About
This Pokémon converts nutrients into oil, which it stores in the fruit on its head. It can easily go a whole week without eating or drinking.
- Abilities
-
Makes sleep pass twice as quickly.
Harvest Hidden ability
Has a 50% chance of restoring a used Berry after each turn if the Pokémon has held no items in the meantime.
- Height
- 0.3 m 1′00″
- Weight
- 6.5 kg 14.3 lb
- Gender
♂ 50% ♀ 50%
Base stats
| Stat | Base | Distribution | Range at level 100 |
|---|---|---|---|
| HP | 41 | 192–286 | |
| Attack | 35 | 67–185 | |
| Defense | 45 | 85–207 | |
| Sp. Atk | 58 | 108–236 | |
| Sp. Def | 51 | 96–221 | |
| Speed | 30 | 58–174 | |
| Total | 260 | ||
Ranges assume 0 IVs, 0 EVs and a hindering nature at the low end, and 31 IVs, 252 EVs and a helpful nature at the high end.
Type matchups
Multipliers use the current type chart. Abilities that change damage taken can be applied.
Taking hits
- Weak 2×
- FireIceFightingPoisonFlyingBug
- Resists ½×
- WaterElectricGrassGround
- Immune
- Ghost
Same-type attacks
- Super effective 2×
- WaterGroundRock
- Not very effective ½×
- Steel
Evolution
- Level 25
Moves
Moves this Pokémon can learn in the selected game. STAB marks attacks that share its type.
| Lv. | Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Lowers the target’s evasion by one stage. | Normal | Status | — | 100% | 20 |
| 1 | Tackle STAB Inflicts regular damage with no additional effect. | Normal | Physical | 40 | 100% | 35 |
| 5 | Absorb STAB Drains half the damage inflicted to heal the user. | Grass | Special | 20 | 100% | 25 |
| 7 | Raises the user’s Attack and Special Attack by one stage. | Normal | Status | — | — | 20 |
| 10 | Razor Leaf STAB Has an increased chance for a critical hit. | Grass | Physical | 55 | 95% | 25 |
| 13 | Ally’s next move inflicts half more damage. | Normal | Status | — | — | 20 |
| 16 | Flail STAB Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | Normal | Physical | — | 100% | 15 |
| 20 | Mega Drain STAB Drains half the damage inflicted to heal the user. | Grass | Special | 40 | 100% | 15 |
| 23 | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. | Grass | Status | — | — | 10 |
| 27 | Seed Bomb STAB Inflicts regular damage with no additional effect. | Grass | Physical | 80 | 100% | 15 |
| 30 | Energy Ball STAB Has a chance to lower the target’s Special Defense by one stage. | Grass | Special | 90 | 100% | 10 |
| 34 | Seeds the target, stealing HP from it every turn. | Grass | Status | — | 90% | 10 |
| 38 | Terrain Pulse STAB If any terrain is active and the user is grounded, this moves power is doubled and changes type to match that terrains type. | Normal | Special | 50 | 100% | 10 |
| Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|
Bullet Seed STAB Hits 2-5 times in one turn. | Grass | Physical | 25 | 100% | 30 |
| Lowers the target’s Attack by two stages. | Fairy | Status | — | 100% | 20 |
| Has a chance to lower the target’s Special Defense by one stage. | Ground | Special | 90 | 100% | 10 |
| Prevents the user’s HP from lowering below 1 this turn. | Normal | Status | — | — | 10 |
Energy Ball STAB Has a chance to lower the target’s Special Defense by one stage. | Grass | Special | 90 | 100% | 10 |
Facade STAB Power doubles if user is burned, paralyzed, or poisoned. | Normal | Physical | 70 | 100% | 20 |
Giga Drain STAB Drains half the damage inflicted to heal the user. | Grass | Special | 75 | 100% | 10 |
Grass Knot STAB Inflicts more damage to heavier targets, with a maximum of 120 power. | Grass | Special | — | 100% | 20 |
| For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. | Grass | Status | — | — | 10 |
| Ally’s next move inflicts half more damage. | Normal | Status | — | — | 20 |
Leaf Storm STAB Lowers the user’s Special Attack by two stages after inflicting damage. | Grass | Special | 130 | 90% | 5 |
Magical Leaf STAB Never misses. | Grass | Special | 60 | — | 20 |
| Prevents any moves from hitting the user this turn. | Normal | Status | — | — | 10 |
| User sleeps for two turns, completely healing itself. | Psychic | Status | — | — | 5 |
Seed Bomb STAB Inflicts regular damage with no additional effect. | Grass | Physical | 80 | 100% | 15 |
| Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | Normal | Status | — | — | 10 |
Solar Beam STAB Requires a turn to charge before attacking. | Grass | Special | 120 | 100% | 10 |
Solar Blade STAB Requires a turn to charge before attacking. | Grass | Physical | 125 | 100% | 10 |
| Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | Normal | Status | — | — | 10 |
| Changes the weather to sunny for five turns. | Fire | Status | — | — | 5 |
Swift STAB Never misses. | Normal | Special | 60 | — | 20 |
Tera Blast STAB If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | Normal | Special | 80 | 100% | 10 |
Trailblaze STAB The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. | Grass | Physical | 50 | 100% | 20 |
Weather Ball STAB If there be weather, this move has doubled power and the weather’s type. | Normal | Special | 50 | 100% | 10 |
| Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|
| Lowers the target’s Attack and Special Attack by two stages. User faints. | Dark | Status | — | 100% | 10 |
| Heals the user by the target’s current Attack stat and lowers the target’s Attack by one stage. | Grass | Status | — | 100% | 10 |
| Heals the user by half its max HP. Affected by weather. | Grass | Status | — | — | 5 |
Weather Ball STAB If there be weather, this move has doubled power and the weather’s type. | Normal | Special | 50 | 100% | 10 |
Training and breeding
Training
- EV yield
- 1 Sp. Atk
- Catch rate
- 255
- Base friendship
- 50
- Base experience
- 52
- Growth rate
- Medium Slow
Breeding
- Egg groups
- Plant
- Egg cycles
- 20 (about 5,140 steps)