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#0668

Mega Pyroar

Royal Pokémon

Mega Pyroar

About

The temperature of its breath is over 10,000 degrees Fahrenheit, but Pyroar doesn’t use it on its prey. This Pokémon prefers to eat raw meat.
Ultra Moon 1 of 4
Abilities

Fire Mane

Boosts the power of the Pokémon's Fire-type moves by 50%.

Height
1.5 m 4′11″
Weight
93.3 kg 205.7 lb
Gender

♂ 12.5% ♀ 87.5%

Base stats

Range at
StatBaseDistributionRange at level 100
HP86
282–376
Attack88
162–302
Defense92
170–311
Sp. Atk129
236–392
Sp. Def86
159–298
Speed126
231–386
Total607

Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.

Type matchups

Multipliers use the current type chart. Abilities that change damage taken can be applied.

Taking hits

Weak 2×
WaterFightingGroundRock
Resists ½×
FireGrassIceBugSteelFairy
Immune
Ghost

Same-type attacks

Super effective 2×
GrassIceBugSteel
Not very effective ½×
Rock

Evolution

Forms

Alternate forms have their own types, stats and abilities.

Moves

Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.

MoveTypeCategoryPowerAcc.PP

Acrobatics

Has double power if the user has no held item.

Flying Physical55100%15

Body Slam STAB

Has a chance to paralyze the target.

Normal Physical85100%15

Bulldoze

Has a chance to lower the target’s Speed by one stage.

Ground Physical60100%20

Burning Jealousy STAB

Burns the target if it had a state stage raise this turn.

Fire Special70100%5

Crunch

Has a chance to lower the target’s Defense by one stage.

Dark Physical80100%15

Dark Pulse

Has a chance to make the target flinch.

Dark Special80100%15

Dig

User digs underground, dodging all attacks, and hits next turn.

Ground Physical80100%10

Double-Edge STAB

User receives 1/3 the damage inflicted in recoil.

Normal Physical120100%15

Endeavor STAB

Lowers the target’s HP to equal the user’s.

Normal Physical—100%5

Endure

Prevents the user’s HP from lowering below 1 this turn.

Normal Status——10

Entrainment

Copies the user’s ability onto the target.

Normal Status—100%15

Facade STAB

Power doubles if user is burned, paralyzed, or poisoned.

Normal Physical70100%20

Fire Blast STAB

Has a chance to burn the target.

Fire Special11085%5

Fire Fang STAB

Has a chance to burn the target and a chance to make the target flinch.

Fire Physical6595%15

Fire Spin STAB

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Fire Special3585%15

Flame Charge STAB

Inflicts regular damage. Raises the user’s Speed by one stage.

Fire Physical50100%20

Flamethrower STAB

Has a chance to burn the target.

Fire Special90100%15

Flare Blitz STAB

User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.

Fire Physical120100%15

Giga Impact STAB

User foregoes its next turn to recharge.

Normal Physical15090%5

Heat Wave STAB

Has a chance to burn the target.

Fire Special9590%10

Helping Hand

Ally’s next move inflicts half more damage.

Normal Status——20

Hyper Beam STAB

User foregoes its next turn to recharge.

Normal Special15090%5

Hyper Voice STAB

Inflicts regular damage with no additional effect.

Normal Special90100%10

Iron Tail

Has a chance to lower the target’s Defense by one stage.

Steel Physical10075%15

Mud-Slap

Has a chance to lower the target’s accuracy by one stage.

Ground Special20100%10

Noble Roar

Lowers the target’s Attack and Special Attack by one stage.

Normal Status—100%30

Overheat STAB

Lowers the user’s Special Attack by two stages after inflicting damage.

Fire Special13090%5

Payback

Power is doubled if the target has already moved this turn.

Dark Physical50100%10

Protect

Prevents any moves from hitting the user this turn.

Normal Status——10

Psychic Fangs

Destroys Reflect and Light Screen.

Psychic Physical85100%10

Rain Dance

Changes the weather to rain for five turns.

Water Status——5

Rest

User sleeps for two turns, completely healing itself.

Psychic Status——5

Roar

Immediately ends wild battles. Forces trainers to switch Pokémon.

Normal Status——20

Round STAB

Has double power if it’s used more than once per turn.

Normal Special60100%15

Scorching Sands

Has a chance to burn the target.

Ground Special70100%10

Sleep Talk

Randomly uses one of the user’s other three moves. Only works if the user is sleeping.

Normal Status——10

Snarl

Has a chance to lower the target’s Special Attack by one stage.

Dark Special5595%15

Snore STAB

Has a chance to make the target flinch. Only works if the user is sleeping.

Normal Special50100%15

Solar Beam

Requires a turn to charge before attacking.

Grass Special120100%10

Substitute

Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Normal Status——10

Sunny Day

Changes the weather to sunny for five turns.

Fire Status——5

Taunt

For the next few turns, the target can only use damaging moves.

Dark Status—100%20

Temper Flare STAB

Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.

Fire Physical75100%10

Thief

Takes the target’s item.

Dark Physical60100%25

Thunder Fang

Has a chance to paralyze the target and a chance to make the target flinch.

Electric Physical6595%15

Trailblaze

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.

Grass Physical50100%20

Wild Charge

User receives 1/4 the damage it inflicts in recoil.

Electric Physical90100%15

Will-O-Wisp

Burns the target.

Fire Status—85%15

Yawn

Target sleeps at the end of the next turn.

Normal Status——10

Training and breeding

Training

EV yield
None
Catch rate
65
Base friendship
70
Base experience
Unknown
Growth rate
Medium Slow

Breeding

Egg groups
Ground
Egg cycles
20 (about 5,140 steps)

Data from PokéAPI. Sprites and cries from the PokéAPI archives.

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