About
There was a scientist who peeked under Mimikyu’s old rag in the name of research. The scientist died of a mysterious disease.
- Abilities
-
Prevents the first instance of battle damage.
- Height
- 0.2 m 0′08″
- Weight
- 0.7 kg 1.5 lb
- Gender
♂ 50% ♀ 50%
Base stats
| Stat | Base | Distribution | Range at level 100 |
|---|---|---|---|
| HP | 55 | 220–314 | |
| Attack | 90 | 166–306 | |
| Defense | 80 | 148–284 | |
| Sp. Atk | 50 | 94–218 | |
| Sp. Def | 105 | 193–339 | |
| Speed | 96 | 177–320 | |
| Total | 476 | ||
Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.
Type matchups
Multipliers use the current type chart. Abilities that change damage taken can be applied.
Taking hits
- Weak 2×
- GhostSteel
- Resists ¼×
- Bug
- Immune
- NormalFightingDragon
Same-type attacks
- Super effective 2×
- FightingPsychicGhostDragonDark
Evolution
Mimikyu does not evolve.
Forms
Alternate forms have their own types, stats and abilities.
Moves
Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.
| Lv. | Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Astonish STAB Has a chance to make the target flinch. | Ghost | Physical | 30 | 100% | 15 |
| 1 | Uses the target’s last used move. | Normal | Status | — | — | 20 |
| 1 | Inflicts regular damage with no additional effect. | Normal | Physical | 40 | 100% | 35 |
| 1 | Does nothing. | Normal | Status | — | — | 40 |
| 1 | User receives 1/3 the damage inflicted in recoil. | Grass | Physical | 120 | 100% | 15 |
| 6 | Shadow Sneak STAB Inflicts regular damage with no additional effect. | Ghost | Physical | 40 | 100% | 30 |
| 12 | Raises the user’s evasion by one stage. | Normal | Status | — | — | 15 |
| 18 | Lowers the target’s Attack by one stage. | Fairy | Status | — | 100% | 30 |
| 24 | Copies the target’s last used move. | Normal | Status | — | — | 10 |
| 30 | Raises the user’s Attack and accuracy by one stage. | Dark | Status | — | — | 15 |
| 36 | Has an increased chance for a critical hit. | Normal | Physical | 70 | 100% | 20 |
| 42 | Shadow Claw STAB Has an increased chance for a critical hit. | Ghost | Physical | 70 | 100% | 15 |
| 48 | Lowers the target’s Attack by two stages. | Fairy | Status | — | 100% | 20 |
| 54 | Play Rough STAB Has a chance to lower the target’s Attack by one stage. | Fairy | Physical | 90 | 90% | 10 |
| 60 | Sets the user’s and targets’s HP to the average of their current HP. | Normal | Status | — | — | 20 |
| Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|
| Raises the user’s Attack and Defense by one stage. | Fighting | Status | — | — | 20 |
| Burns the target if it had a state stage raise this turn. | Fire | Special | 70 | 100% | 5 |
| Lowers the target’s Attack by two stages. | Fairy | Status | — | 100% | 20 |
| Confuses the target. | Ghost | Status | — | 100% | 10 |
| Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | Ghost | Status | — | — | 10 |
| Has a chance to make the target flinch. | Dark | Special | 80 | 100% | 15 |
Dazzling Gleam STAB Inflicts regular damage with no additional effect. | Fairy | Special | 80 | 100% | 10 |
| Drains half the damage inflicted to heal the user. | Fighting | Physical | 75 | 100% | 10 |
Draining Kiss STAB Drains 75% of the damage inflicted to heal the user. | Fairy | Special | 50 | 100% | 10 |
| Prevents the user’s HP from lowering below 1 this turn. | Normal | Status | — | — | 10 |
| Power doubles if user is burned, paralyzed, or poisoned. | Normal | Physical | 70 | 100% | 20 |
| Throws held item at the target; power depends on the item. | Dark | Physical | — | 100% | 10 |
| Drains half the damage inflicted to heal the user. | Grass | Special | 75 | 100% | 10 |
| User foregoes its next turn to recharge. | Normal | Physical | 150 | 90% | 5 |
Hex STAB Has double power if the target has a major status ailment. | Ghost | Special | 65 | 100% | 10 |
| User foregoes its next turn to recharge. | Normal | Special | 150 | 90% | 5 |
| Drains half the damage inflicted to heal the user. | Bug | Physical | 80 | 100% | 10 |
| Reduces damage from special attacks by 50% for five turns. | Psychic | Status | — | — | 30 |
| For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves. | Fairy | Status | — | — | 10 |
Night Shade STAB Inflicts damage equal to the user’s level. | Ghost | Special | — | 100% | 15 |
| Sets the user’s and targets’s HP to the average of their current HP. | Normal | Status | — | — | 20 |
Phantom Force STAB User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect. | Ghost | Physical | 90 | 100% | 10 |
Play Rough STAB Has a chance to lower the target’s Attack by one stage. | Fairy | Physical | 90 | 90% | 10 |
| The user attacks by pouncing on the target. This also lowers the target's Speed stat. | Bug | Physical | 50 | 100% | 20 |
| Prevents any moves from hitting the user this turn. | Normal | Status | — | — | 10 |
| Discards the user’s stat changes and copies the target’s. | Normal | Status | — | — | 10 |
| Has a chance to lower the target’s Special Defense by one stage. | Psychic | Special | 90 | 100% | 10 |
| Changes the weather to rain for five turns. | Water | Status | — | — | 5 |
| User sleeps for two turns, completely healing itself. | Psychic | Status | — | — | 5 |
Shadow Ball STAB Has a chance to lower the target’s Special Defense by one stage. | Ghost | Special | 80 | 100% | 15 |
Shadow Claw STAB Has an increased chance for a critical hit. | Ghost | Physical | 70 | 100% | 15 |
| Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | Normal | Status | — | — | 10 |
| Lowers the PP of the target’s last used move by 4. | Ghost | Status | — | 100% | 10 |
| Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | Normal | Status | — | — | 10 |
| Changes the weather to sunny for five turns. | Fire | Status | — | — | 5 |
| Raises the user’s Attack by two stages. | Normal | Status | — | — | 20 |
| User receives 1/4 the damage it inflicts in recoil. | Normal | Physical | 90 | 85% | 20 |
| For the next few turns, the target can only use damaging moves. | Dark | Status | — | 100% | 20 |
| If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | Normal | Special | 80 | 100% | 10 |
| Takes the target’s item. | Dark | Physical | 60 | 100% | 25 |
| Has a chance to paralyze the target. | Electric | Special | 110 | 70% | 10 |
| Paralyzes the target. | Electric | Status | — | 90% | 20 |
| Has a chance to paralyze the target. | Electric | Special | 90 | 100% | 15 |
| The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. | Grass | Physical | 50 | 100% | 20 |
| User and target swap items. | Psychic | Status | — | 100% | 10 |
| For five turns, slower Pokémon will act before faster Pokémon. | Psychic | Status | — | — | 5 |
| Burns the target. | Fire | Status | — | 85% | 15 |
| Inflicts regular damage with no additional effect. | Bug | Physical | 80 | 100% | 15 |
| Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|
| Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | Ghost | Status | — | — | 10 |
| If the user faints this turn, the target automatically will, too. | Ghost | Status | — | — | 5 |
Training and breeding
Training
- EV yield
- 2 Sp. Def
- Catch rate
- 45
- Base friendship
- 70
- Base experience
- 167
- Growth rate
- Medium
- Wild held items
- Chesto Berry
Breeding
- Egg groups
- Indeterminate
- Egg cycles
- 20 (about 5,140 steps)