About
Flying through the darkness, it weakens enemies with ultrasonic waves that could crush stone. Its fangs finish the fight.
- Abilities
-
Reveals an opponent's held item upon entering battle.
-
Bypasses Light Screen, Reflect, and Safeguard.
Telepathy Hidden ability
Protects against friendly Pokémon's damaging moves.
- Height
- 1.5 m 4′11″
- Weight
- 85.0 kg 187.4 lb
- Gender
♂ 50% ♀ 50%
Base stats
| Stat | Base | Distribution | Range at level 100 |
|---|---|---|---|
| HP | 85 | 280–374 | |
| Attack | 70 | 130–262 | |
| Defense | 80 | 148–284 | |
| Sp. Atk | 97 | 179–322 | |
| Sp. Def | 80 | 148–284 | |
| Speed | 123 | 225–379 | |
| Total | 535 | ||
Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.
Type matchups
Multipliers use the current type chart. Abilities that change damage taken can be applied.
Taking hits
- Weak 4×
- Ice
- Weak 2×
- RockDragonFairy
- Resists ½×
- FireWaterFightingBug
- Resists ¼×
- Grass
- Immune
- Ground
Same-type attacks
- Super effective 2×
- GrassFightingBugDragon
- Not very effective ½×
- Steel
Evolution
Moves
Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.
| Lv. | Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Evo. | Dragon Pulse STAB Inflicts regular damage with no additional effect. | Dragon | Special | 85 | 100% | 10 |
| 1 | Drains half the damage inflicted to heal the user. | Grass | Special | 20 | 100% | 25 |
| 1 | Gust STAB Inflicts regular damage and can hit Pokémon in the air. | Flying | Special | 40 | 100% | 35 |
| 1 | Heals the user by half its max HP. Affected by weather. | Fairy | Status | — | — | 5 |
| 1 | Confuses the target. | Normal | Status | — | 55% | 20 |
| 1 | Inflicts regular damage with no additional effect. | Normal | Physical | 40 | 100% | 35 |
| 12 | Raises the user’s evasion by one stage. | Normal | Status | — | — | 15 |
| 16 | Wing Attack STAB Inflicts regular damage with no additional effect. | Flying | Physical | 60 | 100% | 35 |
| 20 | Has a chance to make the target flinch. | Dark | Physical | 60 | 100% | 25 |
| 24 | Air Cutter STAB Has an increased chance for a critical hit. | Flying | Special | 60 | 95% | 25 |
| 28 | Immediately ends wild battles. Forces trainers to switch Pokémon. | Normal | Status | — | — | 20 |
| 32 | Inflicts damage equal to half the target’s HP. | Normal | Physical | — | 90% | 10 |
| 36 | Air Slash STAB Has a chance to make the target flinch. | Flying | Special | 75 | 95% | 15 |
| 40 | Lowers the target’s Defense by two stages. | Normal | Status | — | 85% | 40 |
| 44 | Heals the user by half its max HP. | Flying | Status | — | — | 5 |
| 51 | For three turns, friendly Pokémon have doubled Speed. | Flying | Status | — | — | 15 |
| 56 | Hurricane STAB Has a chance to confuse the target. | Flying | Special | 110 | 70% | 10 |
| 62 | Inflicts regular damage. | Normal | Special | 140 | 100% | 10 |
| Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|
Acrobatics STAB Has double power if the user has no held item. | Flying | Physical | 55 | 100% | 15 |
Aerial Ace STAB Never misses. | Flying | Physical | 60 | — | 20 |
| Raises the user’s Speed by two stages. | Psychic | Status | — | — | 30 |
Air Cutter STAB Has an increased chance for a critical hit. | Flying | Special | 60 | 95% | 25 |
Air Slash STAB Has a chance to make the target flinch. | Flying | Special | 75 | 95% | 15 |
| Has a chance to paralyze the target. | Normal | Physical | 85 | 100% | 15 |
Breaking Swipe STAB Lowers the target’s Attack by one stage after inflicting damage. | Dragon | Physical | 60 | 100% | 15 |
| Destroys Reflect and Light Screen. | Fighting | Physical | 75 | 100% | 15 |
| Has a chance to make the target flinch. | Dark | Special | 80 | 100% | 15 |
| User receives 1/3 the damage inflicted in recoil. | Normal | Physical | 120 | 100% | 15 |
Draco Meteor STAB Lowers the user’s Special Attack by two stages after inflicting damage. | Dragon | Special | 130 | 90% | 5 |
| The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more. | Dragon | Status | 0 | 0% | 15 |
Dragon Claw STAB Inflicts regular damage with no additional effect. | Dragon | Physical | 80 | 100% | 15 |
| Raises the user’s Attack and Speed by one stage. | Dragon | Status | — | — | 20 |
Dragon Pulse STAB Inflicts regular damage with no additional effect. | Dragon | Special | 85 | 100% | 10 |
Dragon Tail STAB Ends wild battles. Forces trainers to switch Pokémon. | Dragon | Physical | 60 | 90% | 10 |
Dual Wingbeat STAB Hits twice in one turn. | Flying | Physical | 40 | 90% | 10 |
| Prevents the user’s HP from lowering below 1 this turn. | Normal | Status | — | — | 10 |
| Power doubles if user is burned, paralyzed, or poisoned. | Normal | Physical | 70 | 100% | 20 |
| Has a chance to burn the target. | Fire | Special | 90 | 100% | 15 |
Fly STAB User flies high into the air, dodging all attacks, and hits next turn. | Flying | Physical | 90 | 95% | 15 |
| Has a chance to lower the target’s Special Defense by one stage. | Fighting | Special | 120 | 70% | 5 |
| User foregoes its next turn to recharge. | Normal | Physical | 150 | 90% | 5 |
| Has a chance to burn the target. | Fire | Special | 95 | 90% | 10 |
Hurricane STAB Has a chance to confuse the target. | Flying | Special | 110 | 70% | 10 |
| User foregoes its next turn to recharge. | Normal | Special | 150 | 90% | 5 |
| Inflicts regular damage with no additional effect. | Normal | Special | 90 | 100% | 10 |
| Drains half the damage inflicted to heal the user. | Bug | Physical | 80 | 100% | 10 |
Outrage STAB Hits every turn for 2-3 turns, then confuses the user. | Dragon | Physical | 120 | 100% | 10 |
| Prevents any moves from hitting the user this turn. | Normal | Status | — | — | 10 |
| Has a chance to lower the target’s Special Defense by one stage. | Psychic | Special | 90 | 100% | 10 |
| The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. | Psychic | Special | 75 | 100% | 10 |
| User sleeps for two turns, completely healing itself. | Psychic | Status | — | — | 5 |
| Lowers the target’s Speed by two stages. | Normal | Status | — | 100% | 10 |
| Has a chance to lower the target’s Special Defense by one stage. | Ghost | Special | 80 | 100% | 15 |
| Has an increased chance for a critical hit. | Ghost | Physical | 70 | 100% | 15 |
| Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | Normal | Status | — | — | 10 |
| Requires a turn to charge before attacking. | Grass | Special | 120 | 100% | 10 |
| Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | Normal | Status | — | — | 10 |
| Changes the weather to sunny for five turns. | Fire | Status | — | — | 5 |
| Inflicts damage equal to half the target’s HP. | Normal | Physical | — | 90% | 10 |
| Never misses. | Normal | Special | 60 | — | 20 |
| For three turns, friendly Pokémon have doubled Speed. | Flying | Status | — | — | 15 |
| User receives 1/4 the damage it inflicts in recoil. | Normal | Physical | 90 | 85% | 20 |
| For the next few turns, the target can only use damaging moves. | Dark | Status | — | 100% | 20 |
| If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | Normal | Special | 80 | 100% | 10 |
| Takes the target’s item. | Dark | Physical | 60 | 100% | 25 |
| User must switch out after attacking. | Bug | Physical | 70 | 100% | 20 |
| Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | Normal | Special | 90 | 100% | 10 |
| Has a chance to confuse the target. | Water | Special | 60 | 100% | 20 |
| User receives 1/4 the damage it inflicts in recoil. | Electric | Physical | 90 | 100% | 15 |
| Inflicts regular damage with no additional effect. | Bug | Physical | 80 | 100% | 15 |
Training and breeding
Training
- EV yield
- 2 Speed
- Catch rate
- 45
- Base friendship
- 70
- Base experience
- 187
- Growth rate
- Medium
Breeding
- Egg groups
- Flying, Dragon
- Egg cycles
- 20 (about 5,140 steps)