About
Scales shed by this Pokémon have such a splendorous gleam to them that they’ve been given to royalty as gifts.
- Abilities
-
Doubles Speed during rain.
-
Strengthens critical hits to inflict 3× damage rather than 2×.
Damp Hidden ability
Prevents Self-Destruct, Explosion, and Aftermath from working while the Pokémon is in battle.
- Height
- 1.8 m 5′11″
- Weight
- 152.0 kg 335.1 lb
- Gender
♂ 50% ♀ 50%
Base stats
| Stat | Base | Distribution | Range at level 100 |
|---|---|---|---|
| HP | 75 | 260–354 | |
| Attack | 95 | 175–317 | |
| Defense | 95 | 175–317 | |
| Sp. Atk | 95 | 175–317 | |
| Sp. Def | 95 | 175–317 | |
| Speed | 85 | 157–295 | |
| Total | 540 | ||
Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.
Type matchups
Multipliers use the current type chart. Abilities that change damage taken can be applied.
Taking hits
- Weak 2×
- DragonFairy
- Resists ½×
- Steel
- Resists ¼×
- FireWater
Same-type attacks
- Super effective 2×
- FireGroundRockDragon
Evolution
- Level 32#0117 Seadra Water

- Trade holding Dragon Scale
Moves
Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.
| Lv. | Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Lowers the target’s Defense by one stage. | Normal | Status | — | 100% | 30 |
| 1 | Lowers the target’s accuracy by one stage. | Normal | Status | — | 100% | 20 |
| 1 | Twister STAB Has a chance to make the target flinch. | Dragon | Special | 40 | 100% | 20 |
| 1 | Water Gun STAB Inflicts regular damage with no additional effect. | Water | Special | 40 | 100% | 25 |
| 1 | Whirlpool STAB Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | Water | Special | 35 | 85% | 15 |
| 1 | Target sleeps at the end of the next turn. | Normal | Status | — | — | 10 |
| 15 | Increases the user’s chance to score a critical hit. | Normal | Status | — | — | 30 |
| 20 | Dragon Breath STAB Has a chance to paralyze the target. | Dragon | Special | 60 | 100% | 20 |
| 25 | Bubble Beam STAB Has a chance to lower the target’s Speed by one stage. | Water | Special | 65 | 100% | 20 |
| 30 | Raises the user’s Speed by two stages. | Psychic | Status | — | — | 30 |
| 37 | Water Pulse STAB Has a chance to confuse the target. | Water | Special | 60 | 100% | 20 |
| 44 | Dragon Pulse STAB Inflicts regular damage with no additional effect. | Dragon | Special | 85 | 100% | 10 |
| 51 | Hydro Pump STAB Inflicts regular damage with no additional effect. | Water | Special | 110 | 80% | 5 |
| 58 | Raises the user’s Attack and Speed by one stage. | Dragon | Status | — | — | 20 |
| 65 | Changes the weather to rain for five turns. | Water | Status | — | — | 5 |
| 72 | Wave Crash STAB The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot. | Water | Physical | 120 | 100% | 10 |
| Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|
| Raises the user’s Speed by two stages. | Psychic | Status | — | — | 30 |
| Has a chance to freeze the target. | Ice | Special | 110 | 70% | 5 |
| Has a chance to paralyze the target. | Normal | Physical | 85 | 100% | 15 |
Breaking Swipe STAB Lowers the target’s Attack by one stage after inflicting damage. | Dragon | Physical | 60 | 100% | 15 |
Chilling Water STAB The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | Water | Special | 50 | 100% | 20 |
| User receives 1/3 the damage inflicted in recoil. | Normal | Physical | 120 | 100% | 15 |
Draco Meteor STAB Lowers the user’s Special Attack by two stages after inflicting damage. | Dragon | Special | 130 | 90% | 5 |
| Raises the user’s Attack and Speed by one stage. | Dragon | Status | — | — | 20 |
Dragon Pulse STAB Inflicts regular damage with no additional effect. | Dragon | Special | 85 | 100% | 10 |
| Prevents the user’s HP from lowering below 1 this turn. | Normal | Status | — | — | 10 |
| Power doubles if user is burned, paralyzed, or poisoned. | Normal | Physical | 70 | 100% | 20 |
| Has a chance to lower the target’s Special Defense by one stage. | Steel | Special | 80 | 100% | 10 |
Flip Turn STAB User must switch out after attacking. | Water | Physical | 60 | 100% | 20 |
| User foregoes its next turn to recharge. | Normal | Physical | 150 | 90% | 5 |
| Has a chance to confuse the target. | Flying | Special | 110 | 70% | 10 |
Hydro Pump STAB Inflicts regular damage with no additional effect. | Water | Special | 110 | 80% | 5 |
| User foregoes its next turn to recharge. | Normal | Special | 150 | 90% | 5 |
| Has a chance to freeze the target. | Ice | Special | 90 | 100% | 10 |
| Has a chance to lower the target’s Speed by one stage. | Ice | Special | 55 | 95% | 15 |
| Has a chance to make the target flinch. | Steel | Physical | 80 | 100% | 15 |
Liquidation STAB Has a chance to lower the target’s Defense by one stage. | Water | Physical | 85 | 100% | 10 |
Muddy Water STAB Has a chance to lower the target’s accuracy by one stage. | Water | Special | 90 | 85% | 10 |
Outrage STAB Hits every turn for 2-3 turns, then confuses the user. | Dragon | Physical | 120 | 100% | 10 |
| Prevents any moves from hitting the user this turn. | Normal | Status | — | — | 10 |
| Changes the weather to rain for five turns. | Water | Status | — | — | 5 |
| User sleeps for two turns, completely healing itself. | Psychic | Status | — | — | 5 |
Scald STAB Has a chance to burn the target. | Water | Special | 80 | 100% | 15 |
Scale Shot STAB Boosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row. | Dragon | Physical | 25 | 90% | 20 |
| Lowers the target’s Speed by two stages. | Normal | Status | — | 100% | 10 |
| Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | Normal | Status | — | — | 10 |
| The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. | Ice | Status | 0 | — | 10 |
| Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | Normal | Status | — | — | 10 |
Surf STAB Inflicts regular damage and can hit Dive users. | Water | Special | 90 | 100% | 15 |
| Never misses. | Normal | Special | 60 | — | 20 |
| User receives 1/4 the damage it inflicts in recoil. | Normal | Physical | 90 | 85% | 20 |
| If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | Normal | Special | 80 | 100% | 10 |
Water Pulse STAB Has a chance to confuse the target. | Water | Special | 60 | 100% | 20 |
Waterfall STAB Has a chance to make the target flinch. | Water | Physical | 80 | 100% | 15 |
| If there be weather, this move has doubled power and the weather’s type. | Normal | Special | 50 | 100% | 10 |
Whirlpool STAB Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | Water | Special | 35 | 85% | 15 |
| Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|
| Has a chance to lower the target’s Attack by one stage. | Ice | Special | 65 | 100% | 20 |
| Removes all of the target’s stat modifiers. | Poison | Special | 50 | — | 15 |
| Disables the target’s last used move for 1-8 turns. | Normal | Status | — | 100% | 20 |
| Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | Normal | Physical | — | 100% | 15 |
| Does nothing. | Normal | Status | — | — | 40 |
Training and breeding
Training
- EV yield
- 1 Attack, 1 Sp. Atk, 1 Sp. Def
- Catch rate
- 45
- Base friendship
- 70
- Base experience
- 243
- Growth rate
- Medium
- Wild held items
- Dragon Scale
Breeding
- Egg groups
- Water1, Dragon
- Egg cycles
- 20 (about 5,140 steps)