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#0545

Mega Scolipede

Megapede Pokémon

Mega Scolipede

About

Scolipede engage in fierce territorial battles with Centiskorch. At the end of one of these battles, the victor makes a meal of the loser.
Shield 1 of 5
Abilities

Shell Armor

Protects against critical hits.

Height
3.2 m 10′06″
Weight
230.5 kg 508.2 lb
Gender

♂ 50% ♀ 50%

Base stats

Range at
StatBaseDistributionRange at level 100
HP60
230–324
Attack140
256–416
Defense149
272–436
Sp. Atk75
139–273
Sp. Def99
182–326
Speed62
116–245
Total585

Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.

Type matchups

Multipliers use the current type chart. Abilities that change damage taken can be applied.

Taking hits

Weak 2×
FireFlyingPsychicRock
Resists ½×
PoisonBugFairy
Resists ¼×
GrassFighting

Same-type attacks

Super effective 2×
GrassPsychicDarkFairy
Not very effective ½×
PoisonGhostSteel

Evolution

Forms

Alternate forms have their own types, stats and abilities.

Moves

Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.

MoveTypeCategoryPowerAcc.PP

Acid Spray STAB

Lowers the target’s Special Defense by two stages.

Poison Special40100%20

Agility

Raises the user’s Speed by two stages.

Psychic Status——30

Assurance

Power is doubled if the target has already received damage this turn.

Dark Physical60100%10

Attract

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

Normal Status—100%15

Baton Pass

Allows the trainer to switch out the user and pass effects along to its replacement.

Normal Status——40

Bite

Has a chance to make the target flinch.

Dark Physical60100%25

Bug Bite STAB

If target has a berry, inflicts double damage and uses the berry.

Bug Physical60100%20

Bulldoze

Has a chance to lower the target’s Speed by one stage.

Ground Physical60100%20

Cross Poison STAB

Has an increased chance for a critical hit and a chance to poison the target.

Poison Physical70100%20

Dig

User digs underground, dodging all attacks, and hits next turn.

Ground Physical80100%10

Double Hit

Hits twice in one turn.

Normal Physical3590%10

Double-Edge

User receives 1/3 the damage inflicted in recoil.

Normal Physical120100%15

Earthquake

Inflicts regular damage and can hit Dig users.

Ground Physical100100%10

Endure

Prevents the user’s HP from lowering below 1 this turn.

Normal Status——10

Facade

Power doubles if user is burned, paralyzed, or poisoned.

Normal Physical70100%20

Giga Impact

User foregoes its next turn to recharge.

Normal Physical15090%5

Gunk Shot STAB

Has a chance to poison the target.

Poison Physical12080%5

Gyro Ball

Power raises when the user has lower Speed, up to a maximum of 150.

Steel Physical—100%5

Hex

Has double power if the target has a major status ailment.

Ghost Special65100%10

Hyper Beam

User foregoes its next turn to recharge.

Normal Special15090%5

Iron Defense

Raises the user’s Defense by two stages.

Steel Status——15

Iron Tail

Has a chance to lower the target’s Defense by one stage.

Steel Physical10075%15

Leech Life STAB

Drains half the damage inflicted to heal the user.

Bug Physical80100%10

Megahorn STAB

Inflicts regular damage with no additional effect.

Bug Physical12085%10

Payback

Power is doubled if the target has already moved this turn.

Dark Physical50100%10

Pin Missile STAB

Hits 2-5 times in one turn.

Bug Physical2595%20

Poison Jab STAB

Has a chance to poison the target.

Poison Physical80100%20

Pounce STAB

The user attacks by pouncing on the target. This also lowers the target's Speed stat.

Bug Physical50100%20

Protect

Prevents any moves from hitting the user this turn.

Normal Status——10

Rest

User sleeps for two turns, completely healing itself.

Psychic Status——5

Rock Slide

Has a chance to make the target flinch.

Rock Physical7590%10

Rock Tomb

Has a chance to lower the target’s Speed by one stage.

Rock Physical6095%15

Round

Has double power if it’s used more than once per turn.

Normal Special60100%15

Screech

Lowers the target’s Defense by two stages.

Normal Status—85%40

Skitter Smack STAB

Lowers the target’s Special Attack by one stage.

Bug Physical7090%10

Sleep Talk

Randomly uses one of the user’s other three moves. Only works if the user is sleeping.

Normal Status——10

Sludge Bomb STAB

Has a chance to poison the target.

Poison Special90100%10

Smart Strike

Never misses.

Steel Physical70—10

Snore

Has a chance to make the target flinch. Only works if the user is sleeping.

Normal Special50100%15

Solar Beam

Requires a turn to charge before attacking.

Grass Special120100%10

Spikes

Scatters Spikes, hurting opposing Pokémon that switch in.

Ground Status——20

Steel Roller

Ends the effect of Electric, Grassy, Misty, or Psychic Terrains. Fails if no Terrain is active.

Steel Physical130100%5

Stomping Tantrum

Has double power if the user’s last move failed.

Ground Physical75100%10

Substitute

Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Normal Status——10

Sunny Day

Changes the weather to sunny for five turns.

Fire Status——5

Superpower

Lowers the user’s Attack and Defense by one stage after inflicting damage.

Fighting Physical120100%5

Swords Dance

Raises the user’s Attack by two stages.

Normal Status——20

Throat Chop

Prevents the target from using sound-based moves for two turns.

Dark Physical80100%15

Toxic

Badly poisons the target, inflicting more damage every turn.

Poison Status—90%10

Toxic Spikes

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

Poison Status——20

Trailblaze

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.

Grass Physical50100%20

Venoshock STAB

Inflicts double damage if the target is Poisoned.

Poison Special65100%10

X-Scissor STAB

Inflicts regular damage with no additional effect.

Bug Physical80100%15

Training and breeding

Training

EV yield
None
Catch rate
45
Base friendship
70
Base experience
Unknown
Growth rate
Medium Slow

Breeding

Egg groups
Bug
Egg cycles
20 (about 5,140 steps)

Data from PokéAPI. Sprites and cries from the PokéAPI archives.

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