595%15

Lash Out

Power doubles if the user had a stat stage lowered this turn.

Dark Physical75100%5

Light Screen

Reduces damage from special attacks by 50% for five turns.

Psychic Status——30

Outrage STAB

Hits every turn for 2-3 turns, then confuses the user.

Dragon Physical120100%10

Play Rough

Has a chance to lower the target’s Attack by one stage.

Fairy Physical9090%10

Protect

Prevents any moves from hitting the user this turn.

Normal Status——10

Rain Dance

Changes the weather to rain for five turns.

Water Status——5

Rest

User sleeps for two turns, completely healing itself.

Psychic Status——5

Rock Slide

Has a chance to make the target flinch.

Rock Physical7590%10

Roost

Heals the user by half its max HP.

Flying Status——5

Round STAB

Has double power if it’s used more than once per turn.

Normal Special60100%15

Safeguard

Protects the user’s field from major status ailments and confusion for five turns.

Normal Status——25

Scale Shot STAB

Boosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row.

Dragon Physical2590%20

Shadow Ball

Has a chance to lower the target’s Special Defense by one stage.

Ghost Special80100%15

Shadow Claw

Has an increased chance for a critical hit.

Ghost Physical70100%15

Sleep Talk

Randomly uses one of the user’s other three moves. Only works if the user is sleeping.

Normal Status——10

Snarl

Has a chance to lower the target’s Special Attack by one stage.

Dark Special5595%15

Snore STAB

Has a chance to make the target flinch. Only works if the user is sleeping.

Normal Special50100%15

Solar Beam

Requires a turn to charge before attacking.

Grass Special120100%10

Steel Wing

Has a chance to raise the user’s Defense by one stage.

Steel Physical7090%25

Stomping Tantrum

Has double power if the user’s last move failed.

Ground Physical75100%10

Substitute

Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Normal Status——10

Sunny Day

Changes the weather to sunny for five turns.

Fire Status——5

Superpower

Lowers the user’s Attack and Defense by one stage after inflicting damage.

Fighting Physical120100%5

Surf

Inflicts regular damage and can hit Dive users.

Water Special90100%15

Thunder

Has a chance to paralyze the target.

Electric Special11070%10

Thunder Wave

Paralyzes the target.

Electric Status—90%20

Thunderbolt

Has a chance to paralyze the target.

Electric Special90100%15

Tickle

Lowers the target’s Attack and Defense by one stage.

Normal Status—100%20

Tri Attack STAB

Has a chance to burn, freeze, or paralyze the target.

Normal Special80100%10

Uproar STAB

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Normal Special90100%10

Whirlwind

Immediately ends wild battles. Forces trainers to switch Pokémon.

Normal Status——20

Training and breeding

Training

EV yield
None
Catch rate
70
Base friendship
70
Base experience
Unknown
Growth rate
Medium

Breeding

Egg groups
Monster, Dragon
Egg cycles
20 (about 5,140 steps)

Data from PokéAPI. Sprites and cries from the PokéAPI archives.

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