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#0237

Hitmontop

Handstand Pokémon

Hitmontop

About

After doing a handstand to throw off the opponent’s timing, it presents its fancy kick moves.
Shield 1 of 10
Abilities

Intimidate

Lowers opponents' Attack one stage upon entering battle.

Technician

Strengthens moves of 60 base power or less to 1.5× their power.

Steadfast Hidden ability

Raises Speed one stage upon flinching.

Height
1.4 m 4′07″
Weight
48.0 kg 105.8 lb
Gender

♂ 100% ♀ 0%

Base stats

Range at
StatBaseDistributionRange at level 100
HP50
210–304
Attack95
175–317
Defense95
175–317
Sp. Atk35
67–185
Sp. Def110
202–350
Speed70
130–262
Total455

Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.

Type matchups

Multipliers use the current type chart. Abilities that change damage taken can be applied.

Taking hits

Weak 2×
FlyingPsychicFairy
Resists ½×
BugRockDark

Same-type attacks

Super effective 2×
NormalIceRockDarkSteel
Not very effective ½×
PoisonFlyingPsychicBugFairy
No effect
Ghost

Evolution

Tyrogue
#0236 Tyrogue Fighting

Moves

Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.

Lv.MoveTypeCategoryPowerAcc.PP
Evo.

Triple Kick STAB

Hits three times, increasing power by 100% with each successful hit.

Fighting Physical1090%10
1

Fake Out

Can only be used as the first move after the user enters battle. Causes the target to flinch.

Normal Physical40100%10
1

Feint

Hits through Protect and Detect.

Normal Physical30100%10
1

Focus Energy

Increases the user’s chance to score a critical hit.

Normal Status——30
1

Helping Hand

Ally’s next move inflicts half more damage.

Normal Status——20
1

Tackle

Inflicts regular damage with no additional effect.

Normal Physical40100%35
4

Quick Attack

Inflicts regular damage with no additional effect.

Normal Physical40100%30
8

Gyro Ball

Power raises when the user has lower Speed, up to a maximum of 150.

Steel Physical—100%5
12

Detect

Prevents any moves from hitting the user this turn.

Fighting Status——5
16

Rapid Spin

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Normal Physical50100%40
21

Quick Guard

Prevents any priority moves from hitting friendly Pokémon this turn.

Fighting Status——15
21

Wide Guard

Prevents any multi-target moves from hitting friendly Pokémon this turn.

Rock Status——10
24

Sucker Punch

Only works if the target is about to use a damaging move.

Dark Physical70100%5
28

Agility

Raises the user’s Speed by two stages.

Psychic Status——30
32

Dig

User digs underground, dodging all attacks, and hits next turn.

Ground Physical80100%10
36

Close Combat STAB

Lowers the user’s Defense and Special Defense by one stage after inflicting damage.

Fighting Physical120100%5
40

Counter STAB

Inflicts twice the damage the user received from the last physical hit it took.

Fighting Physical—100%20
44

Endeavor

Lowers the target’s HP to equal the user’s.

Normal Physical—100%5

Training and breeding

Training

EV yield
2 Sp. Def
Catch rate
45
Base friendship
70
Base experience
159
Growth rate
Medium
Wild held items
Black Belt

Breeding

Egg groups
Humanshape
Egg cycles
25 (about 6,425 steps)

Data from PokéAPI. Sprites and cries from the PokéAPI archives.

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