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#0154

Mega Meganium

Herb Pokémon

Mega Meganium

About

The fragrance of Meganium’s flower soothes and calms emotions. In battle, this Pokémon gives off more of its becalming scent to blunt the foe’s fighting spirit.
Omega Ruby, Alpha Sapphire 1 of 9
Abilities

Mega Sol

The Pokémon can use its moves as if the weather were harsh sunlight.

Height
2.4 m 7′10″
Weight
201.0 kg 443.1 lb
Gender

♂ 87.5% ♀ 12.5%

Base stats

Range at
StatBaseDistributionRange at level 100
HP80
270–364
Attack92
170–311
Defense115
211–361
Sp. Atk143
261–423
Sp. Def115
211–361
Speed80
148–284
Total625

Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.

Type matchups

Multipliers use the current type chart. Abilities that change damage taken can be applied.

Taking hits

Weak 4×
Poison
Weak 2×
FireIceFlyingSteel
Resists ½×
WaterElectricGrassFightingGroundDark
Immune
Dragon

Same-type attacks

Super effective 2×
WaterFightingGroundRockDragonDark
Not very effective ½×
FirePoisonSteel

Evolution

Forms

Alternate forms have their own types, stats and abilities.

Moves

Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.

MoveTypeCategoryPowerAcc.PP

Ancient Power

Has a chance to raise all of the user’s stats by one stage.

Rock Special60100%5

Body Press

Damage is calculated using the user's Defense stat as its Attack, including stat stage changes.

Fighting Physical80100%10

Body Slam

Has a chance to paralyze the target.

Normal Physical85100%15

Bulldoze

Has a chance to lower the target’s Speed by one stage.

Ground Physical60100%20

Bullet Seed STAB

Hits 2-5 times in one turn.

Grass Physical25100%30

Charm

Lowers the target’s Attack by two stages.

Fairy Status—100%20

Counter

Inflicts twice the damage the user received from the last physical hit it took.

Fighting Physical—100%20

Curse

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Ghost Status——10

Dazzling Gleam STAB

Inflicts regular damage with no additional effect.

Fairy Special80100%10

Double-Edge

User receives 1/3 the damage inflicted in recoil.

Normal Physical120100%15

Dragon Tail

Ends wild battles. Forces trainers to switch Pokémon.

Dragon Physical6090%10

Earth Power

Has a chance to lower the target’s Special Defense by one stage.

Ground Special90100%10

Earthquake

Inflicts regular damage and can hit Dig users.

Ground Physical100100%10

Encore

Forces the target to repeat its last used move every turn for 2 to 6 turns.

Normal Status—100%5

Endeavor

Lowers the target’s HP to equal the user’s.

Normal Physical—100%5

Endure

Prevents the user’s HP from lowering below 1 this turn.

Normal Status——10

Energy Ball STAB

Has a chance to lower the target’s Special Defense by one stage.

Grass Special90100%10

Facade

Power doubles if user is burned, paralyzed, or poisoned.

Normal Physical70100%20

Fake Tears

Lowers the target’s Special Defense by two stages.

Dark Status—100%20

Flail

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Normal Physical—100%15

Frenzy Plant STAB

User foregoes its next turn to recharge.

Grass Special15090%5

Giga Drain STAB

Drains half the damage inflicted to heal the user.

Grass Special75100%10

Giga Impact

User foregoes its next turn to recharge.

Normal Physical15090%5

Grass Knot STAB

Inflicts more damage to heavier targets, with a maximum of 120 power.

Grass Special—100%20

Grassy Glide STAB

If Grassy Terrain is active and the user is grounded, this move has has its priority increased by 1.

Grass Physical55100%20

Grassy Terrain

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

Grass Status——10

Heal Pulse

Heals the target for half its max HP.

Psychic Status——10

Helping Hand

Ally’s next move inflicts half more damage.

Normal Status——20

Hyper Beam

User foregoes its next turn to recharge.

Normal Special15090%5

Ingrain

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Grass Status——20

Iron Tail

Has a chance to lower the target’s Defense by one stage.

Steel Physical10075%15

Knock Off

Target drops its held item.

Dark Physical65100%20

Leaf Blade STAB

Has an increased chance for a critical hit.

Grass Physical90100%15

Leaf Storm STAB

Lowers the user’s Special Attack by two stages after inflicting damage.

Grass Special13090%5

Leech Seed

Seeds the target, stealing HP from it every turn.

Grass Status—90%10

Light Screen

Reduces damage from special attacks by 50% for five turns.

Psychic Status——30

Mud-Slap

Has a chance to lower the target’s accuracy by one stage.

Ground Special20100%10

Outrage

Hits every turn for 2-3 turns, then confuses the user.

Dragon Physical120100%10

Petal Blizzard STAB

Inflicts regular damage.

Grass Physical90100%15

Petal Dance STAB

Hits every turn for 2-3 turns, then confuses the user.

Grass Special120100%10

Poison Powder

Poisons the target.

Poison Status—75%35

Pollen Puff

Damages opponents, but heals allies for 50% of their max HP.

Bug Special90100%15

Protect

Prevents any moves from hitting the user this turn.

Normal Status——10

Reflect

Reduces damage from physical attacks by half.

Psychic Status——20

Rest

User sleeps for two turns, completely healing itself.

Psychic Status——5

Round

Has double power if it’s used more than once per turn.

Normal Special60100%15

Safeguard

Protects the user’s field from major status ailments and confusion for five turns.

Normal Status——25

Seed Bomb STAB

Inflicts regular damage with no additional effect.

Grass Physical80100%15

Sleep Talk

Randomly uses one of the user’s other three moves. Only works if the user is sleeping.

Normal Status——10

Snore

Has a chance to make the target flinch. Only works if the user is sleeping.

Normal Special50100%15

Solar Beam STAB

Requires a turn to charge before attacking.

Grass Special120100%10

Solar Blade STAB

Requires a turn to charge before attacking.

Grass Physical125100%10

Stomping Tantrum

Has double power if the user’s last move failed.

Ground Physical75100%10

Substitute

Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Normal Status——10

Sunny Day

Changes the weather to sunny for five turns.

Fire Status——5

Sweet Scent

Lowers the target’s evasion by one stage.

Normal Status—100%20

Swords Dance

Raises the user’s Attack by two stages.

Normal Status——20

Synthesis

Heals the user by half its max HP. Affected by weather.

Grass Status——5

Trailblaze STAB

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.

Grass Physical50100%20

Weather Ball

If there be weather, this move has doubled power and the weather’s type.

Normal Special50100%10

Zen Headbutt

Has a chance to make the target flinch.

Psychic Physical8090%15

Training and breeding

Training

EV yield
None
Catch rate
45
Base friendship
70
Base experience
Unknown
Growth rate
Medium Slow

Breeding

Egg groups
Monster, Plant
Egg cycles
20 (about 5,140 steps)

Data from PokéAPI. Sprites and cries from the PokéAPI archives.

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