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#0870

Mega Falinks

Formation Pokémon

Mega Falinks

About

The six of them work together as one Pokémon. Teamwork is also their battle strategy, and they constantly change their formation as they fight.
Shield 1 of 2
Abilities

Defiant

Raises Attack two stages upon having any stat lowered.

Height
1.6 m 5′03″
Weight
99.0 kg 218.3 lb
Gender

Genderless

Base stats

Range at
StatBaseDistributionRange at level 100
HP65
240–334
Attack135
247–405
Defense135
247–405
Sp. Atk70
130–262
Sp. Def65
121–251
Speed100
184–328
Total570

Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.

Type matchups

Multipliers use the current type chart. Abilities that change damage taken can be applied.

Taking hits

Weak 2×
FlyingPsychicFairy
Resists ½×
BugRockDark

Same-type attacks

Super effective 2×
NormalIceRockDarkSteel
Not very effective ½×
PoisonFlyingPsychicBugFairy
No effect
Ghost

Evolution

Falinks does not evolve.

Forms

Alternate forms have their own types, stats and abilities.

Moves

Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.

MoveTypeCategoryPowerAcc.PP

Agility

Raises the user’s Speed by two stages.

Psychic Status——30

Assurance

Power is doubled if the target has already received damage this turn.

Dark Physical60100%10

Beat Up

Hits once for every conscious Pokémon the trainer has.

Dark Physical—100%10

Body Press STAB

Damage is calculated using the user's Defense stat as its Attack, including stat stage changes.

Fighting Physical80100%10

Body Slam

Has a chance to paralyze the target.

Normal Physical85100%15

Brick Break STAB

Destroys Reflect and Light Screen.

Fighting Physical75100%15

Bulk Up

Raises the user’s Attack and Defense by one stage.

Fighting Status——20

Close Combat STAB

Lowers the user’s Defense and Special Defense by one stage after inflicting damage.

Fighting Physical120100%5

Coaching

Raises the target's Attack and Defense by 1 stage. Fails if there is no ally adjacent to the user.

Fighting Status——10

Counter STAB

Inflicts twice the damage the user received from the last physical hit it took.

Fighting Physical—100%20

Double Hit

Hits twice in one turn.

Normal Physical3590%10

Endeavor

Lowers the target’s HP to equal the user’s.

Normal Physical—100%5

Endure

Prevents the user’s HP from lowering below 1 this turn.

Normal Status——10

Facade

Power doubles if user is burned, paralyzed, or poisoned.

Normal Physical70100%20

First Impression

Can only be used as the first move after the user enters battle.

Bug Physical90100%10

Focus Blast STAB

Has a chance to lower the target’s Special Defense by one stage.

Fighting Special12070%5

Focus Energy

Increases the user’s chance to score a critical hit.

Normal Status——30

Giga Impact

User foregoes its next turn to recharge.

Normal Physical15090%5

Helping Hand

Ally’s next move inflicts half more damage.

Normal Status——20

High Horsepower

Inflicts regular damage with no additional effect.

Ground Physical9595%10

Hyper Beam

User foregoes its next turn to recharge.

Normal Special15090%5

Iron Defense

Raises the user’s Defense by two stages.

Steel Status——15

Iron Head

Has a chance to make the target flinch.

Steel Physical80100%15

Knock Off

Target drops its held item.

Dark Physical65100%20

Lunge

Lowers the target’s Attack by one stage after inflicting damage.

Bug Physical80100%15

Megahorn

Inflicts regular damage with no additional effect.

Bug Physical12085%10

No Retreat

Prevents user from switching out. Raises all of the user’s stats by one stage.

Fighting Status——5

Payback

Power is doubled if the target has already moved this turn.

Dark Physical50100%10

Poison Jab

Has a chance to poison the target.

Poison Physical80100%20

Protect

Prevents any moves from hitting the user this turn.

Normal Status——10

Psych Up

Discards the user’s stat changes and copies the target’s.

Normal Status——10

Rain Dance

Changes the weather to rain for five turns.

Water Status——5

Rest

User sleeps for two turns, completely healing itself.

Psychic Status——5

Reversal STAB

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Fighting Physical—100%15

Rock Slide

Has a chance to make the target flinch.

Rock Physical7590%10

Rock Tomb

Has a chance to lower the target’s Speed by one stage.

Rock Physical6095%15

Round

Has double power if it’s used more than once per turn.

Normal Special60100%15

Screech

Lowers the target’s Defense by two stages.

Normal Status—85%40

Seed Bomb

Inflicts regular damage with no additional effect.

Grass Physical80100%15

Sleep Talk

Randomly uses one of the user’s other three moves. Only works if the user is sleeping.

Normal Status——10

Smart Strike

Never misses.

Steel Physical70—10

Snore

Has a chance to make the target flinch. Only works if the user is sleeping.

Normal Special50100%15

Substitute

Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Normal Status——10

Sunny Day

Changes the weather to sunny for five turns.

Fire Status——5

Superpower STAB

Lowers the user’s Attack and Defense by one stage after inflicting damage.

Fighting Physical120100%5

Swords Dance

Raises the user’s Attack by two stages.

Normal Status——20

Throat Chop

Prevents the target from using sound-based moves for two turns.

Dark Physical80100%15

Trailblaze

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.

Grass Physical50100%20

Upper Hand STAB

The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.

Fighting Physical65100%15

Uproar

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Normal Special90100%10

Zen Headbutt

Has a chance to make the target flinch.

Psychic Physical8090%15

Training and breeding

Training

EV yield
None
Catch rate
45
Base friendship
50
Base experience
Unknown
Growth rate
Medium

Breeding

Egg groups
Fairy, Mineral
Egg cycles
25 (about 6,425 steps)

Data from PokéAPI. Sprites and cries from the PokéAPI archives.

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