All moves
Entrainment
Normal Status
Changes the target’s ability to match the user’s. This effect ends when the target leaves battle.
“The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.”
- Power
- —
- Accuracy
- 100%
- PP
- 15
- Priority
- 0
- Target
- Selected Pokémon
- Introduced
- Generation V
Learned by 37 Pokémon
#0086
Seel
Water
#0087
Dewgong
WaterIce
#0223
Remoraid
Water
#0234
Stantler
Normal
#0311
Plusle
Electric
#0312
Minun
Electric
#0358
Chimecho
Psychic
#0370
Luvdisc
Water
#0427
Buneary
Normal
#0428
Lopunny
Normal
#0428
Mega Lopunny
NormalFighting
#0433
Chingling
Psychic
#0531
Audino
Normal
#0531
Mega Audino
NormalFairy
#0542
Leavanny
BugGrass
#0548
Petilil
Grass
#0549
Lilligant
Grass
#0549
Hisuian Lilligant
GrassFighting
#0632
Durant
BugSteel
#0667
Litleo
FireNormal
#0668
Pyroar
FireNormal
#0668
Mega Pyroar
FireNormal
#0674
Pancham
Fighting
#0675
Pangoro
FightingDark
#0692
Clauncher
Water
#0693
Clawitzer
Water
#0701
Hawlucha
FightingFlying
#0701
Mega Hawlucha
FightingFlying
#0702
Dedenne
ElectricFairy
#0751
Dewpider
WaterBug
#0752
Araquanid
WaterBug
#0868
Milcery
Fairy
#0869
Alcremie
Fairy
#0921
Pawmi
Electric
#0922
Pawmo
ElectricFighting
#0923
Pawmot
ElectricFighting
#0974
Cetoddle
Ice