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#0706

Hisuian Goodra

Dragon Pokémon

Hisuian Goodra

About

Able to freely control the hardness of its metallic shell. It loathes solitude and is extremely clingy—it will fume and run riot if those dearest to it ever leave its side.
Legends: Arceus 1 of 9
Abilities

Sap Sipper

Absorbs Grass moves, raising Attack one stage.

Shell Armor

Protects against critical hits.

Gooey Hidden ability

Lowers attacking Pokémon's Speed by one stage on contact.

Height
1.7 m 5′07″
Weight
334.1 kg 736.6 lb
Gender

♂ 50% ♀ 50%

Base stats

Range at
StatBaseDistributionRange at level 100
HP80
270–364
Attack100
184–328
Defense100
184–328
Sp. Atk110
202–350
Sp. Def150
274–438
Speed60
112–240
Total600

Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.

Type matchups

Multipliers use the current type chart. Abilities that change damage taken can be applied.

Taking hits

Weak 2×
FightingGround
Resists ½×
NormalWaterElectricFlyingPsychicBugRockSteel
Resists ¼×
Grass
Immune
Poison

Same-type attacks

Super effective 2×
IceRockDragonFairy
Not very effective ½×
Steel

Evolution

Goomy
#0704 Goomy Dragon

Forms

Alternate forms have their own types, stats and abilities.

Moves

Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.

Lv.MoveTypeCategoryPowerAcc.PP
Evo.

Iron Tail STAB

Has a chance to lower the target’s Defense by one stage.

Steel Physical10075%15
1

Absorb

Drains half the damage inflicted to heal the user.

Grass Special20100%25
1

Acid Spray

Lowers the target’s Special Defense by two stages.

Poison Special40100%20
1

Dragon Breath STAB

Has a chance to paralyze the target.

Dragon Special60100%20
1

Feint

Hits through Protect and Detect.

Normal Physical30100%10
1

Shelter

The user makes its skin as hard as an iron shield, sharply boosting its Defense stat.

Steel Status0—10
1

Tackle

Inflicts regular damage with no additional effect.

Normal Physical40100%35
1

Tearful Look

Lowers the target’s Attack and Special Attack by one stage.

Normal Status——20
1

Water Gun

Inflicts regular damage with no additional effect.

Water Special40100%25
15

Protect

Prevents any moves from hitting the user this turn.

Normal Status——10
20

Flail

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Normal Physical—100%15
25

Water Pulse

Has a chance to confuse the target.

Water Special60100%20
30

Rain Dance

Changes the weather to rain for five turns.

Water Status——5
35

Dragon Pulse STAB

Inflicts regular damage with no additional effect.

Dragon Special85100%10
43

Curse

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Ghost Status——10
49

Body Slam

Has a chance to paralyze the target.

Normal Physical85100%15
49

Iron Head STAB

Has a chance to make the target flinch.

Steel Physical80100%15
58

Muddy Water

Has a chance to lower the target’s accuracy by one stage.

Water Special9085%10
67

Heavy Slam STAB

Power is higher when the user weighs more than the target, up to a maximum of 120.

Steel Physical—100%10

Training and breeding

Training

EV yield
3 Sp. Def
Catch rate
45
Base friendship
35
Base experience
270
Growth rate
Slow

Breeding

Egg groups
Dragon
Egg cycles
40 (about 10,280 steps)

Data from PokéAPI. Sprites and cries from the PokéAPI archives.

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